WhiteKnight77
03-18-2008, 11:51 PM
While this does not neccessarily fall into Ubi's naval submarine games, it may. Ubi's Philippe Therien, a Game Designer for Rainbow Six Vegas 2, stated in his recent Eurogamers Dev Chat (http://www.eurogamer.net/article.php?article_id=94737?):
lavalant asks: I'm a longtime fan of the old Ghost Recon 1 games on Xbox 1 and PC, mainly becuase they were more realistic, with one-hit kills, no recharging health-bars and massive levels. The newer Ubisoft shooters seem geared towards a mass market. Are there any plans to release or re-release any of these old super-realistic shooters on next-gen consoles?
Phil Therien: I doubt we will ever go back to really hardcore only shooters. The market was too narrow for it to be a viable business choice. We would like to be able to please both sides but compromises have to be made. We have some ideas to improve on the situation though - keep in mind however that we want our games to be accessible to as many people as possible, otherwise we just couldn't keep making games.
I do not think this guy understands all the games his company develops or publishes. I play both the iL2 and Silent Hunter series of games as well as the R6 and GR series of games (the original RSE versions of said games) and know that those 2 series are as small if not smaller than the Tac-Sim genre, yet are big successes for Ubi.
The real irony is a former RSE/Ubi employee has started his own company to create the very type of game Philippe said isn't viable enough to do. The market was growing tremendously and the demand here on the Ubi forums for games that met the old style of gameplay have always been asked for.
What does this all have to do with iL2 and Silent Hunter? We may lose these games to flavor of the month type games in the future. If what Philippe says for shooters is true, I see all niche market games Ubi develops and publishes to disappear from the radar.
What are your thoughts on this?
lavalant asks: I'm a longtime fan of the old Ghost Recon 1 games on Xbox 1 and PC, mainly becuase they were more realistic, with one-hit kills, no recharging health-bars and massive levels. The newer Ubisoft shooters seem geared towards a mass market. Are there any plans to release or re-release any of these old super-realistic shooters on next-gen consoles?
Phil Therien: I doubt we will ever go back to really hardcore only shooters. The market was too narrow for it to be a viable business choice. We would like to be able to please both sides but compromises have to be made. We have some ideas to improve on the situation though - keep in mind however that we want our games to be accessible to as many people as possible, otherwise we just couldn't keep making games.
I do not think this guy understands all the games his company develops or publishes. I play both the iL2 and Silent Hunter series of games as well as the R6 and GR series of games (the original RSE versions of said games) and know that those 2 series are as small if not smaller than the Tac-Sim genre, yet are big successes for Ubi.
The real irony is a former RSE/Ubi employee has started his own company to create the very type of game Philippe said isn't viable enough to do. The market was growing tremendously and the demand here on the Ubi forums for games that met the old style of gameplay have always been asked for.
What does this all have to do with iL2 and Silent Hunter? We may lose these games to flavor of the month type games in the future. If what Philippe says for shooters is true, I see all niche market games Ubi develops and publishes to disappear from the radar.
What are your thoughts on this?