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View Full Version : What's the difference between Default, Improved, and Paradise?



GreenFloyd
04-10-2004, 05:20 PM
I see absolutely NO difference except for maybe a slightly adjusted brightness.

What the heck?

btw, which do you use?

GreenFloyd
04-10-2004, 05:20 PM
I see absolutely NO difference except for maybe a slightly adjusted brightness.

What the heck?

btw, which do you use?

Antrodemus
04-10-2004, 05:41 PM
They're just colour temperature profiles - similar to what you get with most monitors. Each option gives a slightly different colour palette, resulting in a "warm", "cold", bright, or cartoony appearance.

No great shakes, but some folks prefer the "cold" setting, claiming that it's more photo-reaslitic, which I agree with, the default one tends to be a little over-saturated.

A.

snaggle-puss
04-10-2004, 05:49 PM
but games are not supposed to be dull!!! i love bright colours! and if you have been to the islands you would know that it is very bright and colourful there. i personally dont notice any difference between default or improved or paradise, but cold just makes things look too dark. and cartoon is fun for about 10min

Defuser
04-10-2004, 05:54 PM
Well, in Paradise, apart from colour saturation, you have the large increase in the glare visual effect, which lends everything a healthy dream-like glow, a haze if you will, that looks like a photograph from a Thomas Cook ad. It looks like everything, including the landscape, has been eating Readybrek.

Antrodemus
04-10-2004, 05:55 PM
Horses for courses snaggle-puss, each to their own, opinions schminions etc...

A.

thedudemanguy
04-10-2004, 05:55 PM
they're not color profiles at all they're rendering effects -

improve uses a sharpen filter, paradise turns the glare effect way up, cold is dimmer and has sort of a swimmy visual effect...

these won't work unless special effects is set to very high.

Antrodemus
04-10-2004, 05:58 PM
Yep, you're right, I hadn't noticed 'til I really looked... http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

A.

Tolte
04-10-2004, 06:00 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by thedudemanguy:
they're not color profiles at all they're rendering effects -

improve uses a sharpen filter, paradise turns the glare effect way up, cold is dimmer and has sort of a swimmy visual effect...

these won't work unless special effects is set to very high.<HR></BLOCKQUOTE>

I love it when people come in, and tell the philosophers the facts of the matter http://ubbxforums.ubi.com/images/smiley/88.gif

Defuser
04-10-2004, 06:15 PM
I fail to see any Philosophy here, much less any to be laughed at.

Tolte
04-10-2004, 06:20 PM
Then you must be blind

Antrodemus
04-10-2004, 06:23 PM
No, he's just civil, unlike you.

A.

Tolte
04-10-2004, 06:26 PM
what does civil have to do with this?

GreenFloyd
04-10-2004, 11:44 PM
Other than rendering modes, what does Special Effects at Very High do?

Is it a big chunk in performance to turn SFX up very high vs. just keeping it at medium?

Mocib
04-12-2004, 04:12 AM
It would be very cool and informative if Crytek could publish a detailed list of what every graphics setting does in the game (the menu settings, that is...). Also, telling the differences between DX7, DX8 and DX9 visuals would be nice too.

Hehee... you can always hope for such things to happen http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

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