PDA

View Full Version : System Requirements and Solutions to problems



Pages : [1] 2 3

unreal_az
05-15-2006, 12:51 AM
Ok i've noticed they modified the specs for the game and here they are (by modifing i'm talking about the no-compatiblity part).

Supported OS: Windows‚ģ 2000/XP (only)
Processor: Pentium‚ģ 4 or AMD AthlonTM 1.5 GHz (Pentium‚ģ 4 2.4 GHz recommended)
RAM: 512 MB (1 GB recommended)
Video Card: DirectX‚ģ 9 compliant w/ 64MB RAM (128 MB recommended)
Sound Card: DirectX‚ģ 9 compliant
DirectX Version: DirectX‚ģ 9 or higher (included on disc)
CD-ROM: 12X CD-Rom or better
Hard Drive Space: 2+ GB
Multiplay: Broadband internet connection

*Supported Video Cards at Time of Release
NVIDIA‚ģ GeForce" 3/4/FX/6 families (GeForce 4 MX NOT supported)
ATI‚ģ Radeon‚ģ 8500/9000/X families Matrox Parhelia"

Laptop versions of these cards may work but are NOT supported.

These chipsets are the only ones that will run this game. Additional chipsets may be supported after release. For an up-to-date list of supported chipsets, video cards, and operating systems, please visit the FAQ for this game on our support website at: http://support.ubi.com.

(can be also found here: http://store.ubi.com/item.jsp?item=68292 ).

So to sumarize what's written there.
The game will have problems running or will not run on:
- All integrated video cards that are Intel and don't have a nvidia or a ati chipstet.
- All laptop video cards that also don't have nvidia or ati chipset.
- Gf 4 mx (there are several models).

To all who have problems and have the specs.
Possible solutions when game crashes at start.
1. Check you service pack. You can do so by pressing the win key + pause break. On the first screen will be written windows service pack x. If it's only windows it means you don't have any service pack. The setvice pack only solves some problems and may not have the same results on diffent cofiguration.Download sp 2 here:
http://www.softpedia.com/get/System/OS-Enhancements/Windows-XP-SP2-RTM.shtml

2. Make sure you have the latest drivers.
This means for video (www.nvidia.com/www.ati.com or also the NGO Drivers www.ngohq.com) (http://www.ngohq.com)) for you mother board (from the manufacturer or if you have a via chipset you can find them on www.viaarena.com (http://www.viaarena.com) or for intel chipset www.intel.com) (http://www.intel.com)) and the sound card. (If it's integrated it should be on the manufacturer of the mother board website if not you have to go your sound card specific webstite (creative, etc).

3. Make sure you have the directx 9.0c april.
This can be found here for those with issues with the demo:
http://www.softpedia.com/get/System/OS-Enhancements/Dir...edistributable.shtml (http://www.softpedia.com/get/System/OS-Enhancements/DirectX-9.0c-Redistributable.shtml)
I think/hope/am sure http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif (the game doesn't ship without the dx9.0c it requires, but you never know :shady ) it will be in the package Heroes V comes in (on the disk).

As they say these chipsets are suported now and more will be after the shipment (via patches probably).
What strikes me it's the lack of suport for the nvidia 7000+ series and i've seen several compaints with these types of video cards (like 7600 and such). I think all problems with video cards that meet the specs but will not run the game will be patched in the near future.
Posting here your dxdiag will help.

Quick guide to post dx diag(READ ALL).
1. Go to start - run and type dxdiag and press enter.
2. Wait for bar to fill up and click on the "Save all information" button.
3. Save the file on desktop.
4. Close dxdiag and enter the dxdiag file on desktop.
5. Copy all text to the Sound Capture Devices and paste it here on this thread.

Also with you dxdiag post what kind of issues you have. Game crashes on start, has strange graphics, crashes at load bar, etc.

By posting your dxdiag you will help the devs solve all graphic card related problems.

I'm sorry for all with 4mx and such but i think the graphics Heroes V has deserves a 6600 at least to fully experience the game and play it to full instensity.
The only way the game can run on not yet supported video cards or video cards that are suported but still have issues is the 3d analyzer ( Located here: http://www.3dcenter.org/downloads/3d-analyze.php )(Try emulating the Pixel Shader and the TNL caps ). The program is experimental and may sometimes not work.

For those who have problems in game(Random crashes):
1.Enter the game create a profile and exit.
2.Go to My Documents\My Games\Heroes of Might and Magic V\Profiles\"profile_name"\ and edit the user.cfg with these settings:
setvar gfx_texture_mip = 1 (original 2).
setvar gfx_fullscreen = 0 (original 1).
setvar gfx_resolution = 800x600 (this depends on your monitor and your video card, i think it must not match the desktop resolution).

For people using ANY KIND OF VIDEO CARD THAT IS UNDER SPECS (that means the game runs but crashes while loading a scenario) there is a modfied exe that may make the game run for you. Read here:
http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/3951062544
All credits go out to dentist_1.
Also here quick how-to:
http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/7911030844


For people with the game freezing after displaying the logo:
Download this file:
http://rapidshare.de/files/21217344/Profiles.rar.html
Unpack it to your My Documents\My Games\Heroes of Might and Magic V\Profiles. If those dirs aren't there create them.
It's my profile set at 1024*768 with lowest, no aa, no af, no shadows.
So use it to start the game. After that you can create yourself a profile. (DONT USE MINE IT'S MY NAME!!! http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif (just joking http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif )).

For people with audio problems try this:
http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/5441037544
All credist go out to kvark_.

For people having problem with the game blocking at startup.
Move the file named SI.bin out of the directory bin.
Thx to all who posted this solution.

For people having problems with securom errors (like 7000) try this:
http://forums.ubi.com/eve/forums/a/tpc/f/4611096804...971032444#5971032444 (http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/9631019344/r/5971032444#5971032444)

For people having problems with uninstalling/installing/reinstalling the game (when you press install the uninstall apears).
Go to start-> run.
Run regedit.
Go to this key
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\Curr entVersion\Uninstall
Locate the key with the heroes information. (in the keys under this key it should be) If you can't located it go to that key and press f3 and type heroes. You should find it.
Delete the key you found.

For people having problems with game not starting due to granny2.dll or just cause an error pops up and also they manage to see the first screen with the image try this:
http://forums.ubi.com/eve/forums/a/tpc/f/4611096804...251078544#3251078544 (http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/2051078144/r/3251078544#3251078544)
First back up your granny2.dll (copy it to another folder).
Download the dll from there and replace it with the one in your bin folder.
Hope this will help and also they will release patches for people with problems.

Another fix may be this: (for people having problem with the game crashing with the logo, on the bmp, before starting the game, etc)
Press the win key + pause break(same thing as right clicking on the my computer and going to properties).
Go to advanced tab and press on the fist of the 3 settins buttons (Performance).
There go to the Data Execution Prevention and click on the second option.(turn on except programs i select)
Add Heroes5 to the list.(you have to browse to your game exe located in the bin directory of the Heroes5 folder)
Credits to enderv for his ideea.

For people having issues with HEROES 3(III). If you can't save the game go to your homm3 dir and create a Games folder so it looks like \homm3dir\Games

All people should install the new patch:
http://forums.ubi.com/eve/forums/a/tpc/f/1851065692/m/5651041154
Something from the text!!!
- The game works with onboard video and some of the older video cards now

People that have the modified exe will have issues.

For people getting the "Failed to set display mode" error:
1. In bios make sure the agp aperture size is bigger then the ram of your video card.
2. Press winkey+pause break and go to advanced click on the 1st settings button (performance) and go to advanced and make sure both are set to programs.

Alderbranch if you can sticky this i'd be gratefull http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.
10x alder http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

People btw when trying to run the game(or connect to ubi.com) DISABLE ALL FIREWALLS,ANTI-VIRUSES OR ANY KIND OF PROTECTIONS !!! Then you can enable them back but first try to see if they change anything.

wizzragal
05-15-2006, 06:02 AM
Problem : Game Crash On Startup
Tried to : Run in window-mode, get SP2
use 3DAnalyze.

DXdiag:
------------------
System Information
------------------
Time of this report: 5/15/2006, 13:56:14
Machine name: DITT-D4VT2HUY1M
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: Swedish (Regional Setting: Swedish)
System Manufacturer: HP Pavilion 061
System Model: PJ433AA-ABS d1010.se
BIOS: BIOS Date: 08/27/04 13:45:15 Ver: 08.00.10
Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Memory: 512MB RAM
Page File: 432MB used, 815MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON X600/X550 Series Secondary
Manufacturer: ATI Technologies Inc.
Chip type: RADEON X600/X550 Series Secondary (0x3E70)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_3E70&SUBSYS_03291043&REV_00
Display Memory: 256.0 MB
Current Mode: 1152 x 864 (32 bit) (60Hz)
Monitor: hp 9500 color monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6601 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 2/22/2006 05:46:46, 256512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: Saknas
Mini VDD: ati2mtag.sys
Mini VDD Date: 2/22/2006 05:46:25, 1505792 bytes
Device Identifier: {D7B71EE2-7D30-11CF-3A6A-2323A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x3E70
SubSys ID: 0x03291043
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek HD Audio rear output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0880&SUBSYS_08800000&REV_0905
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5022 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 5/5/2004 15:02:12, 2155200 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

Gunners_1
05-16-2006, 12:30 AM
Can we assume that laptop video cards that are working with the demo will continue to work in the retail version?

unreal_az
05-16-2006, 12:31 AM
Yes from what i know the graphic engine is the same.

Gunners_1
05-16-2006, 12:36 AM
Thanks. I noted on the retail box that it said the game could have problems with some DVD-RW drives. Do you know if this is true, or are UBI just covering their butts?

unreal_az
05-16-2006, 12:46 AM
I think it's due to the copy protection. Anyhow any game has problems running on some dvd-rw cause that's the way of cd's. It depends on the brand. Some are just incompatible. Anyway these cases of incompatibility are rare.

Gunners_1
05-16-2006, 12:49 AM
Thanks again. I think i'll go and pick up a copy now. I thought it wasn't supposed to be released for a few more days yet?

unreal_az
05-16-2006, 01:23 AM
The release date is 19-th may.
Some stores may have it sooner.

Muhahar
05-16-2006, 03:35 AM
Hi

So the pixel shader is still required in the full version. Too bad for me. Having a Radeon 7500 graphics card I will not be able to run the game...

unreal_az
05-17-2006, 07:57 AM
Bumping thread perhaps people read it.

Dendroid_Arch
05-18-2006, 07:38 AM
PLEASE guys, I beg you...HELP ME OUT!! it is the collecters edition that isn't working.I also got the startup problem before the splash screen appears, my windows sreen flips over to 8 bit modus, and in the time the splash screen is there, I get the message of an error, nothing more. I also got service pack 2..
Thanks in advance..

System Information
------------------
Time of this report: 5/18/2006, 15:35:07
Machine name: PIETER-HVH2IUR0
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: Dutch (Regional Setting: Dutch)
System Manufacturer: ASUSTeK Computer INC.
System Model: A7N8X-X
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2500+, MMX, 3DNow, ~1.8GHz
Memory: 1024MB RAM
Page File: 312MB used, 1381MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. Direct3D 7 test results: The tests were cancelled before completing. Direct3D 8 test results: The tests were cancelled before completing. Direct3D 9 test results: The tests were cancelled before completing.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: SAPPHIRE RADEON 9600 ATLANTIS
Manufacturer: ATI Technologies Inc.
Chip type: ATI RADEON 9600 Series AGP (0x4150)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4150&SUBSYS_7C20174B&REV_00
Display Memory: 256.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: Plug en Play-monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6606 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/22/2006 05:56:42, 257536 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n.v.t.
Mini VDD: ati2mtag.sys
Mini VDD Date: 3/22/2006 05:56:22, 1522688 bytes
Device Identifier: {D7B71EE2-0210-11CF-356D-2A5CA1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4150
SubSys ID: 0x7C20174B
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: The tests were cancelled before completing.
D3D8 Test Result: The tests were cancelled before completing.
D3D9 Test Result: The tests were cancelled before completing.

-------------
Sound Devices
-------------
Description: NVIDIA(R) nForce(TM) Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: *NFORCE
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvapu.sys
Driver Version: 5.10.2917.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 12/5/2002 06:01:00, 241664 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

Laocai
05-18-2006, 10:51 AM
hi, i got no problems in running the game but however i cant go into the join map when others create maps.Currently using singnet speedstream modem. is there any ways to settle this problem. By the way , i am using the collectors edition.

unreal_az
05-18-2006, 01:05 PM
On ubisoft servers you can't join any game?

unreal_az
05-18-2006, 01:16 PM
Dendroid_Arch try updating you monitor drivers to the model you have and also try downloading the (Ati)ngo drivers from www.ngohq.com (http://www.ngohq.com)

Pope_Benedict
05-18-2006, 03:15 PM
I have the same problem as dendroid.. Please help.


------------------
System Information
------------------
Time of this report: 5/18/2006, 22:41:10
Machine name: XP-LT-OF-05
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: Norwegian (Bokm√¬•l))
System Manufacturer: Hewlett-Packard
System Model: HP Compaq nc6220 (PG832EA#ABN)
BIOS: KBC Version 40.20
Processor: Intel(R) Pentium(R) M processor 2.00GHz
Memory: 504MB RAM
Page File: 315MB used, 912MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. Direct3D 7 test results: The tests were cancelled before completing. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: No problems found.
Sound Tab 2: The file btaudio.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Music Tab: DirectMusic test results: All tests were successful.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel(R) 915GM/GMS,910GML Express Chipset
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2592&SUBSYS_308A103C&REV_03
Display Memory: 128.0 MB
Current Mode: 1400 x 1050 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4543 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/23/2006 12:38:50, 45694 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 3/23/2006 12:47:06, 1166972 bytes
Device Identifier: {D7B78E66-66D2-11CF-3362-8010A2C2CB35}
Vendor ID: 0x8086
Device ID: 0x2592
SubSys ID: 0x308A103C
Revision ID: 0x0003
Revision ID: 0x0003
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: The tests were cancelled before completing.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.

-------------
Sound Devices
-------------
Description: SoundMAX Digital Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_266E&SUBSYS_0944103C&REV_03
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.5250 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/13/2004 14:25:54, 259840 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: Bluetooth-lyd
Default Sound Playback: No
Default Voice Playback: No
Hardware ID:
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: btaudio.sys
Driver Version: 4.00.0001.1500 (English)
Driver Attributes: Final Retail
WHQL Logo'd: No
Date and Size: 3/29/2005 15:59:02, 400256 bytes
Other Files:
Driver Provider:
HW Accel Level: Full
Cap Flags: 0x959
Min/Max Sample Rate: 8000, 8000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

unreal_az
05-18-2006, 03:42 PM
Pope_Benedict sorry your video card is under specs and not supported by the game.

Hierulf1969
05-18-2006, 04:45 PM
I have no crash nor error message, but the game won't start.
The install worked like a charm.

The load of the machine increased to 18% then went down. That's all. No DVD turning. No memory eaten.

The beta and the demo worked.

------------------
System Information
------------------
Time of this report: 5/18/2006, 17:50:49
Machine name: HACHIS
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: French (Regional Setting: French)
System Manufacturer: MEDIONPC
System Model: MS-7046
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)
Memory: 512MB RAM
Page File: 348MB used, 901MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: The registry information for the DirectPlay application 'Heroes of Might and Magic III: Armageddons Blade' is missing or damaged. You should reinstall that application.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON X300 Series
Manufacturer: ATI Technologies Inc.
Chip type: RADEON X300 SE (0x5B60)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5B60&SUBSYS_0440174B&REV_00
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Philips 170S (17inch LCD MONITOR 170S5)
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6451 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/15/2004 22:42:06, 206336 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/15/2004 22:41:40, 745984 bytes
Device Identifier: {D7B71EE2-1820-11CF-C86D-4A24A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x5B60
SubSys ID: 0x0440174B
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: C-Media Rear Panel Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_434D&DEV_4980&SUBSYS_70461462&REV_0904
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmudax.sys
Driver Version: 5.12.0001.0007 (English)
Driver Attributes: Final Debug
WHQL Logo'd: Yes
Date and Size: 7/28/2004 16:06:54, 1258432 bytes
Other Files:
Driver Provider: C-Media Electronics Inc.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 17, 16
Static/Strm HW 3D Bufs: 17, 16
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

unreal_az
05-19-2006, 04:59 AM
Guys plz if you can edit you post with dxdiags from where this part is:
---------------------
Sound Capture Devices
---------------------

to the end (delete the info after that part it's not needed).
Hierulf1969 you installed any antiviruses, drivers, programs (framework for example) firewalls since you got the demo?

Sal_461
05-22-2006, 12:42 AM
I have followed your advice but the demo doesn't work and I don't wanna buy the game if it's not going to work on my PC.here is the dx, would appreciate a quick answer. Many thanks
------------------
System Information
------------------
Time of this report: 5/22/2006, 08:36:48
Machine name: VOYAGER
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: D845HV
System Model: HV84510A
BIOS: Default System BIOS
Processor: Intel(R) Pentium(R) 4 CPU 1600MHz
Memory: 512MB RAM
Page File: 161MB used, 1088MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce2 MX/MX 400 (Microsoft Corporation)
Manufacturer: NVIDIA
Chip type: GeForce2 MX/MX 400
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0110&SUBSYS_40151043&REV_A1
Display Memory: 32.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.5673 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 8/4/2004 02:56:46, 4274816 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 8/4/2004 00:29:56, 1897408 bytes
Device Identifier: {D7B71E3E-4250-11CF-DA65-1F6000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0110
SubSys ID: 0x40151043
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Creative Sound Blaster PCI
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1274&DEV_1371&SUBSYS_13711274&REV_07
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: es1371mp.sys
Driver Version: 5.01.2501.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/17/2001 14:19:34, 40704 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 48000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: Intel(r) Integrated Audio
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_8086&DEV_2445&SUBSYS_48568086&REV_12
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ac97intc.sys
Driver Version: 5.10.0000.3523 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/17/2001 14:20:04, 96256 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Full
Cap Flags: 0xB5B
Min/Max Sample Rate: 8000, 48000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not neeeded.

unreal_az
05-22-2006, 03:50 AM
Sal_461 srry your video card is under specs and will not run the game. Try the exe in the link i provided for people with mx.
And also please edit your post and delete the part from
---------------------
Sound Capture Devices
---------------------
to the end (delete that part).
I plead others that posted dxdiags here do the same.

Sourcy
05-22-2006, 04:53 PM
Problem : Cant start game, getting error : "Failed to set display"
This error occours on both demo and full version.

DXDIAG:

------------------
System Information
------------------
Time of this report: 5/23/2006, 00:50:20
Machine name: SOURCE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English
System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD
System Model: MS-7125
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3500+, MMX, 3DNow, ~2.2GHz
Memory: 1024MB RAM
Page File: 432MB used, 2026MB available
Windows Dir: E:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6600 GT
Manufacturer: NVIDIA
Chip type: GeForce 6600 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0140&SUBSYS_81A41043&REV_A2
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-4200-11CF-1653-AEA103C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0140
SubSys ID: 0x81A41043
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Live! Audio [DF00]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80611102&REV_07
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0252 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/19/2002 12:47:52, 837548 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 191999
Static/Strm HW Mix Bufs: 32, 30
Static/Strm HW 3D Bufs: 32, 30
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: Realtek AC97 Audio
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_10DE&DEV_0059&SUBSYS_75851462&REV_A2
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.6070 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 4/21/2006 11:16:44, 3964352 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 26, 25
Static/Strm HW 3D Bufs: 26, 25
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
05-22-2006, 05:00 PM
Can you update your monitor driver so it's actualy the monitor you have? Also can you set your refresh rate to 75 by default.?

Sourcy
05-22-2006, 05:11 PM
Hmmm, it should be the right driver. on my right-click - properties - settings it says on display 1. Syncmaster 710N.

Cant set it to 75hz, only 72

unreal_az
05-22-2006, 06:24 PM
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Default Monitor

Strange... try to reinstall the driver.

Jorgosch
05-22-2006, 07:34 PM
What's the problem? TFT monitors usually only run at 60Hz.

exojie
05-23-2006, 12:30 AM
*Supported Video Cards at Time of Release
NVIDIA‚ģ GeForce" 3/4/FX/6 families (GeForce 4 MX NOT supported)
ATI‚ģ Radeon‚ģ 8500/9000/X families Matrox Parhelia"

Laptop versions of these cards may work but are NOT supported.

i have ati mobility radeon 9000/9100 IGP, it says laptop version MAY work, so i should not buy the game, right? since it is not supported...

Waylander1981
05-23-2006, 07:12 AM
Hello all, would appreciate some advice why HOMM V does not work for me - every time I try loading it, it opens, then an error message comes ups. See below:

------------------
System Information
------------------
Time of this report: 5/23/2006, 23:05:40
Machine name: NIGHTHAW-3FOOL4
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.050301-1526)
Language: English (Regional Setting: English)
System Manufacturer: AWARD_
System Model: AWRDACPI
BIOS: )Phoenix - Award WorkstationBIOS v6.00PG
Processor: Intel(R) Celeron(R) CPU 2.40GHz
Memory: 512MB RAM
Page File: 327MB used, 920MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0 (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0000.0900 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: The file qasf.dll is an old version, which could cause problems. You should reinstall DirectX to get the latest version.
Display Tab 1: No problems found.
Sound Tab 1: The file ev19x8mp.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9600 SERIES
Manufacturer: ATI Technologies Inc.
Chip type: ATI RADEON 9600 Series AGP (0x4152)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4152&SUBSYS_00021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1152 x 864 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6587 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 1/5/2006 13:46:59, 252928 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 1/5/2006 13:46:40, 1420288 bytes
Device Identifier: {D7B71EE2-0212-11CF-096A-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4152
SubSys ID: 0x00021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Creative SB AudioPCI
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_8938&SUBSYS_59381102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ev19x8mp.sys
Driver Version: 5.12.0001.4210 (English)
Driver Attributes: Final Retail
WHQL Logo'd: No
Date and Size: 11/25/2000 12:10:00, 522268 bytes
Other Files:
Driver Provider: Creative Technology Ltd.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 5000, 96000
Static/Strm HW Mix Bufs: 64, 63
Static/Strm HW 3D Bufs: 64, 63
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Thanks in advance

Waylander1981

unreal_az
05-23-2006, 09:52 AM
Waylander1981 try service pack 2. Link in first post from this thred.
@Jorgosch i was talking about the fact that directx recognises the monitor as default.
@exojie srry but i've seen a lot of people having problems with your video card and i suggest you check out back here when the patch arives.It's due to come this week.

hogzhed666
05-23-2006, 11:09 AM
Hi !
I think i have the same problem as everybody else here ? the game returns to desktop after loading ?
------------------
System Information
------------------
Time of this report: 5/23/2006, 18:54:20
Machine name: *
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 1 (2600.xpsp2.050301-1526)
Language: Swedish (Regional Setting: Swedish)
System Manufacturer: FUJITSU SIEMENS
System Model: D1875
BIOS: Version 5.00 R1.02-01.1875
Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs), ~3.0GHz
Memory: 510MB RAM
Page File: 392MB used, 857MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0904 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9600 SERIES
Manufacturer: ATI Technologies Inc.
Chip type: ATI RADEON 9600 Series AGP (0x4152)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4152&SUBSYS_0290174B&REV_00
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: Plug and Play-bildsk√¬§rm
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6606 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/22/2006 05:56:42, 257536 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: Saknas
Mini VDD: ati2mtag.sys
Mini VDD Date: 3/22/2006 05:56:22, 1522688 bytes
Device Identifier: {D7B71EE2-0212-11CF-356D-9A22A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4152
SubSys ID: 0x0290174B
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.

-------------
Sound Devices
-------------
Description: Creative SB Extigy
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: USB\Vid_041e&Pid_3000&Rev_0100&MI_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: sbext.sys
Driver Version: 5.12.0001.0038 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 5/31/2002 03:21:32, 1152916 bytes
Other Files:
Driver Provider: Creative Technology Ltd.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 96000
Static/Strm HW Mix Bufs: 64, 63
Static/Strm HW 3D Bufs: 64, 63
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: SigmaTel C-Major Audio
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1039&DEV_7012&SUBSYS_105E1734&REV_A0
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: STAC97.sys
Driver Version: 5.10.4200.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 1/6/2004 12:13:34, 262096 bytes
Other Files:
Driver Provider: SigmaTel
HW Accel Level: Full
Cap Flags: 0xB5B
Min/Max Sample Rate: 48000, 48000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

Dendroid_Arch
05-23-2006, 11:17 AM
Hai Waylander, I also had problems with playing the game. And I had a very strange solution. I have 2 harddrives ( c: and e: ) I rerserved my e: drive for games but for some reason I'm not able to play from this drive. After I installed the game on the main drive (chttp://forums.ubi.com/groupee_common/emoticons/icon_smile.gif it ran perfectly..Perhaps this info helps you.

unreal_az
05-23-2006, 02:00 PM
hogzhed666 please read the thread. I told to do not post untill you already done the things i say. Have you installed service pack 2? In your dxdiag i see only 1. :/
And please remove from this to the end:
---------------------
Sound Capture Devices
---------------------
Also make sure you did all things in the first post from this thread that are related to your problem. Like latest drivers for motherboard,video-card, sound-card,directx that came with the game.

hogzhed666
05-23-2006, 02:23 PM
Ok sorry,,

I‚¬īve updated all drivers,
i have a problem with SP2, my computer crashes. But i dont think thats the problem, I have a friend who had the same problem, he switched from Radeon to a Nvidia card and the game worked perfectly.

Sorry for my bad english.

unreal_az
05-23-2006, 02:59 PM
hogzhed666 not being able to install sp2 means a faulty hardware component or a conflict between 2 components. It seems the game has issues with all kinds of video cards but especialy radeon9600.

TheOsiris
05-24-2006, 07:39 AM
Hey guys i have no sound in my game when its launched, the intro is fine, and the tip with windows media player 10 dont work for me http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

here is my dx diag

------------------
System Information
------------------
Time of this report: 5/24/2006, 15:37:38
Machine name: ORION
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: Danish (Regional Setting: Danish)
System Manufacturer: P4V8p
System Model: P4V88+
BIOS: Default System BIOS
Processor: Intel(R) Celeron(R) CPU 3.06GHz
Memory: 1022MB RAM
Page File: 722MB used, 1737MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce FX 5500
Manufacturer: NVIDIA
Chip type: GeForce FX 5500
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0326&SUBSYS_00000000&REV_A1
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play-sk√¬¶rm
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8198 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 12/10/2005 04:06:00, 3955456 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: I/T
Mini VDD: nv4_mini.sys
Mini VDD Date: 12/10/2005 04:06:00, 3536768 bytes
Device Identifier: {D7B71E3E-4066-11CF-B643-0A2000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0326
SubSys ID: 0x00000000
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_97611849&REV_60
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmuda.sys
Driver Version: 5.12.0001.0050 (English)
Driver Attributes: Final Debug
WHQL Logo'd: Yes
Date and Size: 12/15/2005 14:57:46, 1368000 bytes
Other Files:
Driver Provider: C-Media Inc.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 100000
Static/Strm HW Mix Bufs: 33, 31
Static/Strm HW 3D Bufs: 33, 31
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

unreal_az
05-24-2006, 02:28 PM
Try this:
Go to start, run type dxdiag and press enter
Go to the sound tab and try moving the hardware acceleration level slider 1 notch to the left.(From full to standard).

TheOsiris
05-24-2006, 02:40 PM
Erm... Yeah, just discovered my problem... VERY RED FACE ATM!....

I had put my jack stick into the line in port, in stead of the headphones port...

WHOOPS


Its working BRILLIANTLY now.. And my god im in love with this game ! Well done of ubisoft !

So sorry for the inconvienience!!

unreal_az
05-24-2006, 03:02 PM
Good to hear it's only that http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

SymphonyofNine
05-25-2006, 02:18 PM
The Prob: Initially crashing after loading, now with dentist's new exe it gives the error upon trying to start the game.
Potential Culprit: I have a GF4 MX pos.
My Eggs: Over-Easy

dxdiag:

------------------
System Information
------------------
Time of this report: 5/25/2006, 11:39:32
Machine name: MOONSOCK
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: eMachines
System Model: Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2800+, MMX, 3DNow, ~2.1GHz
Memory: 448MB RAM
Page File: 271MB used, 785MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce4 MX Integrated GPU
Manufacturer: NVIDIA
Chip type: GeForce4 MX Integrated GPU
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_01F0&SUBSYS_904D1509&REV_A3
Display Memory: 64.0 MB
Current Mode: 1152 x 864 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.5664 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/4/2004 14:29:00, 4256896 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/4/2004 14:29:00, 1893536 bytes
Device Identifier: {D7B71E3E-42B0-11CF-9960-47B002C2CB35}
Vendor ID: 0x10DE
Device ID: 0x01F0
SubSys ID: 0x904D1509
Revision ID: 0x00A3
Revision ID: 0x00A3
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: NVIDIA(R) nForce(TM) Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: NFORCE_VAD
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvapu.sys
Driver Version: 6.14.0457.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/22/2004 10:41:46, 413824 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 200, 100000
Static/Strm HW Mix Bufs: 256, 254
Static/Strm HW 3D Bufs: 64, 64
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, Yes
I3DL2(tm) Listen/Src: No, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
05-25-2006, 04:18 PM
Try allocating more ram to the video card from bios cause i see you got 64 now shader (if you can). The thing why the exe doesn't work for you is cause your video card is integrated even if it's a 4 mx. After sharing more ram try again with the exe dentist_1 provided.

tasiel
05-25-2006, 07:27 PM
I have run into a start up crash myself, though I recieve no error messages. (Alienwares automated support shows up instead)

I tried numerous times to install and uninstall as it locked up on me the first few times upon exiting the install. I now have a clean install (the 5th one) and yet the game will still crash.

Unlike everyone elses that Ive read, I do not get any splash screen at all, just a spinning disk loading icon before it crashes. Every time.

I have read the fixes here and have tried them to no avail.(april directx exe, the no cd exe, turning off Sli, and reinstalling the latest drivers which I did last week afore the game came out)

I know its not the disks themselves because I have installed the game on another computer and although I did not play it there it did load correctly. I never had trouble with the demo when that was out and it is weird that I am having trouble now. Especialy since this computer is only 3 months old.

Ifn any one has any more ideas I would be very grateful fer the help cause Im out.

------------------
System Information
------------------
Time of this report: 5/24/2006, 22:58:10
Machine name: LEGENDS
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: alienware
System Model: alienware
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) D CPU 3.00GHz (2 CPUs)
Memory: 2816MB RAM
Page File: 338MB used, 4364MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: The file ctaud2k.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. DirectSound test results: All tests were successful.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 7800 GTX
Manufacturer: NVIDIA
Chip type: GeForce 7800 GTX
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0091&SUBSYS_02C210DE&REV_A1
Display Memory: 256.0 MB
Current Mode: 1280 x 768 (32 bit) (60Hz)
Monitor: Dell W2600LCDTV(Digital)
Monitor Max Res: 1280,768
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8391 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 2/14/2006 00:05:00, 3960064 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 2/14/2006 00:05:00, 3642784 bytes
Device Identifier: {D7B71E3E-43D1-11CF-A953-C82200C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0091
SubSys ID: 0x02C210DE
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB X-Fi Audio [A000]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.1144 (English)
Driver Attributes: Final Retail
WHQL Logo'd: No
Date and Size: 10/29/2005 20:16:24, 439680 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 1, 192000
Static/Strm HW Mix Bufs: 128, 128
Static/Strm HW 3D Bufs: 128, 128
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: All tests were successful.

smokedhippie
05-25-2006, 08:30 PM
------------------
System Information
------------------
Time of this report: 5/25/2006, 22:25:24
Machine name: JEREMYANDBIANCA
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Dell Computer Corporation
System Model: Dimension 2400
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A05
Processor: Intel(R) Celeron(R) CPU 2.60GHz
Memory: 510MB RAM
Page File: 306MB used, 941MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller
Manufacturer: Intel Corporation
Chip type: Intel(R) 82845G Graphics Controller
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2562&SUBSYS_01601028&REV_01
Display Memory: 64.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4342 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/19/2005 08:59:12, 38016 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 10/19/2005 08:59:12, 807998 bytes
Device Identifier: {D7B78E66-6622-11CF-6E63-6A21A0C2CB35}
Vendor ID: 0x8086
Device ID: 0x2562
SubSys ID: 0x01601028
Revision ID: 0x0001
Revision ID: 0x0001
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SoundMAX Digital Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24C5&SUBSYS_01601028&REV_01
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.5243 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/29/2004 15:14:44, 260096 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

can someone help me, my game errors at end of loading screen. NEED to play this game. lots of money out of my pocket!!!

VladImpaler555
05-26-2006, 01:49 AM
I'm able to play the game for a random amount of time: sometimes for ten minutes, sometimes for a half hour. Then suddenly without rhyme or reason it will crash and sometimes cause my computer to reboot. I've followed all the suggestions in here, downloaded all the available, updated drivers and still it crashes.

One other strange thing is that whenever it crashes, the last saved game will also cause it to crash. So if I save a game and then play ten minutes before it crashes, next time I try to load that same saved game it is guaranteed to crash immediately upon loading. If I go to the save game prior to the last, it works fine. The last saved game will normally load fine, but whenever it crashes, loading the last saved game will cause it to crash again. Weird. Here is my dxdiag:

------------------
System Information
------------------
Time of this report: 5/26/2006, 00:35:13
Machine name: X
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Magnell
System Model: MS-6585
BIOS: Version 07.00T
Processor: Intel(R) Pentium(R) 4 CPU 2.53GHz
Memory: 1024MB RAM
Page File: 426MB used, 1269MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ALL-IN-WONDER 9700 SERIES
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9700 PRO AGP (0x4E44)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4E44&SUBSYS_4F721002&REV_00
Display Memory: 128.0 MB
Current Mode: 800 x 600 (32 bit) (60Hz)
Monitor: ViewSonic A90f+
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 09:51:00, 258048 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 09:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-0D04-11CF-646A-786FA1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4E44
SubSys ID: 0x4F721002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Audigy Audio [D000]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_00531102&REV_03
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0252 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/18/2002 19:47:52, 837548 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 191999
Static/Strm HW Mix Bufs: 32, 30
Static/Strm HW 3D Bufs: 32, 30
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: Modem #0 Line Playback (emulated)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID:
Manufacturer ID: 1
Product ID: 81
Type: Emulated
Driver Name:
Driver Version:
Driver Attributes:
WHQL Logo'd:
Date and Size:
Other Files:
Driver Provider:
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Muffe76
05-26-2006, 06:54 AM
Problem: Crash to desktop after intro movie.
Smooth installation, no errormessages, just crash. Tried to install the directx from the game dvd, no difference, tried reinstalling the game, no difference.


------------------
System Information
------------------
Time of this report: 5/26/2006, 14:41:18
Machine name: MUFFE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 1 (2600.xpsp2.040919-1003)
Language: Swedish (Regional Setting: Swedish)
System Manufacturer: INTELR
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs), ~2.8GHz
Memory: 1024MB RAM
Page File: 174MB used, 2288MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0904 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6600 GT
Manufacturer: NVIDIA
Chip type: GeForce 6600 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_00F1&SUBSYS_00000000&REV_A2
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: LG FLATRON L1915S
Monitor Max Res: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: Saknas
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-43B1-11CF-5543-0A2003C2CB35}
Vendor ID: 0x10DE
Device ID: 0x00F1
SubSys ID: 0x00000000
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_100A147B&REV_02
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5190 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 4/25/2003 00:48:02, 730092 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 48000
Static/Strm HW Mix Bufs: 17, 16
Static/Strm HW 3D Bufs: 17, 16
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Realtek AC97 Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5190 (English)
Driver Attributes: Final Retail
Date and Size: 4/25/2003 00:48:02, 730092 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

benletzo
05-26-2006, 08:17 AM
Unreal,

Seems like i'm expiriencing the same crash issue when loading campaigns/scenarios, so i can't play the game..

I'll appreciate it if you could look over my diagnostics and tell me what can i do.

I'm trying to work the game on my IBM x41 laptop, although its small, it should run the game, even if it will be slow i dont care Smile I just wanna see something

------------------
System Information
------------------
Time of this report: 5/26/2006, 11:06:39
Machine name: ANOTEBOOK
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp.050301-1521)
Language: English (Regional Setting: English)
System Manufacturer: IBM
System Model: 252543G
BIOS: Phoenix FirstBIOS(tm) Notebook Pro Version 2.0 for IBM ThinkPad
Processor: Intel(R) Pentium(R) M processor 1.50GHz
Memory: 502MB RAM
Page File: 352MB used, 873MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: The file btaudio.sys is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel(R) 915GM/GMS,910GML Express Chipset
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2592&SUBSYS_05821014&REV_03
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (16 bit) (50Hz)
Monitor: Generic Television
Monitor Max Res: 640,480
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4543 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/23/2006 12:38:50, 45694 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 3/23/2006 12:47:06, 1166972 bytes
Device Identifier: {D7B78E66-66D2-11CF-1B62-8825A2C2CB35}
Vendor ID: 0x8086
Device ID: 0x2592
SubSys ID: 0x05821014
Revision ID: 0x0003
Revision ID: 0x0003
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SoundMAX Digital Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_266E&SUBSYS_05811014&REV_03
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.5240 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 9/1/2004 11:17:46, 259648 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: Bluetooth Audio
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: {95C7A0A0-3094-11D7-A202-00508B9D7D5A}\BTAUDIO
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: btaudio.sys
Driver Version: 3.00.0001.0915 (English)
Driver Attributes: Final Retail
WHQL Logo'd: No
Date and Size: 11/30/2004 13:14:28, 17024 bytes
Other Files:
Driver Provider: WIDCOMM Inc.
HW Accel Level: Full
Cap Flags: 0x959
Min/Max Sample Rate: 8000, 8000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

frgo10
05-26-2006, 09:41 AM
Okay, the splash screen shows and everythings briliant, next i get a error message that sais that the game has to shut down due to error, and this happens every time....

I dont really understand what you mean by deleting the part from sound capture devices, does it mean that i should deleting everything after that or everything until i reach that?
So i guessed that you are supposed to do the first option.

DxDiag

------------------
System Information
------------------
Time of this report: 5/26/2006, 17:04:57
Machine name: BALKONG
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: Swedish (Regional Setting: Swedish)
System Manufacturer: Compaq Presario 06
System Model: DD385A-ABS 8650 SV110
BIOS: BIOS Date: 04/28/03 14:03:45 Ver: 08.00.08
Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Memory: 1024MB RAM
Page File: 608MB used, 1852MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9800 PRO
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9800 PRO AGP (0x4E48)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4E48&SUBSYS_00021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play-bildsk√¬§rm
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6601 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 2/22/2006 05:46:46, 256512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: Saknas
Mini VDD: ati2mtag.sys
Mini VDD Date: 2/22/2006 05:46:25, 1505792 bytes
Device Identifier: {D7B71EE2-0D08-11CF-7B6A-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4E48
SubSys ID: 0x00021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Audigy Audio [B800]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_00541102&REV_03
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0443 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/18/2004 14:10:58, 366352 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 191999
Static/Strm HW Mix Bufs: 64, 62
Static/Strm HW 3D Bufs: 64, 62
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Sircoren
05-26-2006, 11:08 AM
The game crashes for me at startup. I don't even get to the logo screen. I am currently running the Nvidia Geforce 7800 GTX graphics card with the 84.21 drivers. I have seen in another post that several people have gotten the game to work with this graphics card running these same drivers. Any help would be appreciated.

System Information
------------------
Time of this report: 5/26/2006, 13:02:55
Machine name: SIRCOREN
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: alienware
System Model: alienware
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+, MMX, 3DNow (2 CPUs), ~2.2GHz
Memory: 2048MB RAM
Page File: 310MB used, 3630MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode
DxDiag Previously: Crashed in DirectShow (stage 1)

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 7800 GTX
Manufacturer: NVIDIA
Chip type: GeForce 7800 GTX
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0090&SUBSYS_035010DE&REV_A1
Display Memory: 512.0 MB
Current Mode: 1280 x 960 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-43D0-11CF-8B53-5A2300C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0090
SubSys ID: 0x035010DE
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Audigy 2 ZS Audio [A000]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_20021102&REV_04
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0402 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/19/2003 23:33:02, 509328 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 192000
Static/Strm HW Mix Bufs: 64, 62
Static/Strm HW 3D Bufs: 64, 62
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: SB Audigy 2 ZS Audio [A000]
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0402 (English)
Driver Attributes: Final Retail
Date and Size: 6/19/2003 23:33:02, 509328 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

Sourcy
05-26-2006, 01:27 PM
Ok, I have reinstalled the monitor driver now and set it to 75hz.
But the same error msg is still popping up : "Failed to set Display mode"

New Dxdiag :

------------------
System Information
------------------
Time of this report: 5/26/2006, 21:25:04
Machine name: SOURCE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English
System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD
System Model: MS-7125
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3500+, MMX, 3DNow, ~2.2GHz
Memory: 1024MB RAM
Page File: 466MB used, 1993MB available
Windows Dir: E:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6600 GT
Manufacturer: NVIDIA
Chip type: GeForce 6600 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0140&SUBSYS_81A41043&REV_A2
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: SyncMaster 177N/710N,SyncMaster Magic CX711N/CX701N
Monitor Max Res: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-4200-11CF-1653-AEA103C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0140
SubSys ID: 0x81A41043
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

SymphonyofNine
05-26-2006, 05:20 PM
I bumped it up from 64 to 128...still no dice. Still brings up the error message upon launching le game. http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif

Klazu
05-27-2006, 04:35 AM
Originally posted by VladImpaler555:
I'm able to play the game for a random amount of time: sometimes for ten minutes, sometimes for a half hour. Then suddenly without rhyme or reason it will crash and sometimes cause my computer to reboot. I've followed all the suggestions in here, downloaded all the available, updated drivers and still it crashes.

One other strange thing is that whenever it crashes, the last saved game will also cause it to crash. So if I save a game and then play ten minutes before it crashes, next time I try to load that same saved game it is guaranteed to crash immediately upon loading. If I go to the save game prior to the last, it works fine. The last saved game will normally load fine, but whenever it crashes, loading the last saved game will cause it to crash again. Weird.

I have EXCATLY the same symptoms. So you're not alone and gladly I'm also not. I hope this is fixed SOON!

unreal_az
05-27-2006, 08:37 AM
Srry guys i've been away for a while http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.
Here goes:
@smokedhippie your problems is the intel video card that's ingtegrated. The game doesn't seem to get along with it at all. The only way may be to use the exe dentist_1 provided(link in first post). If it doesn't work that way only Nival can fix this by a patch. Please edit your post and delete everything from sound capture devices to the end.

@VladImplaer555. Do you have anything overclocked in your computer?
Like your video card? Or the processor. If not make sure your settings in the game are to lowest. I mean no AA, no AF, the no eyecandies box ticked and the hardware mouse on. Also the detail level should be lowest.

Have you tried modifying the user.cfg settings? With the texturemip and fullscreen.
Unless none of this is work you must wait for a patch for radeons. It seems the game has real issues with these types of video cards.
I'll bring it to their atention.

@Muffe76.
Try installing Windows Service Pack 2. Link:
http://www.softpedia.com/get/System/OS-Enhancements/Windows-XP-SP2-RTM.shtml
Should solve your problem.

@benletzo. Unforunately laptops aren't supported at all. Please read the specs on the first post of this thread. The only fix for you may be the exe made by dentist_1. Link on first post also.

@frgo10. You did the deleteting part ok http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.
About your settings.
Have you tried intalling latest drivers from www.ati.com (http://www.ati.com) or from www.ngohq.com (http://www.ngohq.com) or from www.omegadrivers.net (http://www.omegadrivers.net) (these drivers are all different try them all).
Another issue may be the DEP (data execution prevention). Instruction on how to disable it in first post.
Also try to upgrade the driver for the monitor cause i see it's detected as plug and play. Perhaps also lowering the settings to 1024*768 when attepting to run the game may help.
And i dunno about dual cpus but is it possible to disable any of them and try running the game again?

@Sircoren. Try the drivers from www.ngohq.com (http://www.ngohq.com) (they are diffrent the the nvdiia ones. May help).
Also upgrade your monitor driver and set the res to 1024(in windows) when trying to run the game. Other then that try turning off the DEP (data execution prevention. How-to in first post of thread) and as i've said to frgo10 is there anyway to turn off the dual cpu. So you would have only one active when trying to run the game. Perhaps it has issues with it. I really don't see any other problems that may occur on your system. It seems nival forgot to add some video cards to the game specs http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif.

@Sourcy. Don't know if i suggested this. Try using my profile to run the game. Link and instructions in first post of the thread. Also try putting the resoultion to 1024 when running the game.

@lilmasta98. What's your problem with the game? Also please edit your conf from the sound capture devices on.

And people when posting the diags please follow my instructions. The posts are to long and searching for a certain post might be hard for people experiecing the same problem. Most of you got it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif and that makes me glad.

Oakbow
05-27-2006, 08:57 AM
Hi Unreal,

I have tried everything in your first post in terms of fixes. I updated my drivers, set my monitor to its proper resolution, and unpacked your profile to my profile folder.

At first, I could load the game fine, but it would crash to a blackscreen upon trying to start the first mission. The bar at the bottom of the screen would load the first mission, then Id hit the any key to continue, and it would go to a black screen. Now, after doing some of the fixes, it crashes back to desktop after the first HOMM 5 screen comes up and I cant get any further than that. I hope you can help me. Below is the required diag information. Thanks!

---------------------------------------------

------------------
System Information
------------------
Time of this report: 5/27/2006, 10:48:24
Machine name: SCOTT
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: VIA Technologies, Inc.
System Model: P4X266-8233
BIOS: Award Modular BIOS v6.00PG
Processor: Intel(R) Pentium(R) 4 CPU 2.00GHz
Memory: 1024MB RAM
Page File: 294MB used, 1401MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: The registry information for the DirectPlay application 'Stronghold' is missing or damaged. You should reinstall that application.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9800 PRO
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9800 PRO AGP (0x4E48)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4E48&SUBSYS_00021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 12:51:00, 258048 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 12:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-0D08-11CF-646A-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4E48
SubSys ID: 0x00021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Audigy Audio [D000]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_00511102&REV_03
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: e10kx2k.sys
Driver Version: 5.12.0001.0136 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 11/5/2001 08:02:30, 1758336 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 191999
Static/Strm HW Mix Bufs: 32, 31
Static/Strm HW 3D Bufs: 32, 31
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: Modem #0 Line Playback (emulated)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID:
Manufacturer ID: 1
Product ID: 81
Type: Emulated
Driver Name:
Driver Version:
Driver Attributes:
WHQL Logo'd:
Date and Size:
Other Files:
Driver Provider:
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
05-27-2006, 09:17 AM
Try this: Delete the profile, revert to your older drivers. Somehow you must make the game working again tot the crashing part. From that the exe dentist_1 provided should work.

sifert1979
05-27-2006, 09:19 AM
Hi. I have a problem with the game. It flashes doing the intro and doing the game.
My computer has never been on the Internet, so I can't get updates. Is it possible to do somthing without going online?

------------------
System Information
------------------
Time of this report: 5/27/2006, 13:04:35
Machine name: WORLDLIFE
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 1 (2600.xpsp1.020828-1920)
Language: Danish (Regional Setting: Danish)
System Manufacturer: MEDIONPC
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) 4 CPU 2.66GHz, ~2.7GHz
Memory: 256MB RAM
Page File: 124MB used, 493MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0904 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Medion GeForce4 - 8x Ti 4200
Manufacturer: NVIDIA
Chip type: GeForce4 Ti 4200 with AGP8X
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0281&SUBSYS_88911462&REV_A1
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Plug and Play-sk√¬¶rm
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.13.0010.3150 (English)
DDI Version: 8
Driver Attributes: Final Retail
Driver Date/Size: 9/9/2002 16:35:00, 3543674 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 9/9/2002 16:35:00, 993546 bytes
Device Identifier: {D7B71E3E-41C1-11CF-9C7B-9BA803C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0281
SubSys ID: 0x88911462
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1039&DEV_7012&SUBSYS_70101462&REV_A0
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.4050 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/28/2002 08:38:06, 947884 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 100000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Realtek AC97 Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.4050 (English)
Driver Attributes: Final Retail
Date and Size: 10/28/2002 08:38:06, 947884 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

unreal_az
05-27-2006, 09:46 AM
The thing is that your ram is under specs. But i don't think that's the main issue for your problems. The video card must be. I suggest upgrading your video drivers to the latest version.

allestre
05-27-2006, 01:15 PM
Hi Unreal,

My HOMM V works well until it starts to load the game, then error message pops up.
Please tell me if there's something wrong with my laptop.
Thanks in advance.

Dxdiag:
------------------
System Information
------------------
Time of this report: 5/27/2006, 20:59:11
Machine name: ALLESTREVA
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Acer, inc.
System Model: TravelMate 3000
BIOS: Phoenix NoteBIOS 4.0 Release 6.1
Processor: Intel(R) Pentium(R) M processor 1.73GHz
Memory: 1014MB RAM
Page File: 394MB used, 1278MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel(R) 915GM/GMS,910GML Express Chipset
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2592&SUBSYS_00671025&REV_03
Display Memory: 128.0 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4020 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 1/23/2005 10:56:00, 37951 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 1/23/2005 11:05:06, 804317 bytes
Device Identifier: {D7B78E66-66D2-11CF-217C-6D20A2C2CB35}
Vendor ID: 0x8086
Device ID: 0x2592
SubSys ID: 0x00671025
Revision ID: 0x0003
Revision ID: 0x0003
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SigmaTel Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7690&SUBSYS_00000100&REV_1022
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: sthda.sys
Driver Version: 5.10.4379.0000 (English)
Driver Attributes: Final Debug
WHQL Logo'd: Yes
Date and Size: 1/19/2005 09:02:38, 363136 bytes
Other Files:
Driver Provider: SigmaTel
HW Accel Level: Full
Cap Flags: 0xB5B
Min/Max Sample Rate: 44100, 96000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
05-27-2006, 01:46 PM
allestre your video card is under specs. Try the exe in the first post dentist_1 provided. There is a link there.
If someone didn't understand the exe i'm talking about go here:
http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/3951062544

tasiel
05-27-2006, 02:32 PM
Cheers Unreal, I totaly missed (and never thought it would work) the DEP thing. Works like a charm now. Never thought I would have a computer that was too good to play a game but hey...

Sircoren, yer puter (and quoted trouble)is almost like mine, I would try the DEP thing first and foremost.

Cheers again Unreal

fourtynine
05-27-2006, 02:33 PM
I have a strange problem. In order to play HMM5, i turn down all programs, including BitComet and my anti-vir program. And if im lucky, it doesnt freeze at beginning. Its like 50% chance. After restart, it always runs w/o problems, but I don't know why this is happening, its kinda strange, sometimes run, sometimes not...

Hubert_of_Liege
05-27-2006, 03:53 PM
Game installed fine but quits after loading stage so I can never actually play.

------------------
System Information
------------------
Time of this report: 5/27/2006, 16:50:54
Machine name: DAN
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: GATEWA
System Model: 507GR
BIOS: Default System BIOS
Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Memory: 502MB RAM
Page File: 362MB used, 860MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Intel(R) 82915G/GV/910GL Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel(R) 82915G/GV/910GL Express Chipset
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2582&SUBSYS_4037107B&REV_04
Display Memory: 96.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4543 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/23/2006 12:38:50, 45694 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 3/23/2006 12:47:06, 1166972 bytes
Device Identifier: {D7B78E66-66C2-11CF-7462-3D60A5C2CB35}
Vendor ID: 0x8086
Device ID: 0x2582
SubSys ID: 0x4037107B
Revision ID: 0x0004
Revision ID: 0x0004
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek HD Audio rear output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0880&SUBSYS_08600000&REV_0900
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5032 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 9/24/2004 18:14:40, 2276672 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

mithril49
05-27-2006, 04:55 PM
Mine started with random crashes in third mission of haven camp. Then it started crashing at 100% load. Now, it wont load at all, stuck at the first heroes screen and an error box displays.

------------------
System Information
------------------
Time of this report: 5/27/2006, 18:52:33
Machine name: ED-MAIN
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Magnell
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 2100+, MMX, 3DNow, ~1.7GHz
Memory: 512MB RAM
Page File: 204MB used, 1810MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The system is using the generic video driver. Please install video driver provided by the hardware manufacturer. Direct3D functionality not available. You should verify that the driver is a final version from the hardware manufacturer.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name:
Manufacturer:
Chip type:
DAC type:
Device Key: Enum\
Display Memory: n/a
Current Mode: 1280 x 1024 (32 bit) (1Hz)
Monitor:
Monitor Max Res:
Driver Name: vga.dll
Driver Version: 5.01.2600.0000 (English)
DDI Version: unknown
Driver Attributes: Final Retail
Driver Date/Size: 8/29/2002 08:00:00, 9344 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: vga.sys
Mini VDD Date: 8/4/2004 02:07:06, 20992 bytes
Device Identifier: {D7B70EE0-4340-11CF-B063-282AAEC2C835}
Vendor ID: 0x0000
Device ID: 0x0000
SubSys ID: 0x00000000
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Not Available
D3D Status: Not Available
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Live! Audio [C800]
Default Sound Playback: Yes
Default Voice Playback: No
Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80651102&REV_0A
Manufacturer ID:
Product ID:
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0252 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/18/2002 22:47:52, 837548 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 191999
Static/Strm HW Mix Bufs: 32, 30
Static/Strm HW 3D Bufs: 32, 30
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

unreal_az
05-27-2006, 04:56 PM
mithril49 try reinstalling video drivers. The system seems to be not able to detect your video card.

Muffe76
05-27-2006, 05:04 PM
Ok, so my new computer is up and running and I thought Heroes would work fine on the new one, but no.
Error: This application has failed to start because d3dx9_25.dll was not found. Re-installing the application may fix this problem.

New dxdiag:
------------------
System Information
------------------
Time of this report: 5/28/2006, 00:58:37
Machine name: OBLIVION
Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 1 (3790.srv03_sp1_rtm.050324-1447)
Language: English (Regional Setting: Swedish)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Default System BIOS
Processor: AMD Athlon(tm) 64 Processor 4000+, ~2.4GHz
Memory: 2048MB RAM
Page File: 229MB used, 3734MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.3790.1830 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 7900 GT
Manufacturer: NVIDIA
Chip type: GeForce 7900 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0291&SUBSYS_22111682&REV_A1
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8425 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/17/2006 10:31:00, 5816960 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/17/2006 10:31:00, 4819200 bytes
Device Identifier: {D7B71E3E-41D1-11CF-DB55-1B0200C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0291
SubSys ID: 0x22111682
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_10DE&DEV_0059&SUBSYS_81AE1043&REV_A2
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCWDM64.SYS
Driver Version: 5.10.0000.5885 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 7/15/2005 11:43:40, 2933248 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 26, 25
Static/Strm HW 3D Bufs: 26, 25
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Realtek AC97 Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ALCWDM64.SYS
Driver Version: 5.10.0000.5885 (English)
Driver Attributes: Final Retail
Date and Size: 7/15/2005 11:43:40, 2933248 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

unreal_az
05-27-2006, 05:21 PM
Muffe76 install the directx that came with the game.
You bought the computer just now?? o_O.

Muffe76
05-27-2006, 05:25 PM
Aye... or no. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif Have had the computer in parts a few weeks at home. Build it today http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif
So the directx on the Heroes dvd is different than the directx I have installed already?
Well, I'll give it a go http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

unreal_az
05-27-2006, 05:30 PM
IT IS. Read the specs http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.It says dirext9.0c april. You have an old directx. It's not even 9.0c.

mithril49
05-27-2006, 05:36 PM
unreal_az:

yeah I see its showing something about generic drivers or whatnot. Ive reinstalled the card 3 times now, it looks to be installed fine, but dxdiag still shows the same, im not sure why. Any help would be greatly appreciated...

Muffe76
05-27-2006, 05:38 PM
Worked like a charm!
Thanks for the ultra-quick answer!
Well, it's 1.38 in the morning and my pals are drinking all my beers. Time to join them! http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

unreal_az
05-27-2006, 05:42 PM
mithril49 are you sure you are installing the corect driver. The one you got on the cd that came with it?
Have you installed your motherboard driver?
What kind of video card you have? It should be written on the box you got it in... if you still have it.

Muffe76 have a good time!! http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

mithril49
05-27-2006, 05:59 PM
unreal_az:

I have a nvidia geforce ti4200. im install the latest drivers off the nvidia website. I am going to try now with the previous version of drivers. this is driving me nuts (hehe no pun intended)

unreal_az
05-27-2006, 06:03 PM
Try the 61.77 driver from nvidia.

VladImpaler555
05-27-2006, 06:16 PM
Hi Unreal,


Do you have anything overclocked in your computer?
Like your video card? Or the processor. How should I check this? I'm not very techno-savvy and I've never heard of overclocking before.
If not make sure your settings in the game are to lowest. I mean no AA, no AF, the no eyecandies box ticked and the hardware mouse on. Also the detail level should be lowest. Yes to all those being at the lowest. One odd thing though is that every time I load the game I have to go into options and check the box for "no eyecandies" and for "hardware mouse". It never remembers, so I have to go back and check them every time. Another strange thing is that it seems the sound control does not work AT ALL. I tried turning the sound off. Hit "apply," tried exiting and when I come back there is still sound on full blast. I can't even turn it down. Same with the sound effects and the music both.
Have you tried modifying the user.cfg settings? With the texturemip and fullscreen. Yes, I did it exactly as you said in the first post. One thing though, you said
setvar gfx_texture_mip = 1 (original 2). I set it to 1 but originally mine was at 0, not 2. Also, my regular monitor size is 800x600. You said
setvar gfx_resolution = 800x600 (this depends on your monitor and your video card, i think it must not match the desktop resolution). So I tried setting the setvar gfx_resolution = 720x480 so that it would not match the desktop resolution. But it crashes even more on this setting than it did on fullscreen mode. And anyway, I hate not playing on fullscreen. It's hard to read anything and the game loses its appeal.

I guess, unless you have any other ideas, I'll just have to wait for the patch. Thanks for your help anyway though. Please do pass on this info to the developers so they can work a fix for the Radeon 9700 into the patch.

Klazu said,
I have EXCATLY the same symptoms. So you're not alone and gladly I'm also not. I hope this is fixed SOON! Glad to know I'm not the only one with this problem. http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif

mithril49
05-27-2006, 06:22 PM
Originally posted by unreal_az:
Try the 61.77 driver from nvidia.

Ok the 61.77 driver worked, dxdiag is showing the video card now.

still crashing at 100% load of my camp game though.

unreal_az
05-27-2006, 06:30 PM
@VladImpaler555 have you ever exited the game the normal way. Without crashing?
Try entering, changing settings, quitting the usual way and see if it keep them. If it doesn't there is something wrong with your my docs folder. It's either on a network or write-protected.
The problem to your crash may be a faulty component or the power supply having problems supplying the video card during intense graphic processes.
If you can and are willing to try, unplug an unnecesarry cd-rom devices. Also any usb devices. These two kinds of things tend up to choke a lot of power.
@mithril49 did you download the exe dentist provided and replaced it with your game exe?

lilmasta98
05-27-2006, 06:58 PM
Also please edit your conf from the sound capture devices on?? how do i do that? and my problem is everytime i try to start up the game, a error pops up.

unreal_az
05-27-2006, 07:17 PM
Srry i was talking about your post not conf http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. Got the wrong word http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.
Try this:
Press the win key + pause break(same thing as right clicking on the my computer and going to properties).
Go to advanced tab and press on the fist of the 3 settins buttons (Performance).
There go to the Data Execution Prevention and click on the second option.(turn on except programs i select)
Add Heroes5 to the list.(you have to browse to your game exe located in the bin directory of the Heroes5 folder)

lilmasta98
05-27-2006, 07:31 PM
I just did that and a error message still comes up, do i have to wait for the new patch to come out? and if i do, when will it come out. And how do i edit my post from the sound catpure devices on? sorry im not that good with computers.

unreal_az
05-27-2006, 07:36 PM
nevermind about the post. you have to edit here on the forum by going to it (it's the one with your dxdiag) and deleting from sound capture devices. The editing can be done by pressing on the small eraser icon in the lower right part of your post http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.
Can you post your message error?

lilmasta98
05-27-2006, 07:46 PM
Heres the signature

AppName: h5_game.exe AppVer: 1.0.0.27 ModName: ntdll.dll
ModVer: 5.1.2600.2180 Offset: 00001230

I dont know if theres a way to copy the long part, but it wont let me.

VladImpaler555
05-27-2006, 07:51 PM
Originally posted by unreal_az:

If it doesn't there is something wrong with your my docs folder. It's either on a network or write-protected.
Well, you solved one problem. My "my docs" folder was read only. Oops! http://forums.ubi.com/groupee_common/emoticons/icon_razz.gif
The problem to your crash may be a faulty component or the power supply having problems supplying the video card during intense graphic processes.
If you can and are willing to try, unplug an unnecesarry cd-rom devices. Also any usb devices. These two kinds of things tend up to choke a lot of power.
I only have one usb (my printer) so I ungplugged it but am still getting crashes. Is there a way to check the power supply? I hope they're going to address these issues in the patch because I've run other graphics-intense games such as Half Life 2 and Oblivion without ever crashing.

lilmasta98
05-27-2006, 08:00 PM
It's still not working, i took all the plugs out but the comps and the error message is still coming up, thanks anyway for your suggestion.

gigahercas
05-27-2006, 08:25 PM
hi there,
i tried everything. at first i couldnt start the game. now i'm able to start it only with the 3danalyze nad emulate hw tnl caps option on. but when i try to load the campaign it stucks on 100%. then i tried editing the exe file and changed from 51 56 8b f1 8b 4e 08 2b 4e 04 8b 46 28 c1 f9 to c3 56 8b f1 8b 4e 08 2b 4e 04 8b 46 28 c1 f9. after this when i start the game i always see a black screen. i am able to hear the music, and after the intros i hear the menu music but i always see the black screen. and btw before the menu music when i should see the intros i see some strange blinking in background.. i got all new drivers. dunno what else could i do. i am using unreal's profile.

heres what i have:

------------------
System Information
------------------
Time of this report: 5/28/2006, 05:09:56
Machine name: HANNIBAL
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2600+, MMX, 3DNow, ~1.9GHz
Memory: 512MB RAM
Page File: 234MB used, 1016MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 8500 SERIES
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 8500 Series AGP (0x514C)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_514C&SUBSYS_013A1002&REV_00
Display Memory: 64.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: HP D1815A 1024 Low Emissions 14-inch Display
Monitor Max Res: 1024,768
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 19:51:00, 258048 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 19:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-120C-11CF-646A-3021A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x514C
SubSys ID: 0x013A1002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_10DE&DEV_006A&SUBSYS_1B311019&REV_A1
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmuda.sys
Driver Version: 5.12.0001.0042 (English)
Driver Attributes: Final Debug
WHQL Logo'd: n/a
Date and Size: 2/20/2004 10:45:36, 815296 bytes
Other Files:
Driver Provider: C-Media Inc.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

unreal_az
05-28-2006, 02:36 AM
@Vladimpaler555 only by looking at it in your computer. It should say 400W or something. It aslo depends on how much you paid for it.
The thing this occurs in heroes is due to the fact that some animations have lag. If your video card is unable to properly dump the lags it will overheat and crash. A better power supply should be more crash free but it isn't always the solution. If you never had problems with those games then it's something in the game.
@lilmasta98 you didn't have to unplug anything http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. And you say you have turned dep of for homm5 right?
Try this:
http://support.microsoft.com/default.aspx?scid=kb;en-us;829147
To resume what is written there:
Create a new windows profile and try runnign the game with it.

unreal_az
05-28-2006, 02:40 AM
Have you tried using dentist's exe also?
Also try changing something in my profile (my profile is for nvidia video cards and that may be it).
Go to \My Documents\My Games\Heroes of Might and Magic V\Profiles\Unreal
and edit the file named user.cfg
Look for this :
setvar adapter_to_use = 0 and change it to :
setvar adapter_to_use = 1
It should re-detect your video card.
Make sure isn't anything codecs related.

gigahercas
05-28-2006, 08:18 AM
i tried dentist_1's exe file. nothing changed. i also tried turning of the VPU recover for HOMM V. nothing changed. i did what u said: setvar adapter_to_use = 0 and change it to :
setvar adapter_to_use = 1
and still nothing. i cannot runt the game without 3danalyze. and if i do it with 3danalyze the loading stops at 100%...http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif what else could it be...?

gliuk
05-28-2006, 08:57 AM
Hi, guys! I have a problem with the game (as all in this forum ^^")... so, i'm playing the game normaly and at one moment the game crashes. A green screen appears and i need to restart the computer. I tryed to use the dentist's file, but it didn't solve the problem (the game even opened).

My dxdiag...

------------------
System Information
------------------
Time of this report: 5/28/2006, 18:50:26
Machine name: GL
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: Russian (Regional Setting: Russian)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 2800+, MMX, 3DNow, ~2.1GHz
Memory: 1280MB RAM
Page File: 243MB used, 2810MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce FX 5700
Manufacturer: NVIDIA
Chip type: GeForce FX 5700
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0342&SUBSYS_00000000&REV_A1
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: SONY CPD-100ES
Monitor Max Res: 1280,1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-4002-11CF-5543-0A2000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0342
SubSys ID: 0x00000000
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_011113F6&REV_10
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmaudio.sys
Driver Version: 5.12.0001.0643 (English)
Driver Attributes: Final Debug
WHQL Logo'd: Yes
Date and Size: 11/18/2002 15:51:40, 377358 bytes
Other Files:
Driver Provider: C-Media
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 100000
Static/Strm HW Mix Bufs: 17, 16
Static/Strm HW 3D Bufs: 17, 16
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

mithril49
05-28-2006, 11:10 AM
unreal_az: I did try using dentists exe and it crashed out totally. I switched back to old exe and it wont load at all anymore, just get a black screen and I have to use cnt-alt-del to kill the program.

also saw some posts about changing something in the user.cfg, but I dont know what program to open that file up with and save it with the new value?



Originally posted by unreal_az:
@VladImpaler555 have you ever exited the game the normal way. Without crashing?
Try entering, changing settings, quitting the usual way and see if it keep them. If it doesn't there is something wrong with your my docs folder. It's either on a network or write-protected.
The problem to your crash may be a faulty component or the power supply having problems supplying the video card during intense graphic processes.
If you can and are willing to try, unplug an unnecesarry cd-rom devices. Also any usb devices. These two kinds of things tend up to choke a lot of power.
@mithril49 did you download the exe dentist provided and replaced it with your game exe?

unreal_az
05-28-2006, 11:35 AM
The user.cfg located in My Documents\My Games\Heroes of Might and Magic V\Profiles\"profile name" can be opened&edited with notepad.
So go to it double click it and choose notepad in the list.

Aslo try the DEP thing in my first post on this thread.

sspiro
05-28-2006, 01:26 PM
Response to post Sound Capture Device with the following problems:

Intro break up. Some game play on campaign and senerios and was able to save some games in both. After about 6 turns Microsoft error. Booted me out of Heroes. Couldn't reenter Heroes with a hard boot to the system. Tried to uninstall and reinstall upgraded NVIDIA card. I sent the Microsoft error on another support string. I'm unable to even open Heroes 5 at all now.

ound Capture Devices
---------------------
Description: Realtek HD Audio input
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5152 (English)
Driver Attributes: Final Retail
Date and Size: 9/14/2005 14:38:00, 3856896 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

Description: Realtek HD Digital input
Default Sound Capture: No
Default Voice Capture: No
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5152 (English)
Driver Attributes: Final Retail
Date and Size: 9/14/2005 14:38:00, 3856896 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

unreal_az
05-28-2006, 02:49 PM
You have to post the dxdiag to the
Sound Capture Devices, not after it http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

Rip_jackeR
05-28-2006, 06:41 PM
hey im getting the error: failed to set display mode.... but it looks to me like i have all the system requirements o and i know my monitor is plug and play but im trying to fix that could you tell me how by any chance. o and you done good work so far unreal_az hope you can help i been trying that user.cfg as well but no luck and i got in once using that 3d analyser but it wouldn't load any games so im kinda lost. any help would be apreciated.

heres the specs

------------------
System Information
------------------
Time of this report: 5/28/2006, 18:28:41
Machine name: RANGER
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: INTEL_
System Model: D845EBT2
BIOS: BIOS Date: 10/21/02 18:06:11 Ver: 08.00.05
Processor: Intel(R) Celeron(R) CPU 2.00GHz
Memory: 510MB RAM
Page File: 314MB used, 933MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: DirectSound test results: All tests were successful.
Music Tab: DirectMusic test results: All tests were successful.
Input Tab: No problems found.
Network Tab: No problems found. DirectPlay test results: The tests were cancelled before completing.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ALL-IN-WONDER 9000
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9000 PRO AGP (0x4966)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4966&SUBSYS_4F721002&REV_01
Display Memory: 64.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 10:51:00, 258048 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 10:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-0A26-11CF-646A-786FA0C2CB35}
Vendor ID: 0x1002
Device ID: 0x4966
SubSys ID: 0x4F721002
Revision ID: 0x0001
Revision ID: 0x0001
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBLineReplicate
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.

-------------
Sound Devices
-------------
Description: SoundMAX Digital Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24C5&SUBSYS_01098086&REV_02
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.3516 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/23/2002 14:46:22, 549672 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 48000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: All tests were successful.

unreal_az
05-28-2006, 06:55 PM
The failed to set dislay mode error is due to drivers or the monitor refresh rate in 1024 resolution. Try updating your video card drivers and putting the win res in 1024 when trying to run the game.
Try all the newest drivers from these sites: www.ati.com (http://www.ati.com) & www.ngohq.com (http://www.ngohq.com) & www.omegadrivers.net (http://www.omegadrivers.net).

Ani_164
05-28-2006, 07:34 PM
I need help with my game. You see, I installed it but when I click on the play button, the game quits working. I seriously don't know what to do because I know that I have enough room on my computer for it to be installed.

Torgul77
05-28-2006, 09:25 PM
Game crashes immidiately while/after loading a game. Used to have the crash ecery 30 minutes or so with video hard lock (restart needed) was using catalyst 6.4 .... upgraded to 6.5 but now when i try to load a saved game ... get immediate game crash. (no need to restart).

EDIT: Updated info ... it seems just my last sabed game wont load .... I dont know if its because I saved over it a bunch of times OR if it got corrupted with one of the random crashes I had with the 6.4 drivers ... Ill try with the 6.5 drivers now and see if I still have the randome crash bug ... will update ya cause the random crash bug always happend with 6.4 after about 30 minutes or so.

Update to come http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif

EDIT2: Ok the random crash bug still exists ... its a wierd crash too because it totally hoses the video on the computer and always requires a hard reboot (4 second hold in the button kind).

Gonna try the config file thingys ...

EDIT3:Interesting ... I tried the 1st two settings changes ... didnt want to goto 800x600 ... this time when the Graphics card was crashing the ATI VPU recover kicked in and the recover worked and generated a report that it had me mail to ATI.

Looks like the VPU recover had been improved for 6.5 ...and the two settings b4 the 800x600 may have helped it out .... more updates to come

EDIT5: nope random hard video crash still exists look like VPU recover got lucky one time.

Guess Ill gave to wait for a patch http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif bummer. It seems like video cards were not tested fully b4 release http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif.

Dxdiag ...

-----------------------------

------------------
System Information
------------------
Time of this report: 5/28/2006, 22:13:19
Machine name: DANSCOMP
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: To Be Filled By O.E.M.
System Model: To Be Filled By O.E.M.
BIOS: BIOS Date: 02/23/04 15:42:57 Ver: 08.00.09
Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)
Memory: 2046MB RAM
Page File: 324MB used, 3109MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9700 PRO
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9700 PRO AGP (0x4E44)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4E44&SUBSYS_00021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1600 x 1200 (32 bit) (70Hz)
Monitor: ViewSonic VP211b
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 11:51:00, 258048 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 11:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-0D04-11CF-646A-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4E44
SubSys ID: 0x00021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

Card name: RADEON 9700 PRO - Secondary
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9700 PRO Secondary AGP (0x4E64)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4E64&SUBSYS_00031002&REV_00
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (70Hz)
Monitor: ViewSonic VX910
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 11:51:00, 258048 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 11:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-0D24-11CF-646A-0920A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4E64
SubSys ID: 0x00031002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Audigy 2 ZS Audio [DE80]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_20021102&REV_04
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0444 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 10/18/2004 18:21:24, 371376 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Ani_164
05-28-2006, 09:43 PM
um....what in the world is all that text? I try and read it but I don't get what it is!

Torgul77
05-28-2006, 10:22 PM
Originally posted by Ani_164:
um....what in the world is all that text? I try and read it but I don't get what it is!

Their the output from the dxdiag utility ,,, lots of system info. ... wanna try it goto start run then type in dxdiag.

lilmasta98
05-28-2006, 11:46 PM
It's still not working

Rip_jackeR
05-29-2006, 12:19 AM
http://forums.ubi.com/images/smilies/1072.gif unreal i tried those updates( they said they where posted like the 26th of may too) but still the same thing failed to set display mode can you be any more specific or is there a certen order i might have to be installing all this stuff i need help... http://forums.ubi.com/images/smilies/bigtears.gif

SymphonyofNine
05-29-2006, 01:23 AM
Does anyone else get a kick out of reading other people's machine names?

hogzhed666
05-29-2006, 05:09 AM
Hi unreal .

Finnaly i got the game working with my ATI radeon 9600 apg, i only replaced the granny.dll file i found in the forum.
http://forums.ubi.com/images/smilies/16x16_smiley-very-happy.gif

unreal_az
05-29-2006, 07:03 AM
@Rip_jackeR about updating your monitor drivers.
First it should be written on it what kind it is.
Depending on the model there can be 2 options.
1) To download the driver and update it.
2) Windows already recognises the monitor but it just didn't update the driver http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif.(Usualy happens).
So you have to manualy update it.
Do this:
Right click on desktop, go to properties, go to the settings tab, click advanced.
There click on the monitor tab (in the new window and there you should have a monitor tab. Click it then click properties).
Then the monitors properties should pop up.
Click the driver tab.
Click the update button.
There are 2 or 3 steps here:
1)If the computer asks you to connect to the interenet to download the driver use the No, not at this time option.(This step may happen or not).Press next
2.Choose install from a list or a specific location.Next again
3.Click on don't search i will choose the driver to install.Next again.
There if the show compatible harware is on turn it off, and afterwards look for your Monitor model.
If it doesn't show up you may have to download the driver. Post here if the second option didn't work and also post your monitor driver.

Oh and about the video driver:
You have to install one at a time. For example you install the one from www.ati.com (http://www.ati.com) you restart the computers(cause the driver asks you too) and try to run the game. If it fails you try with another driver and so on.

@Ani_164 post a dxdiag. Go to start-run, type dxdiag, press enter
Click save all info, a file called dxdiag shall apear on desktop.
Copy what's inside here. If you can copy all info to Sound Capture Devices i'd be gratefull.

@Torgul77
Try these solutions:
Play the game in the same resolution as in windows (1024 or whatever your graphic card can handle.
Make sure in the game in the video options the AA & AF is at minimum.(Dunno if i suggested this to you before http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ).Also the no eyecandies should be on.(Ticked).
And i see people get a lot of crashing with computers with dual cpu's. From your dxdiag i figgure you got one yourself. Is there any way to disable one of them?

gliuk
05-29-2006, 07:30 AM
someone help me =\

unreal_az
05-29-2006, 07:34 AM
gliuk i've seen your error but it seems it's one of a kind http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif. The screen you get is green or blue?
I've never heard of green screens. If it's green there must be something wrong with the drivers or the hardware.

gliuk
05-29-2006, 07:37 AM
and what i'm suppose to do? buy a new pc?

unreal_az
05-29-2006, 07:45 AM
Have you tried updating to the latest drivers from each of these site?
www.nvidia.com (http://www.nvidia.com) / www.ngohq.com (http://www.ngohq.com) /www.omegadrivers.net
Try all 3 (one at a time) and see if any of them corrects the error.

Torgul77
05-29-2006, 09:04 AM
Originally posted by unreal_az:

@Torgul77
Try these solutions:
Play the game in the same resolution as in windows (1024 or whatever your graphic card can handle.
Make sure in the game in the video options the AA & AF is at minimum.(Dunno if i suggested this to you before http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif ).Also the no eyecandies should be on.(Ticked).
And i see people get a lot of crashing with computers with dual cpu's. From your dxdiag i figgure you got one yourself. Is there any way to disable one of them?

Well I did try 1280x1024, however ... my standard windows resolution is 1600x1200 and Ive tried at that res as well ... same problem exists at those rez's.

Im pretty sure I know (kinda) where the problem is.

1) Im pretty sure its in the code that talks to the graphics driver.
2) The problem builds up over time (usually about 15-45 minutes)
3) Its looks like a "memory leak" but related to the graphic card (Im thinking a gradual build up of erronious texture instructions, or texture memory being filled up till the card explodes) or something like that.
4) What u see is everything is fine, about 5 minutes b4 its gonna crash u start to get BRIEF/Intermitent graphical glitches ... they look like small quick tears in the video (mostly horizontal, but can be angled up or down) ... This to me looks like the card is starting to get stressed by having its texture memory or graphics pipe clogged by something "bad")
5) Once the card had enuf of what ever bad thing is going on .... it or its driver just stops functioning.

Torgy

gliuk
05-29-2006, 09:14 AM
The drives didn't work out =( i tryed all.
i'll try to reinstall the game... maybe it
works.
I remember that this problem showed up sometimes when i was playing World of Warcraft, but it were few times...

davidp1954
05-29-2006, 09:19 AM
After spending $50 for the game used on a newer P4, why should I have to search hundreds of responses when I have virtually no problems with any other game company or game for that matter. I had no problem with the demo. My question is, are you planning on coming up with a patch soon or just leaving these problems to "Buyer Beware". I did try a few of the downloads from dentist, but didn't work.

unreal_az
05-29-2006, 09:33 AM
Davidp1954 can you post the rest of tour specs? Or a dxdiag?

Draken_Eclipse
05-29-2006, 09:36 AM
Still having screen freezing problem/blue screen...

this seems to be my main problem:

Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.


BTW, I edited it... maybe i should just wait for a patch???

gliuk
05-29-2006, 09:39 AM
i guess he have the same probls that i have

unreal_az
05-29-2006, 09:41 AM
Draken_Eclipse install latest drivers from www.nvida.com (http://www.nvida.com) / www.ngohq.com (http://www.ngohq.com) / www.omegadrivers.net (http://www.omegadrivers.net) (one at a time, restart, and see what happens with each)

unreal_az
05-29-2006, 09:43 AM
gliuk it's a difference between game freezing and game going green http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. Trust me. Have you installed the directx that comes with the game?

gliuk
05-29-2006, 09:45 AM
i instaled the directx 9.0c ^^"

mithril49
05-29-2006, 10:11 AM
unreal_az: Well ive tried it all it seems. My latest driver install (to the nvidia 61.77) worked and my dxdiag shows my vid card (nvidia geforce 4 Ti4200 8AGP). I tried modifing the usr.cfg file. I tried your DEP fix you mentioned. I did download dentists homm5.exe (that didnt work at all, just gave me black screen).

Looks like it crashes when I try to load the campaign (odd first three scenarios were fine, played two days ok...but end of third mission its crashing). I can load a custom game, but it crashes to the blue screen of death after a bit. Im at my wits end, is there anything I can do?

Devareaux
05-29-2006, 10:42 AM
When I attempt to install Direct X from the HV DVD it comes up with the error message:

"A cabinet file necessary for installation cannot be trusted. Please verify the Cryptographic Services are enabled and the cabinet file certificate is valid."

So I figured I'll download the DirectX9c from microsoft directly which I did and installed it. So I attempted to run the game and Heroes came up with the error:

"This application has failed to start because d3dx9_25.dll was not found. Re-installing the application may fix this problem."

Which to me means I need to install the DirectX that comes with Heroes V for the installation to complete properly. This isn't fair I want to play this game! I downloaded the latest drivers from the Nvidia Website, GFX card is a 6800 LE. I have an AMD 64bit 4200 dual core and 1gig of RAM. Please help me find a solution to this problem.

P.S. The demo runs perfectly on my system.

------------------
System Information
------------------
Time of this report: 5/29/2006, 17:07:13
Machine name: DAVID
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+, MMX, 3DNow (2 CPUs), ~2.2GHz
Memory: 1024MB RAM
Page File: 275MB used, 2184MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6800 LE
Manufacturer: NVIDIA
Chip type: GeForce 6800 LE
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_00C2&SUBSYS_81B91043&REV_A2
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-4382-11CF-1653-B3A103C2CB35}
Vendor ID: 0x10DE
Device ID: 0x00C2
SubSys ID: 0x81B91043
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_10DE&DEV_0059&SUBSYS_812A1043&REV_A2
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5900 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 8/19/2005 18:31:00, 3644800 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

mithril49
05-29-2006, 10:48 AM
On a side note, I just noticed something. I uninstalled and reinstalled the game just now. I dont have the LE, so I have 4 cds the game came with. During installation, it only uses cd 1, cd 3, and cd 4. It never asks for cd 2, which only has a file data3 zipped on it. Could this be a problem?


Originally posted by mithril49:
unreal_az: Well ive tried it all it seems. My latest driver install (to the nvidia 61.77) worked and my dxdiag shows my vid card (nvidia geforce 4 Ti4200 8AGP). I tried modifing the usr.cfg file. I tried your DEP fix you mentioned. I did download dentists homm5.exe (that didnt work at all, just gave me black screen).

Looks like it crashes when I try to load the campaign (odd first three scenarios were fine, played two days ok...but end of third mission its crashing). I can load a custom game, but it crashes to the blue screen of death after a bit. Im at my wits end, is there anything I can do?

Torgul77
05-29-2006, 11:05 AM
Originally posted by mithril49:
On a side note, I just noticed something. I uninstalled and reinstalled the game just now. I dont have the LE, so I have 4 cds the game came with. During installation, it only uses cd 1, cd 3, and cd 4. It never asks for cd 2, which only has a file data3 zipped on it. Could this be a problem?



I also thought this was strange ... but I assumed that disk 2 must have the editor or something on it? ... Otherwise why would the game ship with 4 CDs and never use one of them (the 2nd).

kinda though me off during the install as well ... "what do u mean ... disk 3 ... what about disk 2?"

Ani_164
05-29-2006, 11:49 AM
Like I was saying, how do I play my game if it won't start? This is what the error report said:
AppName:h5_game.exe AppVer:1.0.0.27
ModName:h5_game.exe ModVer:1.0.0.27
Offset:000181b3c
That is what it said it consisted of and ever since it won't let me play at all. It shuts off on me.

Ani_164
05-29-2006, 11:51 AM
I need to know what that means please.Thanks.

unreal_az
05-29-2006, 12:02 PM
@Devareaux download and install this one:
http://www.softpedia.com/get/System/OS-Enhancements/Dir...edistributable.shtml (http://www.softpedia.com/get/System/OS-Enhancements/DirectX-9.0c-Redistributable.shtml)
And please edit your post and delete the dxdiag part(just saying this so people don't have to browse through long threads). The game will work with that directx.

@gliuk you installed the one from the cd not just directx9.0c (it's diffrent that's why i'm asking, just to be sure).

@mithril49 try increasing your aperture size in bios.

@Ani_164
have you tried this?
Press the win key + pause break(same thing as right clicking on the my computer and going to properties).
Go to advanced tab and press on the fist of the 3 settins buttons (Performance).
There go to the Data Execution Prevention and click on the second option.(turn on except programs i select)
Add Heroes5 to the list.(you have to browse to your game exe located in the bin directory of the Heroes5 folder)

mithril49
05-29-2006, 12:23 PM
Thanks for the response again unreal_az, I appreciate everything your putting into this to help people. How do I increase my aperture size in bios and what should I increase it to?



Originally posted by unreal_az:
@Devareaux download and install this one:
http://www.softpedia.com/get/System/OS-Enhancements/Dir...edistributable.shtml (http://www.softpedia.com/get/System/OS-Enhancements/DirectX-9.0c-Redistributable.shtml)
And please edit your post and delete the dxdiag part(just saying this so people don't have to browse through long threads). The game will work with that directx.

@gliuk you installed the one from the cd not just directx9.0c (it's diffrent that's why i'm asking, just to be sure).

@mithril49 try increasing your aperture size in bios.

@Ani_164
have you tried this?
Press the win key + pause break(same thing as right clicking on the my computer and going to properties).
Go to advanced tab and press on the fist of the 3 settins buttons (Performance).
There go to the Data Execution Prevention and click on the second option.(turn on except programs i select)
Add Heroes5 to the list.(you have to browse to your game exe located in the bin directory of the Heroes5 folder)

unreal_az
05-29-2006, 12:37 PM
1st if you know how to enter bios it's ok.
Then go the advanced system settings and there you should have this option.
If you have the mainboard manual it will really help the aperture size it's listed there.

Skyweir
05-29-2006, 01:26 PM
The game crashes the comupter (got to restart) if it is not the first program to run since I last restarted. Also, I have experienced random crashes and strange variations in graphics in-game.

------------------
System Information
------------------
Time of this report: 5/29/2006, 21:21:23
Machine name: SKYWEIR
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: Norwegian (Bokm√¬•l) (Regional Setting: Norwegian (Bokm√¬•l))
System Manufacturer: MICRO-STAR INTERNATIONAL CO., LTD
System Model: MS-7125
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 4000+, MMX, 3DNow, ~2.4GHz
Memory: 2048MB RAM
Page File: 320MB used, 3618MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 7800 GT
Manufacturer: NVIDIA
Chip type: GeForce 7800 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0092&SUBSYS_080110B0&REV_A1
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Standardskjerm
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 16:29:00, 3968512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: i/t
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 16:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-43D2-11CF-E553-0B2800C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0092
SubSys ID: 0x080110B0
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: NVIDIA(R) nForce(TM) Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: NFORCE_VAD
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvapu.sys
Driver Version: 6.14.0462.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 4/13/2005 03:34:02, 414464 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 200, 100000
Static/Strm HW Mix Bufs: 52, 50
Static/Strm HW 3D Bufs: 48, 48
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Rip_jackeR
05-29-2006, 01:28 PM
unreal as you can see i have updated most of my stuff... the video card, the monitor(and this is the right driver), the bios, and general windows updates.... stilll the failed to set display mode... would using any of the modified files like the granny2.dll or dentist's H5_game.exe or any specific version of that user.cfg make any diff????
my computers getting upgrades anyway http://forums.ubi.com/images/smilies/88.gif

updated syst specs

------------------
System Information
------------------
Time of this report: 5/29/2006, 13:21:18
Machine name: RANGER
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: INTEL_
System Model: D845EBT2
BIOS: BIOS Date: 08/08/03 11:42:53 Ver: 08.00.08
Processor: Intel(R) Celeron(R) CPU 2.00GHz
Memory: 510MB RAM
Page File: 286MB used, 961MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ALL-IN-WONDER 9000 (Omega 3.8.252)
Manufacturer: ATI Technologies Inc. (Omega 3.8.252)
Chip type: RADEON 9000 PRO AGP (0x4966)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4966&SUBSYS_4F721002&REV_01
Display Memory: 64.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: DAYTEK 905DF
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 10:51:00, 258048 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 10:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-0A26-11CF-646A-786FA0C2CB35}
Vendor ID: 0x1002
Device ID: 0x4966
SubSys ID: 0x4F721002
Revision ID: 0x0001
Revision ID: 0x0001
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBLineReplicate
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SoundMAX Digital Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24C5&SUBSYS_01098086&REV_02
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.3516 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/23/2002 14:46:22, 549672 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 48000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

jameslaidler
05-29-2006, 03:45 PM
I cant find fix, tried it all. I have a radeon 9800pro. Computer crashes in game after about 1/2 hr. anyone to help? I have tried all suggested fixes
------------------
System Information
------------------
Time of this report: 5/29/2006, 22:27:36
Machine name: BRAINIAC
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 3000+, MMX, 3DNow, ~2.2GHz
Memory: 1024MB RAM
Page File: 176MB used, 2284MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9800 PRO
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9800 PRO AGP (0x4E48)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4E48&SUBSYS_00021002&REV_00
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (75Hz)
Monitor: LG L1750SQ
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6606 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/22/2006 05:56:42, 257536 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 3/22/2006 05:56:22, 1522688 bytes
Device Identifier: {D7B71EE2-0D08-11CF-7C6A-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4E48
SubSys ID: 0x00021002
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Emu10Kx Audio [C000]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80651102&REV_0A
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0252 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 7/19/2002 12:47:52, 837548 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Basic
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

VladImpaler555
05-29-2006, 06:28 PM
I cant find fix, tried it all. I have a radeon 9800pro. Computer crashes in game after about 1/2 hr. anyone to help? I have tried all suggested fixes There are a couple of us experiencing the same thing with the Radeon 9700 All In Wonder. Right now it looks like our only hope is the patch.

zadinos
05-30-2006, 12:58 AM
Yes it looks like its the only thing for us ATI users.

Didnt know who the NIval was before but now i know its the company i never going to buy game from anymore and i hope that you all say to evryone you know how good company they are..

Its not the problem with ATI ,its them who are lazy to put some more work on this game.

ITs easy to say that its our hardware thats causin problems but why is there so may ppl having so much problems and are writting here.

Is there anyone from Nival that can answer me that?

No i guess so...

MolsonH
05-30-2006, 07:31 AM
Hello! I've been trying to get this game working since the online beta, the demo and now retail game and still no luck! Always the same problem, the game works, no crashes, but the menues flicker on and off when i start a mission. On the demo(or beta) all menues used to flicker even at the starting screen, but now itonly flickers when I actualy see the playing screen, there is also some missing grafix on the playing screen (they go black) I have allready tried reinstalling drivers, directX, removing default startup items programs from msconfig. No help still the same problem.
here is y dxdiag

------------------
System Information
------------------
Time of this report: 5/30/2006, 10:08:17
Machine name: ALBENIEB
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: American Megatrends Inc.
System Model: K7S41GX
BIOS: Version 1.00
Processor: AMD Sempron(tm) 2500+, MMX, 3DNow, ~1.8GHz
Memory: 1024MB RAM
Page File: 238MB used, 2223MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce4 Ti 4200 with AGP8X
Manufacturer: NVIDIA
Chip type: GeForce4 Ti 4200 with AGP8X
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0281&SUBSYS_00000000&REV_A1
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (100Hz)
Monitor: Dell M991
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-41C1-11CF-5543-0A2000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0281
SubSys ID: 0x00000000
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1039&DEV_7012&SUBSYS_70121849&REV_A0
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmuda.sys
Driver Version: 5.12.0001.0038 (English)
Driver Attributes: Final Debug
WHQL Logo'd: Yes
Date and Size: 10/17/2003 12:52:06, 754560 bytes
Other Files:
Driver Provider: C-Media Inc.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 100000
Static/Strm HW Mix Bufs: 17, 16
Static/Strm HW 3D Bufs: 17, 16
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Thanks alot!

unreal_az
05-30-2006, 08:33 AM
@Skyweir try installing the drivers from www.ngohq.com (http://www.ngohq.com).
For your specs i have really no idea what is wrong http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif. I think only Nival can solve an issue like that.
@Rip_jackeR the exe from dentist should help. If it doesn't then it's a common issue to radeon 9000 that error and i haven't seen anyone with a fix untill now.
@jameslaidler have you tried editing the conf (the texture mip setting?) like described in the first post on this thread? Make sure it's not an overheat problem or something similar and also if you have the fastwrites of the video card in the bios of the motherboard to off.
Also in the game the aa & af in video options should be at minimum.
@MolsonH install the video driver from nvidia.com nr 61.77. Also try that form www.ngohq.com (http://www.ngohq.com) and from www.omegadrivers.net (http://www.omegadrivers.net)
Your problem is most likely a driver issue.

ET42083
05-30-2006, 08:59 AM
Ok, I have a problem. Every time i put the cd in, my computer acts like nothing even happened. Or that i didn't even put a cd into it. What can i do?

unreal_az
05-30-2006, 09:10 AM
Do you have the dvd or cd version? Can you try the disk in another dvd/cd-rom?
Do you have any dt-like programs installed?Alcohool,nero image drive etc.

MolsonH
05-30-2006, 10:36 AM
ok i've tryed the 61.77 drivers, no better, then i uninstalled and tryed the 66.93 no luck either.
Everything starts out normal, then when the loading screen comes on it goes well untill about half, then the music comes scratchy a bit and the screen starts to flicker,then the game starts with a bit of scratchy music (not realy too bad) but the screen flickers all over. I've tried changing resolutions, playing with the in game video settings, the menues work good until i start a game, then they go haywire, in the beta they would be like that all the time. But in the retail only when the game is 50% loading.
Is there anything else i can do?

unreal_az
05-30-2006, 11:19 AM
So you say that with some settings you manage to get to loadging a game/custom map/campaing?(Then crashes at 50%?)

Rip_jackeR
05-30-2006, 11:20 AM
unreal i get the same.... dentist's exe didn't do anything .... it actually had the same error. if i decided to get a new graphics card(since mine is getting old) whats the kind that has no problems or at least the least problems running homm 5? thanks for all the help tho and is there a patch comming out real soon????

unreal_az
05-30-2006, 11:28 AM
I'd sugest 6600/6600gt/6800. Depends on motherboard and how much you want to spend http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

MolsonH
05-30-2006, 12:07 PM
it's not different settings that get me to 50% then it flickers, it always does it, it doesn't crash it just gets screwy, the menues flicker, it makes the game unplayable. I was saying i tryed every setting and it didn't help

DrPGuin
05-30-2006, 12:12 PM
Hi All
Just to add my comments. I too suffer the same reported error of games crashing after a certain period of time (15 - 45m). I too have tried all the fixes but nothing helps. I have a Gigabyte Pro-SLI MB, MSI NVidia 6800GS (so it can't be 1 particular make of card), 1GB ram, all the latest drivers of everything that runs/walks/talks on my machine but still no joy. I love the HOMM series but this is just so frustrating. I guess I'll just keep on checking for new suggestions or news of a patch

MolsonH
05-30-2006, 12:26 PM
I uninstalled everything again, and reinstalled, and started a campain instead of a custom game, and it actualy worked for maybe a minut, but opening the menu to check my objective the flickering started again. Darn I realy would like to make this work

DrPGuin
05-30-2006, 02:11 PM
BTW, I have managed to get a longer go before the crash by lowering my in-game settings to 1024x768 and lower (normal - 1?), turning on HW mouse and no eyecandies. Does that give clues to where the potential problem is? Even so, the spec of my machine should be more than capable of playing this game and with a good level of resolution, so my level of annoyance is still high. But, thanks to unreal_az for trying to help everyone.

annykin
05-30-2006, 05:42 PM
I have read mostly everything here - updated drivers, etc. The game loads but everything moves slowly. In options I change the cursor and then it moves just fine. Try to start the game, gets half way through loading and then my computer goes back to my desktop.

Any advice. Thanks in advance.

------------------
System Information
------------------
Time of this report: 5/30/2006, 19:29:51
Machine name: PC240931100919
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: Presario V2000 (DZ667AV#ABA)
BIOS: Phoenix NoteBIOS 4.0 Release 6.0
Processor: Intel(R) Pentium(R) M processor 1.70GHz
Memory: 478MB RAM
Page File: 311MB used, 809MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Intel(R) 82852/82855 GM/GME Graphics Controller
Manufacturer: Intel Corporation
Chip type: Intel(R) 82852/55 Graphics Controller
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_3582&SUBSYS_3080103C&REV_02
Display Memory: 64.0 MB
Current Mode: 1280 x 768 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.3856 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 6/17/2004 17:03:46, 36415 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 6/17/2004 21:12:04, 708989 bytes
Device Identifier: {D7B78E66-76C2-11CF-9C7C-8A10A3C2CB35}
Vendor ID: 0x8086
Device ID: 0x3582
SubSys ID: 0x3080103C
Revision ID: 0x0002
Revision ID: 0x0002
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Conexant AMC Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24C5&SUBSYS_3080103C&REV_03
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: camcaud.sys
Driver Version: 6.13.0010.8342 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 10/14/2004 10:52:02, 292864 bytes
Other Files:
Driver Provider: Conexant
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 48000
Static/Strm HW Mix Bufs: 12, 11
Static/Strm HW 3D Bufs: 12, 11
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
05-30-2006, 06:34 PM
@MolsonH try messing around with the drivers. I really think thats the problem. Also try increasing the aperture size in bios.
If you could find your original driver it would be great (the one on the cd that came with the video card). Also try Version: 44.03.
If messing around with drivers doesn't help then it's something with the game on your video card.
@DrPGuin the game has video leaks. That's why it crashes after a specific time. Also that why if you lower settings it will crash later. Have you tried changing the user.cfg as i've said in first post of this thread?
Also it may be a overheating problem.
@Annykin.
Well you haven't read the specs. There is still hope http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.
Your video card: Intel(R) 82852/82855 GM/GME Graphics Controller is under specs, thus you must do this:
http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/7911030844
Should help.

davidp1954
05-30-2006, 06:47 PM
Originally posted by unreal_az:
Davidp1954 can you post the rest of tour specs? Or a dxdiag?

------------------
System Information
------------------
Time of this report: 5/30/2006, 17:41:34
Machine name: DP
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dimension 8400
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A08
Processor: Intel(R) Pentium(R) 4 CPU 3.40GHz
Memory: 1022MB RAM
Page File: 745MB used, 1717MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: VisionTek RADEON X1300
Manufacturer: ATI Technologies Inc.
Chip type: Radeon X1300 Series (0x7146)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_7146&SUBSYS_19901545&REV_00
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 09:51:00, 258048 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 09:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-3206-11CF-236F-9A39A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x7146
SubSys ID: 0x19901545
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Audigy Audio [C8C0]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_10031102&REV_04
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0328 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 3/26/2003 13:33:58, 498688 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: SoundMAX Digital Audio
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_8086&DEV_266E&SUBSYS_01771028&REV_03
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.4060 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 4/9/2004 10:41:30, 612352 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

unreal_az
05-30-2006, 06:52 PM
@davidp1954 you did say you have problems but you didn't say which.
And please edit your post and delete from this part down:
---------------------
Sound Capture Devices
---------------------

Things i recomend. Update to latest driver from www.ati.com (http://www.ati.com). Update your monitor driver. Set the resolution to 1024 when trying to run the game.
See what happens and post here or just state your error.

dmitch82
05-30-2006, 07:22 PM
Unreal,

You have been awesome in solving most people's problems, and from what I can tell, pretty patient as well.

Would you mind taking a look at this thread, and seeing if there is anything you can suggest? This mouse lagging thing...it has never happened to me before.

http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/5071086744

Here too, are my system specs, should you find them useful.

------------------
System Information
------------------
Time of this report: 5/30/2006, 19:30:06
Machine name: MITCHELL1
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Dell Computer Corporation
System Model: Dimension 3000
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A02
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz
Memory: 510MB RAM
Page File: 323MB used, 924MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9200 SERIES
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9200 PRO (0x5960)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5960&SUBSYS_2095148C&REV_01
Display Memory: 256.0 MB
Current Mode: 1024 x 768 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6430 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/13/2004 23:05:08, 398336 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/13/2004 23:05:08, 679936 bytes
Device Identifier: {D7B71EE2-1A20-11CF-226E-9F00A0C2CB35}
Vendor ID: 0x1002
Device ID: 0x5960
SubSys ID: 0x2095148C
Revision ID: 0x0001
Revision ID: 0x0001
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SoundMAX Digital Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_019D1028&REV_02
Manufacturer ID: 65535
Product ID: 65535
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.5246 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 1/27/2005 15:31:06, 260352 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 33, 31
Static/Strm HW 3D Bufs: 33, 31
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Thank you very much for your time.

unreal_az
05-30-2006, 07:29 PM
Indeed it never happend to me ever. Thing is people there are having different harware.
Unless it's something like a frame rate drop i dunno what is.
Try this: Download this progam called fraps from www.fraps.com (http://www.fraps.com) install it and run the game with it in the background(that means 1st run the program,leave it there then run the game). If the framerate drops when you try to move the mouse then it's something wrong in terms of video card.
Btw you are having this problem when moving the mouse in the adv screen right? Not when trying to scroll around ....

Also try messing aroud with the mouse options:
To open Mouse Properties, click Start, click Control Panel, click Printers and Other Hardware, and then click Mouse.
Try enabling/disabling enhanced pointer precision,disabling pointer trails if it is the case or any settings your mouse may have. Also try installing it's device driver even if you didn't use one before.

dmitch82
05-30-2006, 08:04 PM
Wow, really quick response Unreal, thank you!

To answer your question, the lagging mouse happens all the time, right from the time it changes from a pointer to a graphic. Including movies (which run at normal pace themselves, as do all game features except the mouse pointer).

Here's what I tried.

I did tinker with the Mouse Properties, and found no difference switching the Enhanced On or Off. The trails are disabled already.

I did run the program you suggested and found that the framerate during the movies is around 50, and the framerate while actually running the game stays steady around 25, with no apparent difference when I move around the mouse or leave it alone.

I have my brothers out buying a new mouse and we also have additional memory coming to add to the system. (They want to play this game as bad as I do!) Beyond those two things, is there anything else you would suggest?

Thanks again for your time and assistance.

unreal_az
05-30-2006, 08:42 PM
Have you tried searching for a driver for it?

dmitch82
05-30-2006, 08:48 PM
Yes...the autosearch did not yield anything, and I looked in the manual options, with no luck there either. Though, I am not too adept at searching for new drivers.

That is why I thought I would skip that step and just buy a new mouse (and install its own new driver with the software enclosed). The mouse I'm using is the original purchased with the computer anyways.

I'll give it a shot (tonight probably). Thanks for all your help.

dmitch82
05-30-2006, 10:16 PM
Well, we got a new top-of-the-line Microsoft Optical Mouse 5000, and it looks like the problem is solved! No more lagging. It must have been a bad driver then...I did note that most of the problems others had were with Logitech Mice/Drivers.

Thank you for the help in narrowing it down!

xinzhe
05-31-2006, 02:20 AM
please help me to solve/ know what happened for the
error below which occur
everytime after loading into the game ( starting a campaign or custom game when it just loaded finish) jumping into the dialog

error occur
AppName: h5_game.exe AppVer: 1.0.0.27 ModName: h5_game.exe
ModVer: 1.0.0.27

below are my

------------------
System Information
------------------
Time of this report: 5/31/2006, 15:42:56
Machine name: S10028336
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Acer, inc.
System Model: TravelMate 4100
BIOS: Phoenix NoteBIOS 4.0 Release 6.1
Processor: Intel(R) Pentium(R) M processor 1.60GHz
Memory: 502MB RAM
Page File: 468MB used, 759MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: DirectSound test results: All tests were successful.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Controller
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2592&SUBSYS_00661025&REV_03
Display Memory: 128.0 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.3929 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 10/8/2004 08:47:00, 38463 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 10/8/2004 08:54:00, 752093 bytes
Device Identifier: {D7B78E66-66D2-11CF-CC7C-6C20A2C2CB35}
Vendor ID: 0x8086
Device ID: 0x2592
SubSys ID: 0x00661025
Revision ID: 0x0003
Revision ID: 0x0003
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.

-------------
Sound Devices
-------------
Description: Conexant AMC Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_266E&SUBSYS_00661025&REV_04
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: camcaud.sys
Driver Version: 6.13.0010.8335 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/25/2004 14:29:00, 34048 bytes
Other Files:
Driver Provider: Conexant
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 48000
Static/Strm HW Mix Bufs: 12, 11
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: All tests were successful.

Edit: This part was not needed.

unreal_az
05-31-2006, 05:12 AM
@xinzhe follow this link http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/7911030844
Please edit your post from sound capture devices down and delete every thing that is there. 10x.

DrPGuin
05-31-2006, 09:24 AM
I have tried editing the user.cfg with the various options you have suggested but still no joy. I have tried using the modified (english) version of the hommv.exe file - that caused all sorts of other problems so I won't go there! I've also tried the new beta drivers (91.28)from nVidia but, again, no joy there either. My conclusion is that I will just play for 30 minutes at a time and then restart, at least that will force me away from my PC. Thanks again for all the help.

gliuk
05-31-2006, 11:23 AM
Will i ever play normaly this game? =~(
I tryed to reinstall the game, installed the directx as unreal_az said... but no way =\\

http://img246.imageshack.us/my.php?image=video7yn.jpg

annykin
05-31-2006, 04:43 PM
I am very disappointed. I do not know alot about computers but I do love HOMM. I have been waiting a long time for this release, just like everyone else. I just do not know enough about computers to take a chance on downloading a file and changing the exe file. Don't even know where to look. I shouldn't have to do this, especially after putting out $50. I do know enough to make sure I have the most current drivers, which I have already done. But I just can't take the chance of screwing up my computer to get this game to run. What a shame.

jif4am
05-31-2006, 04:47 PM
Just for some added info, I have an ATI all in wonder 7500 card. I was getting to the loading screen and then it would crash on me. I tried all of the suggestions, updated drivers, etc., and finally using the alternate .exe was the one that worked! The game now runs beautifully.

Thanks for all your suggestions!

Jif

virilityx
05-31-2006, 06:59 PM
ok here is my problem as far as i know lots of people have some problems about lagging etc.

my main problem is this lag inside the game. while playing game slows down dramatically sometimes i could play but lots of time i couldnt. so this is a major issue for me.

im using laptop and the config is; Intel PIV 2.8HT 512 RAM 128mb ATi Radeon 9600 card etc...

i can play lots of games without any loss in performance but when it comes to HOMM that problem arise.

So what can i do for it???

should i wait for the patch http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif or ??

cz007j
05-31-2006, 08:47 PM
All of my system spec are up to par. I've got the latest drivers for video and MoBo. I can only play the demo for 5 minutes before I get booted out to the desktop.

------------------
System Information
------------------
Time of this report: 5/31/2006, 22:04:38
Machine name: CHUCKZ
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3700+, MMX, 3DNow, ~2.2GHz
Memory: 2048MB RAM
Page File: 260MB used, 3679MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Display Tab 2: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6800 XT
Manufacturer: NVIDIA
Chip type: GeForce 6800 XT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_00C3&SUBSYS_21771682&REV_A2
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-4383-11CF-D755-7D0103C2CB35}
Vendor ID: 0x10DE
Device ID: 0x00C3
SubSys ID: 0x21771682
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

Card name: NVIDIA GeForce 6800 XT
Manufacturer: NVIDIA
Chip type: GeForce 6800 XT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_00C3&SUBSYS_21771682&REV_A2
Display Memory: 256.0 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-4383-11CF-D755-7D0103C2CB35}
Vendor ID: 0x10DE
Device ID: 0x00C3
SubSys ID: 0x21771682
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: NVIDIA(R) nForce(TM) Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: NFORCE_VAD
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvapu.sys
Driver Version: 6.14.0462.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 4/13/2005 11:34:02, 414464 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 200, 100000
Static/Strm HW Mix Bufs: 52, 48
Static/Strm HW 3D Bufs: 48, 48
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

bdbee
05-31-2006, 08:51 PM
I tried everything from changing cfg,data execution prevention, current drivers etc.......
i tried everything from this website that people advise to do and Nothing i still crash every 5 min and this game is really starting to frustrate me in a universal way.

here are my spec again:

------------------
System Information
------------------
Time of this report: 5/31/2006, 01:22:14
Machine name: BRIAN-9LRI9IEHD
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-6380E
BIOS: Version 1.00
Processor: AMD Athlon(tm) XP 2000+, MMX, 3DNow, ~1.7GHz
Memory: 1536MB RAM
Page File: 383MB used, 1389MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce4 Ti 4200
Manufacturer: NVIDIA
Chip type: GeForce4 Ti 4200
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0253&SUBSYS_88631462&REV_A3
Display Memory: 128.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-4113-11CF-3757-69A802C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0253
SubSys ID: 0x88631462
Revision ID: 0x00A3
Revision ID: 0x00A3
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Live! Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0002&SUBSYS_80641102&REV_07
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: emu10k1m.sys
Driver Version: 5.12.0001.3300 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/17/2001 08:19:26, 283904 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 5000, 100000
Static/Strm HW Mix Bufs: 64, 62
Static/Strm HW 3D Bufs: 64, 62
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

im going to upgrade my video card and processor and see how it goes this weekend but i hope i can find some solution asap

davidp1954
05-31-2006, 08:51 PM
Originally posted by davidp1954:
[QUOTE]Originally posted by unreal_az:
Davidp1954 can you post the rest of tour specs? Or a dxdiag?

------------------
System Information
------------------
Time of this report: 5/30/2006, 17:41:34
Machine name: DP
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dimension 8400
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A08
Processor: Intel(R) Pentium(R) 4 CPU 3.40GHz
Memory: 1022MB RAM
Page File: 745MB used, 1717MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: VisionTek RADEON X1300
Manufacturer: ATI Technologies Inc.
Chip type: Radeon X1300 Series (0x7146)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_7146&SUBSYS_19901545&REV_00
Display Memory: 512.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 09:51:00, 258048 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 09:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-3206-11CF-236F-9A39A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x7146
SubSys ID: 0x19901545
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Audigy Audio [C8C0]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_10031102&REV_04
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0328 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 3/26/2003 13:33:58, 498688 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Description: SoundMAX Digital Audio
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_8086&DEV_266E&SUBSYS_01771028&REV_03
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.4060 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 4/9/2004 10:41:30, 612352 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------

PROBLEMS: After opening screen and UBI flash, it takes about 4 minutes for the Main Menu to appear. After selecting a custom game or campaign, it takes several minutes to load and usually locks up. Cntl / Alt / Delete doesn't even work. I set resolution to 1024 and one message came up on last attemp. COULD NOT CREATE THE DIRECTSD DEVICE. This was a white box bouncing around the screen, not a MS error message with id number.

I have latest drivers from ATI. Video Card is about one month old. I really have no problems with any other game loading.
THANKS UNREAL. I would hire you in my own company if we needed your services. Your patience and diligence are commendable. I hope this is more than a labor of love.
Thanks,
davidp1954

BoxCarBalls
06-01-2006, 03:14 AM
I keep crashing during game. From hardfreezes to desktop booting...

------------------
System Information
------------------
Time of this report: 6/1/2006, 02:12:40
Machine name: OldMan
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2500+, MMX, 3DNow, ~1.8GHz
Memory: 1024MB RAM
Page File: 269MB used, 2194MB available
Windows Dir: C:\WINNT
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9600 SERIES
Manufacturer: ATI Technologies Inc.
Chip type: ATI RADEON 9600 Series AGP (0x4150)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4150&SUBSYS_000210F1&REV_00
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: NEC MultiSync 70
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 09:51:00, 258048 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 09:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-0210-11CF-976A-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4150
SubSys ID: 0x000210F1
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: NVIDIA(R) nForce(TM) Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: NFORCE_VAD
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvapu.sys
Driver Version: 6.14.0442.0030 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 5/25/2004 15:58:04, 396032 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 200, 100000
Static/Strm HW Mix Bufs: 36, 31
Static/Strm HW 3D Bufs: 32, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, Yes
I3DL2(tm) Listen/Src: No, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
06-01-2006, 07:37 AM
@annykin use this link:
http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/7911030844
It will help your problem.
That's the fact people buy game and don't look on the back to see if their computer supports the game. You can't play with the computer you played heroes 4, heroes5. I'm sorry but that's a fact.
Even if Nival will release a patch it will not self-download or anything. You will have to download it and run it. Use that link i gave cause there is a walktrough on how to change the file.
I really can't imagine you using the interenet, knowing how to register on a forum, posting and not knowing to download a file. If you really dont know how ask a friend but if you will just take a look you will see it's easy.

@virilityx indeed the game has issue with laptop video cards (especialy radeons) and as said in the laptop video cards are not supported. Indeed people report the same thing with normal radeons aand other video cards.
Besides updating your video catalyst/driver www.ati.com (http://www.ati.com) , updating your mb driver and also trying the video drivers from www.nqohq.com (http://www.nqohq.com) / www.omegadrivers.net (http://www.omegadrivers.net) i really don't have any ideea. Try also turning off agp fastwrites off if you know how.

@cz007j try drivers from www.ngohq.com (http://www.ngohq.com) , update your monitor driver so it matches your current one ( i see windows doesn't detect it). Also run the game in the same resolution as your desktop.
Make sure the aa and af in video options are set to minimum
When it throws you back to windows it crashes or just closes?

@bdbee i see you now have the nvidia.com drivers installed. Have you tried the ones for www.nhohq.com (http://www.nhohq.com) and www.omegadrivers.net (http://www.omegadrivers.net) ?
I dunno if i suggested but make sure the aa and af in video options are at minimum.
It seems people with gf4 ti 4200 have a issue with the game crashing in game. Look in bios after the graphic aperture size and put it to 256 if you can.

@davidp1954 you don't see any video?
If not perhaps there is a problem with your codecs.
Try downloading FFdshow http://www.afterdawn.com/software/video_software/codecs..._filters/ffdshow.cfm (http://www.afterdawn.com/software/video_software/codecs_and_filters/ffdshow.cfm)
I've looked for your error and the only thing i've found is something about matlab. It seems to be a function or something in that program. Really strange as i think it has nothing to do with heroes.
That loading time is really too much and i can't see what causes it.
Have you tried reinstalling the game. Perhaps something happend during install.
Update your monitor driver so it matches the one you have and set the win resolution to the one in your game.
Also try the ati drivers from www.ngohq.com (http://www.ngohq.com).
If what i've said doesn't help at all i don't have any ideas left and it's up to Nival to fix it. Your computer acording to them is in specs.

@BoxCarBalls if you know how:
-turn the agp fastwrites of your video card off.(from the catalist controll panel).
-increase the aperture size in bios to 256.
-update your monitor driver to match the one you have and run the game in the same resoltion as windows.
Also try drivers from www.ngohq.com (http://www.ngohq.com)

cz007j
06-01-2006, 08:18 AM
Thanks for replying unreal

The game actually just kicks me out, no error messages. I just get bumped out to desktop.

So what are these ngohq.com drivers? I have a dell 2007fpw wide screen, should I just go to dell and look for the drivers?

Thanks again for your help

unreal_az
06-01-2006, 08:31 AM
The nqohq drivers are a enhaced version of the ati/nvidia drivers.
For me it makes the game run at a higher fps. For you perhaps it will solve the crashes.
As for the monitor driver try looking there indeed.

cz007j
06-01-2006, 06:23 PM
Hey unreal

I downloaded the Nvidia Optimizer from ngohq, I got nothing. Same problem. Could the problem be caused by some of my bios setting being not up to par, like frequency of something or another set too low?

I'm at my wits end.

grumpy_dwarf
06-01-2006, 07:15 PM
Is there a known issue with radeon 9700pro? The game woul crash at the "main" screen everytime. I did not have that problemn with the same card during beta testing. Just for yucks, I swapped my old 9200 back in, sure enough it works...

I have a beefed up power supply and arctic cooler on the video card. I don't experience issues anywhere else and was able to play the various beta versions with relatively few crashes (go figure)...

I can go back and create the info if needed, but I would rather play right now and wanted to mentioin that the 9700 pro might be on a suspect list....

dmitch82
06-01-2006, 09:02 PM
Back to the mouse problem. It did work for a couple days, now it is doing the really slow thing again! I wonder what the solution really is.

Sorry guys....

larvantholos
06-02-2006, 02:14 AM
I am having the crash issues. My game runs for 5-10 miinutes, then crashes. I have also had one BSD. After having the BSD, I went ahead and upgraded my video, mobo, bio, all to the latests drivers. As you can see from my Dxdiag information, my system is completely up to spec - The game SHOULD run fine, my card is in the Xfamily cards (x800 gto 256)

------------------
System Information
------------------
Time of this report: 6/2/2006, 01:05:33
Machine name: MOO
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 2500+, MMX, 3DNow, ~1.8GHz
Memory: 1536MB RAM
Page File: 322MB used, 2601MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON X800 GTO
Manufacturer: ATI Technologies Inc.
Chip type: RADEON X800 GTO AGP (0x554F)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_554F&SUBSYS_1600174B&REV_00
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (85Hz)
Monitor: ViewSonic G90fb-2
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 09:51:00, 258048 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 09:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-160F-11CF-2D6D-0A36A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x554F
SubSys ID: 0x1600174B
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.
------------------
System Information
------------------
Time of this report: 6/2/2006, 01:05:33
Machine name: MOO
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) XP 2500+, MMX, 3DNow, ~1.8GHz
Memory: 1536MB RAM
Page File: 322MB used, 2601MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: All tests were successful. Direct3D 8 test results: All tests were successful. Direct3D 9 test results: All tests were successful.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON X800 GTO
Manufacturer: ATI Technologies Inc.
Chip type: RADEON X800 GTO AGP (0x554F)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_554F&SUBSYS_1600174B&REV_00
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (85Hz)
Monitor: ViewSonic G90fb-2
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 09:51:00, 258048 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 09:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-160F-11CF-2D6D-0A36A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x554F
SubSys ID: 0x1600174B
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: All tests were successful.
D3D8 Test Result: All tests were successful.
D3D9 Test Result: All tests were successful.

-------------
Sound Devices
-------------
Description: SB Audigy 2 ZS Audio [9000]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_20021102&REV_04
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0442 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 11/18/2003 19:13:54, 366160 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: The tests were cancelled before completing.

---------------------
Sound Capture Devices
---------------------
Description: SB Audigy 2 ZS Audio [9000]
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.0442 (English)
Driver Attributes: Final Retail
Date and Size: 11/18/2003 19:13:54, 366160 bytes
Cap Flags: 0x0
Format Flags: 0x0

So I attempted to to do a profile patch, and noted there was no file to edit, so I deleted the profile, and put up a new one, edited it. I can now run the game. I can put on full AA etc, however...

If I attempt to change the game quality up it still crashes.

When I am done playing the game, the game does not properly free up video memmory, so a reboot is in order as well.

As other people have considerd, I'd say this is a major mem leak issue and wont be fixed apropriatly until there is a patch.

Oh and - The exe was garbage for me, I just got a black screen after the splash.

cz007j
06-02-2006, 07:35 AM
for everyone who's got the 5 minutes and then crashing deal. I updated my bios to the latest version and it seems to have stopped. http://forums.ubi.com/images/smilies/88.gif

larvantholos
06-02-2006, 09:24 AM
I wish that worked for me, but I did that http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif

helpHOMM5
06-02-2006, 03:08 PM
I need help running the game. i have no problems starting the game or loading it. The graphics also seem to run fine and I don't think I have an fps problem. The problem i have is the same as that dmmitch guy who posted earlier. The mouse seems to lag a LOT. Every 20 seconds or so, the mouse will run smooth, then go laggy again. I've gotten all the most updated drivers for the vid card, mouse etc. etc., still no help. I'm running the game at its slowest settings and it makes no difference. Does anyone have the same problem or have a solution?

Plz help :P


I'm running the game off a laptop as well :P

here my dxdiag stats:

------------------
System Information
------------------
Time of this report: 6/3/2006, 04:57:58
Machine name: YOUR-F5EFF33934
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Sony Corporation
System Model: VGN-FS25GP
BIOS: Phoenix NoteBIOS 4.0 Release 6.0
Processor: Intel(R) Pentium(R) M processor 1.73GHz
Memory: 1022MB RAM
Page File: 316MB used, 2142MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce Go 6200
Manufacturer: NVIDIA
Chip type: GeForce Go 6200
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0167&SUBSYS_81C2104D&REV_A1
Display Memory: 128.0 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Sony Notebook LCD (1280x800)
Monitor Max Res: 1280,800
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.7083 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 2/17/2005 13:31:00, 3971200 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 2/17/2005 13:31:00, 3298144 bytes
Device Identifier: {D7B71E3E-4227-11CF-5668-C8A100C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0167
SubSys ID: 0x81C2104D
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0260&SUBSYS_104D0000&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5119 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/22/2005 15:18:52, 2522560 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

mithril49
06-02-2006, 03:21 PM
unreal: I apologize in advance, im gonna ask a couple dumb questions here. How do I update my bios to try changing my aperture size? Also, (now for the real dumb one) how do I find and update my monitor drivers?

larvantholos
06-02-2006, 03:23 PM
From my experience, the mouse tends to lag from a spinup/spin down issue, this is due to latancy issues on your system - this is an issue on older mobo's, cd roms, and laptops. To fix it, use a no cd crack so that there is no access to your cd rom.

If that does not fix it, you likely have some program, or programs running in the background and everytime they access something it is redrawing in the backgroup causing graphic lag.

helpHOMM5
06-02-2006, 03:47 PM
thx larvantholos

The no cd crack worked but this sucks now that means i can't play online right? I would've thought a top of the line Sony VAIO made to play games wouldnt have stupid hardware issues like this... *sigh* and to top it off it's got an overheating problem too :P

i'm gonna refund this game tomorrow...

mithril49
06-02-2006, 03:50 PM
where can I find a no cd crack, ive tried everything else I might as well try that too.

larvantholos
06-02-2006, 04:53 PM
You can find the crack listed on page 1 - along with the other game fix ideas.

larvantholos
06-02-2006, 05:00 PM
Originally posted by helpHOMM5:
thx larvantholos

The no cd crack worked but this sucks now that means i can't play online right? I would've thought a top of the line Sony VAIO made to play games wouldnt have stupid hardware issues like this... *sigh* and to top it off it's got an overheating problem too :P

i'm gonna refund this game tomorrow...

No idea on the online thing, have not tried it yet so maybe?

The thing is, this bottle neck is a general issue with pc's - This is why everyone is adopting the new pci-e standard. The old pci standard is what caused the system wide bottlenet, the last hold out against all newer technology.

Unfortinatly this means that your issue wont be resolved (in that manner) - some things I've seen done that maay fix this -

See if there is a new mobo/system drivers for your laptop.

Get a CD spin program, and set your rom to always spin at one speed (will spin up, not have a spin down problen, BTW this indicated the rom is going anyway... )

Disable the rom altogether through system, and hook up an external one through a firewire/usb 2.0 port.

bigpoil
06-02-2006, 08:15 PM
Plz I need help bad. First the game was slow, I tried the dentist file and now it starts faster, but I dont have any video/images after the first logo. I tried the granny2 file, but didn't change a thing. Can anyone help me?

unreal_az
06-03-2006, 07:59 AM
@cz007j i think when you update the bios it reseted the defaults and thus disabled something that was making the computer crash in the game.
So if people want to try, go to bios (press delete/f2 when computer starts) and load the default settings.(Some bios have 2 otptions: optimized and normal (or something), try loading the non-optimized ones first).
Things that may occur:
The computer may recongnise the processor at a less frequency then before. No problem just look in your motheboard manual for the settings you have to make for your cpu to be recongised properly.(There are usualy 2: fsb & multiplicator).
If you have a newer motherboard it shouldn't happen.
The only thing what you have to be carefull about is when setting the fsb & multiplicator that you don't set them over the normal settings.
First you should download
http://www.sisoftware.co.uk/
it contains all info about your processor.

@mithril49 i think the best way is to look in your motheboard manual if you have one (if not post here your motherboard brand and name : ex asus k8ne) and how you set it.
Or if you manage by your own you woluld have to press the f2/delete button (one of them, depends on bios) when computer starts and load up the bios. There you should have a advanced category, and under it agp settings. In the agp settings you should have aperture size. So it would be best to lookup the manual cause the bios differs from one motherboard to another.
About the monitor driver. 1st you would have to identify it.
On the front or back it should be something written like Brand & Model nr(my case: SymnMaster 755dfx).
@bigpoil what is your video card?

bigpoil
06-03-2006, 08:51 AM
Quote:
Plz I need help bad. First the game was slow, I tried the dentist file and now it starts faster, but I dont have any video/images after the first logo. I tried the granny2 file, but didn't change a thing. Can anyone help me?

unreal_az here is my dxdiag

System Information
------------------
Time of this report: 6/3/2006, 10:49:44
Machine name: DEFAULT-875D49A
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: French (Regional Setting: French)
System Manufacturer: INTEL_
System Model: D11020M_
BIOS: Default System BIOS
Processor: Intel(R) Pentium(R) D CPU 2.66GHz (2 CPUs)
Memory: 446MB RAM
Page File: 282MB used, 767MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: The registry information for the DirectPlay application 'Heroes of Might and Magic III' is missing or damaged. You should reinstall that application. The registry information for the DirectPlay application 'Heroes of Might and Magic III: Armageddons Blade' is missing or damaged. You should reinstall that application.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI RADEON XPRESS 200 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI RADEON XPRESS 200 Series (0x5A61)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5A61&SUBSYS_D6018086&REV_00
Display Memory: 256.0 MB
Current Mode: 1280 x 960 (32 bit) (75Hz)
Monitor: ”įcran Plug-and-Play
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6587 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 12/11/2005 23:41:03, 252928 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 12/11/2005 23:40:43, 1414656 bytes
Device Identifier: {D7B71EE2-1921-11CF-8DFA-0BF6A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x5A61
SubSys ID: 0xD6018086
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0883&SUBSYS_8086D601&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5211 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 1/13/2006 05:13:18, 4137984 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 8000, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
06-03-2006, 10:49 AM
@bigpoil try updating to the latest drivers for your video card from www.ati.com (http://www.ati.com) or www.ngohq.com (http://www.ngohq.com). One at a time.
And please edit your post and delete from sound caputure devices to the end.

bigpoil
06-03-2006, 11:55 AM
Originally posted by unreal_az:
@bigpoil try updating to the latest drivers for your video card from www.ati.com (http://www.ati.com) or www.ngohq.com (http://www.ngohq.com). One at a time.
And please edit your post and delete from sound caputure devices to the end.

I have dowloaded the latest drivers, but it didn't change a thing.

Iznogoud888
06-03-2006, 01:04 PM
Hi, I can start the game but it crashes when I try to load a scenario (the loading bar fills up then nothing happens)

------------------
System Information
------------------
Time of this report: 6/3/2006, 15:00:15
Machine name: PORTABLE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: French (Regional Setting: French)
System Manufacturer: Hewlett-Packard
System Model: Presario R3000 (DS486U#ABC)
BIOS: Ver 1.00PARTTBL
Processor: Intel(R) Pentium(R) 4 CPU 2.66GHz
Memory: 510MB RAM
Page File: 252MB used, 995MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file ati2dvag.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI MOBILITY/RADEON 9200 (Omega 3.8.252)
Manufacturer: ATI Technologies Inc. (Omega 3.8.252)
Chip type: ATI MOBILITY/RADEON 9200 AGP (0x5C61)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5C61&SUBSYS_006B103C&REV_01
Display Memory: 64.0 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Télévision standard
Monitor Max Res: 640,480
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 12:51:00, 258048 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 12:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-1F21-11CF-5A6A-6120A0C2CB35}
Vendor ID: 0x1002
Device ID: 0x5C61
SubSys ID: 0x006B103C
Revision ID: 0x0001
Revision ID: 0x0001
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SoundMAX Digital Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1002&DEV_4341&SUBSYS_006B103C&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.3705 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 9/10/2003 15:34:36, 592000 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 48000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Iznogoud888
06-03-2006, 01:08 PM
I also thied the exe by dentist but I get a black screen when loading the game and I only hear music

Silver_Derstin
06-03-2006, 09:22 PM
I can run the game, but once I am in game, the graphics are extensively choppy and the FSP rate is about 1 or so.

I should have known better then to buy a game made by Russian devs, translated to english then to french.

------------------
System Information
------------------
Time of this report: 6/3/2006, 22:51:50
Machine name: FALARDEAU2
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: French (Regional Setting: French)
System Manufacturer: ASUS
System Model: A7V8X-MX SE
BIOS: Phoenix - Award BIOS v6.00PG
Processor: AMD Athlon(tm) XP 2800+, MMX, 3DNow, ~2.1GHz
Memory: 512MB RAM
Page File: 396MB used, 804MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: DirectMusic test results: All tests were successful.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce FX 5500
Manufacturer: NVIDIA
Chip type: GeForce FX 5500
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0326&SUBSYS_00000000&REV_A1
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: ”įcran Plug-and-Play
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-4066-11CF-5543-0A2000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0326
SubSys ID: 0x00000000
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_13F6&DEV_0111&SUBSYS_011113F6&REV_10
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmaudio.sys
Driver Version: 5.12.0001.0643 (English)
Driver Attributes: Final Debug
WHQL Logo'd: Yes
Date and Size: 11/18/2002 15:51:40, 377358 bytes
Other Files:
Driver Provider: C-Media
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 100000
Static/Strm HW Mix Bufs: 17, 16
Static/Strm HW 3D Bufs: 17, 16
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Description: SoundMAX Digital Audio
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_80B01043&REV_50
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: smwdm.sys
Driver Version: 5.12.0001.3663 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/15/2003 16:00:00, 578368 bytes
Other Files:
Driver Provider: Analog Devices
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 48000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: C-Media Wave Device
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: cmaudio.sys
Driver Version: 5.12.0001.0643 (English)
Driver Attributes: Final Debug
Date and Size: 11/18/2002 15:51:40, 377358 bytes
Cap Flags: 0x41
Format Flags: 0xCC0

Description: SoundMAX Digital Audio
Default Sound Capture: No
Default Voice Capture: No
Driver Name: smwdm.sys
Driver Version: 5.12.0001.3663 (English)
Driver Attributes: Final Retail
Date and Size: 7/15/2003 16:00:00, 578368 bytes
Cap Flags: 0x41
Format Flags: 0xCCC

unreal_az
06-04-2006, 04:13 AM
@Iznogoud888 i don't have ideea for your video card cause if the exe doesn't do it it's bad :|.Your video card is a laptop one and should be running the game without the exe cause it's in specs. Unfortunately it's not yet suported and thus your problem.

@Silver_Derstin
In what resolution are you runing the game?
I suggest 1024@lowest with anti-alising and anisotropic off and the no eyecandyes option on.
Also the hardware mouse should be enabled.
Make sure you aren't running any background processes or a anti-virus.
Try this program : www.fraps.com (http://www.fraps.com) and see your actual in game frame-rate.
If from the default view it's less then 15 then something is wrong.
I suggest going to www.ngohq.com (http://www.ngohq.com) and downloading the latest driver.
And can you please edit your post from ---------------------
Sound Capture Devices
---------------------
and delete everything to the end?

Silver_Derstin
06-04-2006, 07:45 AM
Thanks Unreal_Az. Now the game runs smoothly... until it crashed a few minutes after I started playing, rebooting my computer.

Back to the drawing board for me.

Iznogoud888
06-04-2006, 08:41 AM
Originally posted by unreal_az:
@Iznogoud888 i don't have ideea for your video card cause if the exe doesn't do it it's bad :|.Your video card is a laptop one and should be running the game without the exe cause it's in specs. Unfortunately it's not yet suported and thus your problem.


I actually succeded to start a campaing with the fixed exe by dentist, by clicking blindly on the Single player/Campaing/etc. buttons (I know it by heart now http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif ) but the screen is still not displaying anything but the cursor.
Is there a way I can fix this?

mithril49
06-04-2006, 04:07 PM
No luck, didnt see any no cd crack listed on page one....

unreal_az
06-04-2006, 05:53 PM
It's listed as fixed exe. Stop talking warez on ubi forum :|

gyula1980
06-04-2006, 09:47 PM
Hello!
I just installed the game now, but i did not need the 2. cd...
the game is runing without any problem, exept it is very slow, the effects and the moves.. everything.
I have everyting what the program need (HP7470n; CP4200+; 1.93 GB of RAM; AMD Athlon 64 X2 dual; Ati 256 mb; Win XP ..)the coputer is new... what can i do?

BoxCarBalls
06-05-2006, 12:55 AM
I have made all listed fixes for the relevant errors//symptoms, and I am still randomly crashing mid-game. I'm getting an error in App: HommV Mod: game.exe (in the bin folder). here is my dxdiag:

------------------
System Information
------------------
Time of this report: 6/4/2006, 23:33:34
Machine name: Hehe
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2500+, MMX, 3DNow, ~1.8GHz
Memory: 1024MB RAM
Page File: 229MB used, 2234MB available
Windows Dir: C:\WINNT
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file ati2dvag.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9600 SERIES
Manufacturer: ATI Technologies Inc.
Chip type: ATI RADEON 9600 Series AGP (0x4150)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4150&SUBSYS_000210F1&REV_00
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (72Hz)
Monitor: NEC MultiSync 70
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6606 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/22/2006 05:56:42, 257536 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 3/22/2006 05:56:22, 1522688 bytes
Device Identifier: {D7B71EE2-0210-11CF-8F6A-0820A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4150
SubSys ID: 0x000210F1
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: NVIDIA(R) nForce(TM) Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: NFORCE_VAD
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: nvapu.sys
Driver Version: 6.14.0442.0030 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 5/25/2004 15:58:04, 396032 bytes
Other Files:
Driver Provider: NVIDIA Corporation
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 200, 100000
Static/Strm HW Mix Bufs: 36, 31
Static/Strm HW 3D Bufs: 32, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, Yes
I3DL2(tm) Listen/Src: No, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------

unreal_az
06-05-2006, 04:16 AM
gyula1980 make sure you got the latest driver from www.ati.com (http://www.ati.com). Except then that i don't have any sugestions. Make sure you are running the game in 1024 with high settings and the aa and af are off in video options.
cd 2 is not needed for english language of the game
BoxCarBalls i also recomend you install the latest driver from www.ati.com (http://www.ati.com).
Make sure the video card or the cpu isn't overheating.
Game has issues with radeon video cards especialy 9200 and 9600.

arturchix
06-05-2006, 08:00 AM
I just recently installed the game because of free time shortage. The problem is - after I start the game, the sound is very choppy and sometimes after I press mouse button or Esc, the game freezes. OK, fine, sometimes it does not and then comes the intro cutscene. However, after that I get completely black screen with the H5 logo on top of it and no Start Screen with menu. I have updated my ATI Radeon X1600 Pro driver to 6.5 Catalyst Center but no effect. Plus, very often the stupid SecuROM refuses to accept that I am using the original disc so I have to reinsert it.

My comp stats:

Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: Latvian)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3200+, MMX, 3DNow, ~2.0GHz
Memory: 1024MB RAM
Page File: 333MB used, 2126MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON X1600 Series
Manufacturer: ATI Technologies Inc.
Chip type: Radeon X1600 Series (0x71C2)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_71C2&SUBSYS_01521043&REV_00
Display Memory: 512.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 19:51:00, 258048 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 19:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-3282-11CF-256A-5821A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x71C2
SubSys ID: 0x01521043
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_10DE&DEV_0059&SUBSYS_AE011458&REV_A2
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5770 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 12/22/2004 12:07:12, 2304320 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 26, 25
Static/Strm HW 3D Bufs: 26, 25
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Realtek AC97 Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5770 (English)
Driver Attributes: Final Retail
Date and Size: 12/22/2004 12:07:12, 2304320 bytes
Cap Flags: 0x41
Format Flags: 0xFFF


For people with the game freezing after displaying the logo:
Download this file:
http://rapidshare.de/files/21217344/Profiles.rar.html
Unpack it to your My Documents\My Games\Heroes of Might and Magic V\Profiles. If those dirs aren't there create them.
It's my profile set at 1024*768 with lowest, no aa, no af, no shadows.
So use it to start the game. After that
you can create yourself a profile
Tried that, no effect, I get an error after I try to open one of these files with the H5_game.exe file.

Another fix may be this: (for people having problem with the game crashing with the logo, on the bmp, before starting the game, etc)
Press the win key + pause break(same thing as right clicking on the my computer and going to properties).
Go to advanced tab and press on the fist of the 3 settins buttons (Performance).
There go to the Data Execution Prevention and click on the second option.(turn on except programs i select)
Add Heroes5 to the list.(you have to browse to your game exe located in the bin directory of the Heroes5 folder)
Did that, didn't work.

unreal_az
06-05-2006, 12:02 PM
arturchix the no vid just sound bug seems to be somehow a radeon only problem.
It occurs on all types: 9200,9600,x600,1300 and indeed i've seen 2 users with the x1600 and having issues.
I don't have a solution to this problem yet but i'm researching.
It's something they done since the demo.
Usually for people having this problem the game starts with the exe from the demo. I don't recomend using that as it will cause severe issues.
From what i know they changed from demo to final my main guess would be the profiles.
Demo keeps them in demodir\profiles\
Final vesion keeps them in \My Documents\My Games\Heroes of Might and Magic V\Profiles\.

So if you have the demo installed i suggest you uninstall it. Unfortunately for some people this didn't help untill they also reinstalled windows.
In any case you will have to reinstall the game after uninstalling demo.

arturchix
06-05-2006, 02:17 PM
I have resolved the problem by replacing the H5_game.exe file by another and now it works perfectly.

Zepdog
06-05-2006, 02:24 PM
My game just won't start.
I installed the game fine. Disc 2 wasn't asked for, but my game will be in English (even though there aren't any files on that disc anyway, or my computer doesn't recognize them because of that). When I try to start the game from windows the disc starts spinning and the hourglass appears. After a few seconds the the hourglass dissapears adn the disc stops spinning and I just stay on Windows (like I didn't even initiate the game). Is this common.
Thanks.

unreal_az
06-05-2006, 03:06 PM
arturchix make sure you don't have the demo exe.
Some links around here point to it.
The in game version should be 1.0.

arturchix
06-06-2006, 12:53 AM
Well, it is version 1.0 and works very good. http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif However none of the exes posted here worked for me, I had to Google it myself.

twoknight86
06-06-2006, 01:08 AM
I'm just wondering if these specifications can run the game properly or not: (If they don't, I'm wondering then what can I do to make the game run properly)

------------------
System Information
------------------
Time of this report: 6/6/2006, 02:54:15
Machine name: WINDOWS
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: HP Pavilion 061
System Model: EL460AA-ABA a1247c
BIOS: Phoenix - Award BIOS v6.00PG
Processor: AMD Athlon(tm) 64 Processor 3800+, MMX, 3DNow, ~2.4GHz
Memory: 958MB RAM
Page File: 439MB used, 1873MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI RADEON XPRESS 200 Series
Manufacturer: ATI Technologies Inc.
Chip type: ATI RADEON XPRESS 200 Series (0x5954)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5954&SUBSYS_2A24103C&REV_00
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: HP vs19 flat panel monitor
Monitor Max Res: 1280,1024
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6571 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 8/13/2005 18:36:12, 238592 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 8/13/2005 18:35:54, 1313792 bytes
Device Identifier: {D7B71EE2-1A14-11CF-276A-2E0AA1C2CB35}
Vendor ID: 0x1002
Device ID: 0x5954
SubSys ID: 0x2A24103C
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1002&DEV_4370&SUBSYS_2A25103C&REV_02
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5910 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 8/29/2005 11:11:00, 3644928 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 26, 25
Static/Strm HW 3D Bufs: 26, 25
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Realtek AC97 Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5910 (English)
Driver Attributes: Final Retail
Date and Size: 8/29/2005 11:11:00, 3644928 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

unreal_az
06-06-2006, 10:47 AM
You may have a problem with the video card.
Is the computer a laptop?
The video card is supported but if you look around the forum you will see people having issues. Fortunately patch 1.01 just arived.

twoknight86
06-06-2006, 11:04 AM
It's a desktop PC and I just got the game earlier this morning and installed it, and the game just crashed when the title screen was loading up, not even reaching the main menu or seeing the intro video or anything. I did all of those methods at the beginning of the topic, but nothing seems to work. If the video card is supported, then why would it crash like that?

Oh and where can I download patch v1.01 you speak of?

unreal_az
06-06-2006, 11:06 AM
Grr.. read first post or stickies on the gameplay forum or www.mightandmagic.com (http://www.mightandmagic.com) http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif

DrPGuin
06-06-2006, 03:59 PM
I seem to have solved my game crash problems. I have purchased an Akasa 650W PSU certified for PCI-E & SLI systems and I now have a matched pair of 1Gb ram from Crucial (2Gb in total). I did this because of the previous comments about memory leak and potential overheating. The game is running absolutely fine and I have had no crashes at all since these upgrades. I realise at nearly ‚£200 it's a lot of money to spend to play a ‚£29.99 game, I just hope the patch doesn't do anything weird! FYI My system is home built comprising of AMD 64 3700, Gigabyte GA-K8N Pro-Sli mobo + MSI NX6800GS and now th 2Gb PC400 DDR

unreal_az
06-06-2006, 04:26 PM
I think it was the psu mostly.

frantheman856
06-08-2006, 09:36 AM
I am a long-time Heroes fan, starting with King's Bounty. I own every game in the series, and have all the boxes next to my computer. Except for Heroes 4 (which was a dud), I loved the games. Imagine my surprise when I bought Heroes V when it was released for $50, brought it home and it wouldn't get past the splash screen. I have a All in Wonder 9000 video card, 756 of Ram, P4 2.2 gig --all above specs. So I went out and bought a x800 Sapphire 256 mb video card and ........it did the same thing! It's been a month and I still am frustrated that I can't get it working. Dentist's patch didn't work, and the new 1.1 patch even doesn't work. I tried everything, even the suggestions to modify the exe with hex editor.
I tried reinstalling with Heroes V Cds, and same problem. I tried swapping out video card with old fx5500 pci card and it worked! What gives? Why can't my new Radeon card work?
I will never buy again from Nival.
Game still not working. Apparently, I will have to buy another video card, but at this point, I am too frustrated. Any help???

mike8795
06-08-2006, 03:05 PM
hey guys, i just bought Heroes V and it installed perfectly, but whenever i actually try to play the game, it gets about 3/4 the way down loading, then crashes, im thinkin my laptop doesnt meet the requirements, but i dont really know, heres the dxdiag thing. I deleted some of it to keep it a little smaller, lemme know if i deleted the wrong stuff.

------------------
System Information
------------------
Time of this report: 6/8/2006, 14:54:10
Machine name: MIKE
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2

(2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: TOSHIBA
System Model: Satellite A70
BIOS: PhoenixBIOS 4.0 Release 6.1
Processor: Mobile Intel(R) Pentium(R) 4 CPU 3.06GHz (2 CPUs)
Memory: 446MB RAM
Page File: 285MB used, 770MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: ATI MOBILITY RADEON 9000 IGP
Manufacturer: ATI Technologies Inc.
Chip type: MOBILITY RADEON 9000/9100 IGP Series AGP (0x5835)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5835&SUBSYS_FF021179&REV_00
Display Memory: 64.0 MB
Current Mode: 1280 x 800 (32 bit) (60Hz)
Monitor: Default Monitor
Monitor Max Res:
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6458 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 7/10/2004 07:37:22, 207360 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 7/10/2004 07:37:04, 747008 bytes
Device Identifier: {D7B71EE2-1B75-11CF-F36B-08DFA1C2CB35}
Vendor ID: 0x1002
Device ID: 0x5835
SubSys ID: 0xFF021179
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames

(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames

(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

DeinterlaceTech_BOBVerticalStretch
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames

(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames

(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(YV12,0x32315659)

Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659)

Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659)

Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1002&DEV_4341&SUBSYS_FF011179&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5490 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 2/18/2004 09:51:08, 610988 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xB5B
Min/Max Sample Rate: 8000, 48000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
06-08-2006, 03:10 PM
@mike have you installed the latest patch? It's out on the official page and on the gameplay forum.

If you still have issues after that reinstall the game and use this link:
http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/7911030844

Artic666devil
06-09-2006, 08:27 AM
Hey, its get stuck on the "splash" image. Thanks for any help. Really want to try the demo before I buy the game.
------------------
System Information
------------------
Time of this report: 6/9/2006, 15:25:54
Machine name: CARL
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp.050622-1524)
Language: English (Regional Setting: English)
System Manufacturer: Dell Inc.
System Model: Dell DV051
BIOS: Phoenix ROM BIOS PLUS Version 1.10 A03
Processor: Intel(R) Pentium(R) 4 CPU 2.80GHz (2 CPUs)
Memory: 502MB RAM
Page File: 376MB used, 850MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9250
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9250 (0x5960)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_5960&SUBSYS_0250174B&REV_01
Display Memory: 128.0 MB
Current Mode: 1280 x 960 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/3/2006 17:51:00, 258048 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/3/2006 17:50:42, 1540608 bytes
Device Identifier: {D7B71EE2-1A20-11CF-2D6D-5A22A0C2CB35}
Vendor ID: 0x1002
Device ID: 0x5960
SubSys ID: 0x0250174B
Revision ID: 0x0001
Revision ID: 0x0001
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SigmaTel Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_8384&DEV_7690&SUBSYS_102801C4&REV_1022
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: sthda.sys
Driver Version: 5.10.4823.0000 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 11/16/2005 14:36:00, 1047816 bytes
Other Files:
Driver Provider: SigmaTel
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: SigmaTel Audio
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: sthda.sys
Driver Version: 5.10.4823.0000 (English)
Driver Attributes: Final Retail
Date and Size: 11/16/2005 14:36:00, 1047816 bytes
Cap Flags: 0x0
Format Flags: 0x0

Dark-Whisperer
06-10-2006, 01:19 AM
Problem: Random Crashes (sometimes even in the UBI animation at the start)
My dx diagram:
------------------
System Information
------------------
Time of this report: 6/9/2006, 14:49:28
Machine name: CORLEONE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2

(2600.xpsp_sp2_rtm.040803-2158)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-6380
BIOS: Version 1.00
Processor: AMD Athlon(tm) XP 2000+, MMX, 3DNow, ~1.7GHz
Memory: 1024MB RAM
Page File: 126MB used, 3869MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has

not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get

a WHQL logo'd driver from the hardware manufacturer. DirectDraw test results: All tests were

successful.
Sound Tab 1: The file viaudios.sys is not digitally signed, which means that it has

not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get

a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6600
Manufacturer: NVIDIA
Chip type: GeForce 6600
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_00F2&SUBSYS_81AD1043&REV_A2
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (85Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8420 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/8/2006 21:42:00, 3968512 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/8/2006 21:42:00, 3650336 bytes
Device Identifier: {D7B71E3E-43B2-11CF-1753-A7A103C2CB35}
Vendor ID: 0x10DE
Device ID: 0x00F2
SubSys ID: 0x81AD1043
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2)

Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2)

Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY)

Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY)

Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659)

Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659)

Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e)

Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e)

Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX

VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

Please tell me what to change I'm growing tired of this.
Only thing I can do and it seams to help is that I take out 512MB of RAM and play with only 512MB - game NEVER crashed when i had half GB of RA memory but I don't think that is answer to this problem

hein321
06-10-2006, 05:41 AM
Problem: my game is running very choppy
met the required plus some recommended specs
things tried:updated drivers,windows reinstall hardrive format,turned off aa and af and very low quality with 640x480 res etc.and there is no difference the problem happens especially when its the opponents turn or when i move my mouse to or near the black area but otherwise still very choppy and unstable to unplayable level everywhere generally its a 478 socket p4 3.0 with agp and not a laptop
all drivers seems up do date here are the specs please help me here are my full specs:



------------------
System Information
------------------
Time of this report: 6/10/2006, 13:03:20
Machine name: ORGIN-492HMHOMH
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7008
BIOS: Version 07.00T
Processor: Intel(R) Pentium(R) 4 CPU 3.00GHz (2 CPUs)
Memory: 768MB RAM
Page File: 163MB used, 1714MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6600 GT
Manufacturer: NVIDIA
Chip type: GeForce 6600 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_00F1&SUBSYS_31501458&REV_A2
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8212 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 12/19/2005 20:56:00, 3955456 bytes
WHQL Logo'd: No
WHQL Date Stamp: None
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 12/19/2005 20:56:00, 3537312 bytes
Device Identifier: {D7B71E3E-43B1-11CF-FC57-5A1103C2CB35}
Vendor ID: 0x10DE
Device ID: 0x00F1
SubSys ID: 0x31501458
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Sound Blaster Live! 24-bit
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_10061102&REV_00
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: P17.sys
Driver Version: 5.12.0001.0512 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 7/8/2005 01:14:30, 1389056 bytes
Other Files:
Driver Provider: CREATIVE
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 96000
Static/Strm HW Mix Bufs: 64, 63
Static/Strm HW 3D Bufs: 64, 63
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

unreal_az
06-10-2006, 06:23 AM
Artic666devil & hein321 i think the game has issues with dual core / dual cpus. I see in both your dxdiags the proccesor is recongised as dual. I don't have a solution tho this.
Perhaps updating the drivers for the motherboard might help.

Dark-Whisperer try installing the latest video driver and the lastest sound driver.

unreal_az
06-10-2006, 12:46 PM
The 6800 is a HUGE LEAP http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif. Trust me. The 5200 has about 15 fps and the 6800 45. The game last about 30% less on the 6800 http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.

hein321
06-10-2006, 04:21 PM
unreal_az:this is not a dual core cpu its socket 478: too old it has hyperthreading though

unreal_az
06-10-2006, 05:20 PM
Well dx diag recongnises it somehow as dual cpu (as you can see) and i've seen people with the exact same problem on the same type of processor.

Dazromania
06-11-2006, 08:45 AM
so for those who have N6600GT and get the error screen go here http://forums.ubi.com/eve/forums/a/tpc/f/4611096804/m/1921007254

besik33
06-11-2006, 01:38 PM
finaly i solved "can set display" in my case,
it was due the APG aperture size in BIOS. http://forums.ubi.com/images/smilies/compsmash.gif
Minimal value is the size of the graphic card.

I have radeon 64mb, and i had AGP aperture size 32mb.So i change it to over 64mb and now it's OK. http://forums.ubi.com/images/smilies/mockface.gif

It will be good idea to put this issue to technical problems:So everybody has to check APERTURE size

unreal_az
06-11-2006, 04:29 PM
I have sugested that really many times till now http://forums.ubi.com/groupee_common/emoticons/icon_wink.gif.
From what i see it's not the game that causes this error. There are some settings like this one.

SalothSar
06-12-2006, 09:16 AM
Hi...

I used the Dentist's patch to fix my loading problem. However, I noticed that UBI Soft has recently released the version 1.1 patch.

I would like to know if the Dentist's repair patch is compatible with UBI Soft's version 1.1 patch, or if I have to remove the Dentist's patch and replace it with the original execute that I placed in the backup folder?

Moreover, I would like to know if UBI Soft's version 1.1 patch fixes the crashing problem encountered when loading the game, particularly for those of us who have GEForce 4 MX Video Cards?

Thank you for your help.

unreal_az
06-12-2006, 03:22 PM
I've said many this many times already. The exe is not good if you want to install 1.1. Uninstall game, delete game folder and reinstall and patch.

larvantholos
06-13-2006, 01:58 AM
I noticed something funny today, I hope you can answer this for me.

I purchased heroes of might and magic 5, I have the DVD version of the game, and the EXE says it is the US version. However, when I went to patch the game, I could not patch it with the US version patch, infact I had to use the europeon version.

I thought perhaps patching would resolve the specific issues with the game crashing, they did not.

I am wondering if there is a region issue in the game that might be overall causing this issue?

If the game is the EURO version, how come it was distributed as the US one. I'm a bit concerned, while my CD key seems to work legitimatly online, perhaps this is the reason it is infact crashing my PC.

petarkos
06-13-2006, 02:46 AM
Hello everybody. Here's my problem, I have Intel accelerated graphics card 915, I had loading problems that exe solved; than I did like Unreal_az suggested, removed the exe, reinstall the game;installed the patch 1.1, games work, but I still have problems when I try to load the saved game (autosave or my save), the loading bar goes to the end then I have some driver error and have to reboot. Any help would be welcome given that although I can play, I can't play 10 hours in a row to finish the scenario...I have to save from time to time...Here's my dxdiag:

------------------
System Information
------------------
Time of this report: 6/13/2006, 10:44:17
Machine name: OBI-WAN
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: Sony Corporation
System Model: VGN-FS315E
BIOS: Phoenix NoteBIOS 4.0 Release 6.0
Processor: Intel(R) Celeron(R) M processor 1.60GHz
Memory: 502MB RAM
Page File: 432MB used, 794MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: Mobile Intel(R) 915GM/GMS,910GML Express Chipset Family
Manufacturer: Intel Corporation
Chip type: Intel(R) 915GM/GMS,910GML Express Chipset
DAC type: Internal
Device Key: Enum\PCI\VEN_8086&DEV_2592&SUBSYS_81B8104D&REV_04
Display Memory: 128.0 MB
Current Mode: 1280 x 768 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ialmrnt5.dll
Driver Version: 6.14.0010.4543 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/23/2006 12:38:50, 45694 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ialmnt5.sys
Mini VDD Date: 3/23/2006 12:47:06, 1166972 bytes
Device Identifier: {D7B78E66-66D2-11CF-4262-B2A1A5C2CB35}
Vendor ID: 0x8086
Device ID: 0x2592
SubSys ID: 0x81B8104D
Revision ID: 0x0004
Revision ID: 0x0004
Video Accel:
Deinterlace Caps: n/a
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Not Available
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek HD Audio output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0260&SUBSYS_104D0000&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5129 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 6/29/2005 07:35:10, 3173888 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 192000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Realtek HDA Primary input
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5129 (English)
Driver Attributes: Final Retail
Date and Size: 6/29/2005 07:35:10, 3173888 bytes
Cap Flags: 0x41
Format Flags: 0xFFF

emailtim
06-13-2006, 03:03 AM
I am having random VPU resets during the game and occasional crashes. The game is playable but annoying like this. Comething was said about dual core CPU's not sure if I have one but assuming I do because it says 2 CPU's in my DXDIAG by processors. Any help would be great. (I have tried everything stated in original post.)
Thanks
Tim

------------------
System Information
------------------
Time of this report: 6/13/2006, 18:01:32
Machine name: HOMM COMPUTER
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: GBT___
System Model: AWRDACPI
BIOS: Award Modular BIOS v6.00PG
Processor: Intel(R) Pentium(R) 4 CPU 3.40GHz (2 CPUs)
Memory: 1024MB RAM
Page File: 323MB used, 8278MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON X600/X550 Series
Manufacturer: ATI Technologies Inc.
Chip type: RADEON X600/X550 Series (0x3E50)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_3E50&SUBSYS_00201043&REV_00
Display Memory: 128.0 MB
Current Mode: 1024 x 768 (32 bit) (75Hz)
Monitor: LG FLATRON ez T910B
Monitor Max Res: 2048,1536
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6614 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 5/4/2006 02:21:00, 258048 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 5/4/2006 02:20:42, 1540608 bytes
Device Identifier: {D7B71EE2-7D10-11CF-256A-2A20A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x3E50
SubSys ID: 0x00201043
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D ModeWMV8_B ModeWMV8_A ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: C-Media Azalia Rear Panel
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_434D&DEV_4980&SUBSYS_00010083&REV_0900
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmudax.sys
Driver Version: 5.12.0001.0007 (English)
Driver Attributes: Final Debug
WHQL Logo'd: n/a
Date and Size: 5/14/2004 18:31:00, 1385664 bytes
Other Files:
Driver Provider: C-Media Electronics Inc.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

Description: C-Media Azalia Front Panel
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_434D&DEV_4980&SUBSYS_00010083&REV_0900
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmudax.sys
Driver Version: 5.12.0001.0007 (English)
Driver Attributes: Final Debug
WHQL Logo'd: n/a
Date and Size: 5/14/2004 18:31:00, 1385664 bytes
Other Files:
Driver Provider: C-Media Electronics Inc.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
06-13-2006, 03:30 AM
@larvantolos i really have no ideea why you had to install the eu patch o_O. I can only say that the ways of Nival are misterious http://forums.ubi.com/groupee_common/emoticons/icon_smile.gif.
@petarkos this occurs when your try to load a 1.1 save game right?
It would be a good ideea to move all your 1.0 saves from the dir cause anyway those cannot be used anymore.Then see if the game still crashes when loading a 1.1 savegame.
@emailtim how do you have your ram splited? Is it one dim or 2? If there are 2 try taking one out and then see if the game works. If it's one put it in another dim slot.

szymon_12
06-13-2006, 05:04 AM
hey Unreal !!!
Is there any way to make the game run smoothly on Xpress 200M? I've tried everything.

petarkos
06-13-2006, 05:14 AM
Thanx for the quick answer unreal_az, I deleted the saves from previous version (1.0) and startes a new game to see if it works. Unfortunatly still the same problem with saved games, cannot load. It displays me a message something like "display driver ialmrnt5 stopped working correctly..." Any other suggestion?

emailtim
06-13-2006, 08:22 AM
Thanks for the reply unreal_az. I removed one RAM dimm and tried the game and it still behaves the same. I then tried with the other dimm and it still happened. There was a slight change in what happened however. When the graphics card reset there were graphical imperfections. Some pink, purple and green bunches of pixels appeared in a couple of places and the graphics also had some diagonal tears.
Any other suggestions would be appreciated.
Thanks
Tim

dev17111
06-13-2006, 03:18 PM
Hi unreal_az

I already read your message. i think i got a different problem from the others.

actually the game run well when in the first couple hours. but after 2 hours the game started to lagging and really slow. and in the inferno campaign (the 3rd one the conquest) the money started to stop and never incremental again (i already have 2 towns). i also change the compatibility in the game (right click the icon (hw5.exe) and then properties and i change the compatibility to windows 98. i also heard some sound issue. maybe you can help me. trims unreal_az

here is my dxdiag :
------------------
System Information
------------------
Time of this report: 6/14/2006, 04:01:20
Machine name: KNIGHT
Operating System: Windows XP Professional (5.1, Build 2600) (2600.xpclient.010817-1148)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 01/25/06 16:26:08 Ver: 08.00.09
Processor: Intel(R) Pentium(R) 4 CPU 2.66GHz, ~2.7GHz
Memory: 1024MB RAM
Page File: 192MB used, 2270MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.0001.0904 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce3
Manufacturer: NVIDIA
Chip type: GeForce3
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0200&SUBSYS_402F1043&REV_A3
Display Memory: 64.0 MB
Current Mode: 1024 x 768 (32 bit) (85Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8195 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 11/11/2005 13:47:00, 3924992 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 11/11/2005 13:47:00, 3532928 bytes
Device Identifier: {D7B71E3E-4140-11CF-F053-256002C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0200
SubSys ID: 0x402F1043
Revision ID: 0x00A3
Revision ID: 0x00A3
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1039&DEV_7012&SUBSYS_810F1043&REV_A0
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5750 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 11/17/2004 18:05:38, 2297664 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

unreal_az
06-13-2006, 03:45 PM
The game is not meant to be ran on windows 98. You should install windows service pack 2.
petarkos try reinstalling the video driver.
emailtim you too.

dev17111
06-13-2006, 04:16 PM
Okay, unreal_az.

i change back the compatibility to default. the sound of the game work well (nothing issue). but the game is very lag.(i need to restart to make things a little bit better, this things going looping from 1 hours to get the game runs a little bit better). what should i do ?

i also install the windows service pack 2.

and one thing. i see there is a patch. when i'm trying to patch, i keeps fail. can u give the step to patch it?

trims unreal_az

jaythewise
06-13-2006, 11:52 PM
hi,

I dont have sound after the main cut scene. Once the game starts no sound. I have updated the driver on my Realtech AC97 audio which is a onboard sound card. I downloaded the codec to play ogg files and i can play the cursed sound effects outside of the game which are located in the game's music folder...

I didnt find much on this, one post had a guy telling us to start a mp3 and leave it running which oddly didnt work for me, lol, i wonder why.

Any suggestions???

unreal_az
06-14-2006, 02:36 AM
@dev17111 first off you have to figure out what version you have.
Go to start-run type regedit and press enter.
Go to this key:
HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Heroes of Might and Magic V
It may differ. Here the version of your game is said. Make sure you download the same one.
After that if you post what error the installer gives i may be able to help you more.
@jaythewise go to start-run type dxdiag & press enter.
Go to the sound tab and move the hardware acceleration slider a little to the left.

Maurice_86
06-14-2006, 01:00 PM
Hi!
The game runs smooth but it jumps to windows after a while..
(the computer doesnt heat at all)
Here my specs:
P4 2.8ghz
512 mb (few, i know)
geforce 6600gt

Any idea anyone? Confused

dev17111
06-14-2006, 01:22 PM
okay, unreal_az.
my HOMM 5 is european version. it is said on the regedit as you tell me. i already download the patch heroes_might_magic_5_us_101 (US)and homm5_eu-c_patch_01(european collector edition). i already try the two patch but it is the same result.the error said the patch cannot be applied.

the first patch i got from gamespot.i download the second patch without even thinking what is the collector edition but is a european, because i don't understand.

and for your information mr.unreal. i install the game on drive D: not on drive C:. is it become trouble for patching?

unreal_az
06-14-2006, 04:14 PM
You need the EUROPEAN NORMAL patch.
Look for links www.mightandmagic.com (http://www.mightandmagic.com)

Maurice_86
06-15-2006, 11:12 AM
Hei, mr unreal, i dont wanna bug u too much, but i'm wondering if you have any suggestion for me, as well... http://forums.ubi.com/images/smilies/halo.gif
The game keeps on freezing or booting to the desktop...i don't even have dual ram... http://forums.ubi.com/groupee_common/emoticons/icon_frown.gif
Thank you in advance, man......

petarkos
06-15-2006, 12:41 PM
Hey unreal_az, I did what u told me, reinstalled the graphic driver, still the same thing, no loads for me apperently...I wonder if older graphic drivers would do the job, I heard that occured with some cards... So help is still welcome. Thanx for your efforts.

unreal_az
06-15-2006, 08:01 PM
Maurice_86 if i would've had any ideea i would've told you belive me http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif. Unfotunately besides the agp aperture size to be raised in bios i see none.
Make sure nothing is overlclocked in the computer.

Koonitdo
06-16-2006, 02:09 AM
I encounter this error message of (The instruction at "0x00515602" reference memory at "0x0000004c".the memory could not be "read".) right at the boot up of the game.my dxdiag are as follows.

------------------
System Information
------------------
Time of this report: 6/16/2006, 15:49:33
Machine name: 5F027D0D439047F
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: eSys
System Model: 865PE
BIOS: Default System BIOS
Processor: Intel(R) Pentium(R) 4 CPU 2.00GHz
Memory: 766MB RAM
Page File: 309MB used, 2720MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9600 Family (Microsoft Corporation)
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9600 XT AGP (0x4152)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4152&SUBSYS_024218BC&REV_00
Display Memory: 256.0 MB
Current Mode: 800 x 600 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6462 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 8/4/2004 08:56:42, 201728 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 8/4/2004 06:29:28, 701440 bytes
Device Identifier: {D7B71EE2-0212-11CF-3262-4822A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4152
SubSys ID: 0x024218BC
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_A1011019&REV_02
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmuda.sys
Driver Version: 5.12.0001.0046 (English)
Driver Attributes: Final Debug
WHQL Logo'd: Yes
Date and Size: 8/23/2004 16:21:12, 821760 bytes
Other Files:
Driver Provider: C-Media Inc.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 100000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: C-Media Wave Device
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: cmuda.sys
Driver Version: 5.12.0001.0046 (English)
Driver Attributes: Final Debug
Date and Size: 8/23/2004 16:21:12, 821760 bytes
Cap Flags: 0x41
Format Flags: 0xCC0

unreal_az
06-16-2006, 05:55 AM
Have you tried disabling DEP like in the 1st post?

Maurice_86
06-16-2006, 08:25 AM
Originally posted by unreal_az:
Maurice_86 if i would've had any ideea i would've told you belive me http://forums.ubi.com/groupee_common/emoticons/icon_biggrin.gif. Unfotunately besides the agp aperture size to be raised in bios i see none.
Make sure nothing is overlclocked in the computer.

Nuthin' has ever been overclocked, sir...
I tried to raise the agp aperture size but it just didnt work (the game ran sloooooowly even with low settings and crashed after a while)
Perhaps i'd need more ram...? http://forums.ubi.com/images/smilies/sadeyes.gif

Koonitdo
06-16-2006, 11:05 AM
Yeah i tried the DEP method...same thing happens sadly...

galahdin
06-16-2006, 04:19 PM
here is my pc and running the game with high quality and full aa and af:


775 pentuim 3 stock
gigabyte 915p
768mb ddr400
16mb cache 200gb ide hdd
msi geforce 7900gt
latest patch,forceware 91.31 quadro drivers
though the driver is not really meant for it that driver should fix some problems for people with geforce 6600gt and up (even agp ones try it)

galahdin
06-16-2006, 04:20 PM
*correction 775 pentuim 4 3.0 ghz

Maurice_86
06-16-2006, 04:48 PM
though the driver is not really meant for it that driver should fix some problems for people with geforce 6600gt and up (even agp ones try it)

Interesting...what u mean?

Draken_Eclipse
06-16-2006, 11:48 PM
Still having screen freezing problem/blue screen...

this seems to be my main problem:

Display Tab 1: The file nv4_disp.dll is not digitally signed, which means that it has not been tested by Microsoft's Windows Hardware Quality Labs (WHQL). You may be able to get a WHQL logo'd driver from the hardware manufacturer. this is taken from that thing u recomended doing at the very first post...

I can play the game for about 10-20 minutes but then EVERYTIME it freezes, and i can't even shut down my computer the normal way.
I installed the patch , which didnt help, can ANYONE help me? plz? i know theres a lot of posts on this thread, but i really need this game to get working.. any help is appreciated...

-- Thanks --

Iznogoud888
06-18-2006, 12:37 PM
Will there be a patch to resolve problems with laptop video cards?

I can run the game on my old 800mHz, 256mb RAM PC and not on my new laptop!

Not surprisingly, it's very slow, but at least I can load a scenario

It would be a good idea for Ubi to release a fix, more and more people are using laptops these days...

Koonitdo
06-18-2006, 01:18 PM
I encounter this error message of (The instruction at "0x00515602" reference memory at "0x0000004c".the memory could not be "read".) right at the boot up of the game.my dxdiag are as follows.I have tried the DEP method as stated in the first page but i encountered the same error msg with only the reference memory changing numbers.Any help would be greatly appreciated!

------------------
System Information
------------------
Time of this report: 6/16/2006, 15:49:33
Machine name: 5F027D0D439047F
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: eSys
System Model: 865PE
BIOS: Default System BIOS
Processor: Intel(R) Pentium(R) 4 CPU 2.00GHz
Memory: 766MB RAM
Page File: 309MB used, 2720MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: RADEON 9600 Family (Microsoft Corporation)
Manufacturer: ATI Technologies Inc.
Chip type: RADEON 9600 XT AGP (0x4152)
DAC type: Internal DAC(400MHz)
Device Key: Enum\PCI\VEN_1002&DEV_4152&SUBSYS_024218BC&REV_00
Display Memory: 256.0 MB
Current Mode: 800 x 600 (32 bit) (75Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6462 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 8/4/2004 08:56:42, 201728 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: ati2mtag.sys
Mini VDD Date: 8/4/2004 06:29:28, 701440 bytes
Device Identifier: {D7B71EE2-0212-11CF-3262-4822A1C2CB35}
Vendor ID: 0x1002
Device ID: 0x4152
SubSys ID: 0x024218BC
Revision ID: 0x0000
Revision ID: 0x0000
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_A1011019&REV_02
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: cmuda.sys
Driver Version: 5.12.0001.0046 (English)
Driver Attributes: Final Debug
WHQL Logo'd: Yes
Date and Size: 8/23/2004 16:21:12, 821760 bytes
Other Files:
Driver Provider: C-Media Inc.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 100000
Static/Strm HW Mix Bufs: 33, 32
Static/Strm HW 3D Bufs: 33, 32
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): Yes
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: C-Media Wave Device
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: cmuda.sys
Driver Version: 5.12.0001.0046 (English)
Driver Attributes: Final Debug
Date and Size: 8/23/2004 16:21:12, 821760 bytes
Cap Flags: 0x41
Format Flags: 0xCC0

Draken_Eclipse
06-18-2006, 03:20 PM
My screen freezes about 10 or more minutes into the game, please look over my specs and tell me what it could be...

I am still having some hard times finding and installing drivers, can anyone help? is there a free program out there that can help?

btw i do know that having the most up to date drivers would probably be able to fix it, but where do i look?

Thanks...



------------------
System Information
------------------
Time of this report: 6/18/2006, 17:02:55
Machine name: ADAM-3K8UOR3W2S
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: MEDIONPC
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Pentium(R) 4 CPU 2.40GHz
Memory: 512MB RAM
Page File: 1148MB used, 148MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found. DirectDraw test results: All tests were successful. Direct3D 7 test results: The tests were cancelled before completing. Direct3D 8 test results: The tests were cancelled before completing. Direct3D 9 test results: The tests were cancelled before completing.
Sound Tab 1: No problems found.
Music Tab: DirectMusic test results: All tests were successful.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce FX 5200 Ultra
Manufacturer: NVIDIA
Chip type: GeForce FX 5200 Ultra
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0321&SUBSYS_00000000&REV_A1
Display Memory: 128.0 MB
Current Mode: 800 x 600 (16 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8426 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/17/2006 14:16:00, 3975040 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/17/2006 14:16:00, 3655712 bytes
Device Identifier: {D7B71E3E-4061-11CF-5A43-0A2000C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0321
SubSys ID: 0x00000000
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC722-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{212DC723-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_MedianFiltering
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: All tests were successful.
D3D7 Test Result: The tests were cancelled before completing.
D3D8 Test Result: The tests were cancelled before completing.
D3D9 Test Result: The tests were cancelled before completing.

-------------
Sound Devices
-------------
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1039&DEV_7012&SUBSYS_71901462&REV_A0
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ALCXWDM.SYS
Driver Version: 5.10.0000.5060 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 1/28/2003 05:49:48, 697084 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 100, 48000
Static/Strm HW Mix Bufs: 17, 16
Static/Strm HW 3D Bufs: 17, 16
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

Edit: This part was not needed.

galahdin
06-19-2006, 04:17 PM
Interesting...what u mean?

well for starters 91.31 id sn unofficial driver and may cause problems for certain people you roll a dice if its good like for me you get a significant performance increase but it wont solve
all the problems especially the problem with scrolling to black areas and stability decreases after long hours of play i have checked heat and since the 7900gt is a 90nm const process it produces very little heat at stock cooling even after 7 houts it topped only 49 degress with a little help from my alienware case and sysfans but no water cooling. try 91.31 it should provide some performance increase for people with lower end cards.dunno about ati they suck anyways

CowGoMuh_o0o
06-19-2006, 10:06 PM
Problem: White graphics appearing randomly while ingame. Be it on the minimap or in city view. I have downloaded everything and anything and have not gotten anything to work. My card is a 6600 geforce agp. I however also have a 5900ultra that the game works fine on. So the problem is with the 6600. Which kinda sucks plunking down a bunch of cash to find my older card is better but oh well thats why I'm posting here. I've downloaded multiple graphics drivers, same result. Have the patch installed as well, also the latest DX etc. Anyways Any help would be great thanks!

Oh and the card is not overclocked or running hot or anything, system is perfectly stable can run any number of new games with this card be it hitman/oblivion.. etc.. no problem.

------------------
System Information
------------------
Time of this report: 6/19/2006, 20:48:50
Machine name: COW
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Language: English (Regional Setting: English)
System Manufacturer: NVIDIA
System Model: AWRDACPI
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) XP 2200+, MMX, 3DNow, ~1.8GHz
Memory: 1536MB RAM
Page File: 316MB used, 3118MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.2180 32bit Unicode

------------
DxDiag Notes
------------
DirectX Files Tab: No problems found.
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Music Tab: No problems found.
Input Tab: No problems found.
Network Tab: No problems found.

--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (n/a)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (n/a)
DirectMusic: 0/5 (n/a)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)

---------------
Display Devices
---------------
Card name: NVIDIA GeForce 6600
Manufacturer: NVIDIA
Chip type: GeForce 6600
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_00F2&SUBSYS_02850000&REV_A2
Display Memory: 256.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: HYUNDAI ImageQuest L90D+ Digital
Monitor Max Res: 1280, 1024
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.8421 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 3/9/2006 15:29:00, 3968512 bytes
WHQL Logo'd: Yes
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 3/9/2006 15:29:00, 3650368 bytes
Device Identifier: {D7B71E3E-43B2-11CF-5543-8F2203C2CB35}
Vendor ID: 0x10DE
Device ID: 0x00F2
SubSys ID: 0x02850000
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A
Deinterlace Caps: {212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{212DC724-3235-44A4-BD29-E1652BBCC71C}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run

-------------
Sound Devices
-------------
Description: SB Audigy Audio [9400]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_00531102&REV_03
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: ctaud2k.sys
Driver Version: 5.12.0001.1164 (English)
Driver Attributes: Final Retail
WHQL Logo'd: Yes
Date and Size: 12/8/2005 11:55:46, 439296 bytes
Other Files:
Driver Provider: Creative
HW Accel Level: Full
Cap Flags: 0xF5F
Min/Max Sample Rate: 4000, 191999
Static/Strm HW Mix Bufs: 64, 62
Static/Strm HW 3D Bufs: 64, 62
HW Memory: 0
Voice Management: Yes
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run