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View Full Version : [spoiler tPotS] potential leads after the end after examining files



naelyn42
07-10-2004, 04:04 PM
I went looking through both the dat/ and sfx/ folder to see what could possibly be hiding from us, and I think I found some possible leads.

<UL TYPE=SQUARE>
<LI>Two silo files perhaps indicates something more to do in the Silo: Ercana_District_SiloA1.prp, Ercana_District_SiloB.prp

<LI>Most of the GUI_District_*.prp files seem to indicate that all of the features necessary to implement the controls from the KI from Live are present on our hard drives (from XP1 I think).

<LI>Among the Kveer files is one called: Kveer_District_KveerHalls.prp, which doesn't seem to place it within room that Atrus used to write in.

<LI>In numerous places, the files for the wall climb and the nexus-like terminal at the top are present like: grsnNexus-BookMachine_Loop.ogg, grsnNexus-BookPresent.ogg, grsnNexus-Elevator.ogg

<LI>Is there a secret book hiding in the Shaft? Descent_District_dsntTreasureBookShaft.prp

<LI>Something more in Myst than just the fireplace yeesha page? Myst_District_mystEggRecipeGUI.prp

<LI>I don't remember moving any boulders in Er'cana: ercaBoulderMove.ogg

<LI>And no clue what this means: Personal_District_psnlMYSTII.prp

[/list]

[This message was edited by naelyn42 on Sat July 10 2004 at 03:13 PM.]

naelyn42
07-10-2004, 04:04 PM
I went looking through both the dat/ and sfx/ folder to see what could possibly be hiding from us, and I think I found some possible leads.

<UL TYPE=SQUARE>
<LI>Two silo files perhaps indicates something more to do in the Silo: Ercana_District_SiloA1.prp, Ercana_District_SiloB.prp

<LI>Most of the GUI_District_*.prp files seem to indicate that all of the features necessary to implement the controls from the KI from Live are present on our hard drives (from XP1 I think).

<LI>Among the Kveer files is one called: Kveer_District_KveerHalls.prp, which doesn't seem to place it within room that Atrus used to write in.

<LI>In numerous places, the files for the wall climb and the nexus-like terminal at the top are present like: grsnNexus-BookMachine_Loop.ogg, grsnNexus-BookPresent.ogg, grsnNexus-Elevator.ogg

<LI>Is there a secret book hiding in the Shaft? Descent_District_dsntTreasureBookShaft.prp

<LI>Something more in Myst than just the fireplace yeesha page? Myst_District_mystEggRecipeGUI.prp

<LI>I don't remember moving any boulders in Er'cana: ercaBoulderMove.ogg

<LI>And no clue what this means: Personal_District_psnlMYSTII.prp

[/list]

[This message was edited by naelyn42 on Sat July 10 2004 at 03:13 PM.]

Alahmnat
07-10-2004, 05:23 PM
psnlMystII.prp is the base mesh for Relto... it looks like Myst, so that's what they called the file http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif. That's been in there since the beginning of Beta.

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RoMushai
07-10-2004, 05:37 PM
I don't remember moving any boulders in Er'cana: ercaBoulderMove.ogg

you move one in the pillar room so that you can cross without going up the elevator.

naelyn42
07-10-2004, 05:47 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by RoMushai:
I don't remember moving any boulders in Er'cana: ercaBoulderMove.ogg

you move one in the pillar room so that you can cross without going up the elevator.<HR></BLOCKQUOTE>

You can move that? Holy cow, if that's true I could've avoided so much extra running. grr..

Srikandi
07-10-2004, 05:51 PM
There seems to be a problem with that boulder. I moved it by accident by bumping into it, but two other people I talked to were completely unable to budge it.

Sri's Relto (http://members.cox.net/srikandi/Uru/)

Jeff433
07-10-2004, 05:53 PM
make that 3 people

--------------------
Water Alchemist
Alchemic Producer of Hair Recoloring Objects (APHRO).
http://img26.photobucket.com/albums/v78/jeff433/Hughesalchemist.jpg

hogarth...
07-10-2004, 06:07 PM
Myst-ified, I just now went back into Ercana and tried moving the boulder old-school Eder Gira fashion by nudging it with my feet. No joy.

Then, in a flash of inspiration, I simply clicked on the boulder - from the far side, of course - and watched as hogarth bent down and shoved the boulder! The boulder is now placed in such a way that I can use it as a bridge and walk across.

Just big, fat D'OH! http://ubbxforums.ubi.com/images/smiley/35.gif

This would have made this part of the game SO much easier to navigate. Several times I found myself stuck there with the elevator out of commision, and had to run the whole length of the Age to get back to the control room.

********

hogarth

RoMushai
07-10-2004, 09:48 PM
:-D just a little something I noticed early on...thank goodness...

Jeff433
07-10-2004, 10:11 PM
D`OH! I can't believe I didn't see that before...

--------------------
Water Alchemist
Alchemic Producer of Hair Recoloring Objects (APHRO).
http://img26.photobucket.com/albums/v78/jeff433/Hughesalchemist.jpg

Alahmnat
07-10-2004, 10:37 PM
Add a D'oh! from me too http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

----------
Guild of Archivists,
D'niPedia Writers Ring (http://www.dpwr.net) (DPWR.NET)
Uru and Myst Forum Moderator / Community Assistant
Please note: I do not respond to Private Topics dealing with technical support or hint requests for the Myst series