View Full Version : If Raven Shield looked like Splinter Cell I'd be in Heaven!
XyZspineZyX
10-21-2003, 07:19 AM
Throw out the 3rd person view and give us those beatiful graphics.
Wouldn't that be the ultimate Rainbow Six game?
Maybe one of these days we'll get a Rainbow Six game with the same attention to detail as Splinter Cell.
Come on UBI!! Give us Splinter Cell graphics in the next Rainbow Six game!
XyZspineZyX
10-21-2003, 07:19 AM
Throw out the 3rd person view and give us those beatiful graphics.
Wouldn't that be the ultimate Rainbow Six game?
Maybe one of these days we'll get a Rainbow Six game with the same attention to detail as Splinter Cell.
Come on UBI!! Give us Splinter Cell graphics in the next Rainbow Six game!
XyZspineZyX
10-21-2003, 07:29 AM
I'd be just as happy with more updated version of the Unreal Engine, like the one used in America's Army. Runs nice with everything up high, with very little system performance loss. Not gonna happen though, this is Ubi we are talking about.
XyZspineZyX
10-21-2003, 09:26 AM
the xbox version of ravenshield has the same light effects from splinter cell....but not the PC Version http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif
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XyZspineZyX
10-21-2003, 10:28 AM
That doesn't make any sense because the PC version should be able to handle that lighting easily. Why does the XBOX get the better lighting effects? My 9700 Pro smokes an XBOX!
XyZspineZyX
10-21-2003, 04:56 PM
Pfft. Gimmie a Doom 3 engine based Rainbow Six.
And can you even think of what Splinter Cell would look like on the D3 engine? *drools*
XyZspineZyX
10-21-2003, 05:10 PM
You know where they would love your praise?
Here (http://forums.ubi.com/messages/overview.asp?page=1&name=sc_hints_pc)
My ladder stats. (http://ladder.ubi.com/index.asp?gamename=RAVENSHIELD&ladderid=0&modeid=0&lan=en&FILTERCHANGE=1&SELECT_ALIAS=EXACT&INPUT_ALIAS=IDPA_Master&SELECT_COUNTRY=&SELECT_RATING=EQUAL&INPUT_RATING=&SELECT_KILL=EQUAL&INPUT_KILL=&SELECT_DEATH=EQUAL&INPUT_DEATH=&SELECT_COMBAT=EQUAL&INPUT_COMBAT=&x=41&y=10) Albeit not good.
XyZspineZyX
10-22-2003, 01:44 AM
http://ubbxforums.ubi.com/infopop/emoticons/icon_biggrin.gif im sure they'll come up with that level of gfx. I say lets appreciate the ones we have now to full extent.
My wish would be to have extra envolvment from real special ops ppl during the devellopment of the games. I think ppl like Mr.Grasso add alot to the game, making it not only realistic but also authentic.
Message Edited on 10/22/0301:45AM by wHACK418
XyZspineZyX
10-23-2003, 02:22 AM
My 9800 pro smokes ur 9700 pro!... but anyways, they do it for the lower end users, like the geforce 2 mx people /i/smilies/16x16_smiley-happy.gif
BroadbandGamer wrote:
- That doesn't make any sense because the PC version
- should be able to handle that lighting easily. Why
- does the XBOX get the better lighting effects? My
- 9700 Pro smokes an XBOX!
-
-
XyZspineZyX
10-23-2003, 02:57 AM
my only problem with splinter cell was that it did not support anti aliasing and since getting a decent card i dont like to play without aa,although on some games its not too noticable,like halo for the pc for instance,it looks ok but does not support aa bit of a hassle changing your settings everytime you want to play a game though.