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simonee14
03-21-2004, 04:53 AM
I have been in here for ages and i get lost and get really confused about where i have to go.

I watch the vision then swing on the chain then go over some beems but i always get lost.

Can anyone please help me??

simonee14
03-21-2004, 04:53 AM
I have been in here for ages and i get lost and get really confused about where i have to go.

I watch the vision then swing on the chain then go over some beems but i always get lost.

Can anyone please help me??

Pogidragon12
03-21-2004, 08:54 AM
be more specific. What level? Is it at the place with all the mirror and the light?

You keep your games close but your girls closer.
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simonee14
03-22-2004, 12:50 PM
Its the bit when you have to walk along the beams to get to the middle of the room by swinging on the chains ... hope that helps.

I cant remember how far into the game it is, i think its abround 60%

sdw1
03-23-2004, 05:03 AM
i'll have a look for you http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif
right i've found it http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif
From the Save Point, see that marble cube with
a strange symbol on it? The mirrors there are used to reflect incoming light onto it, and a platform will
rise. Here's how you go about doing that. All actions are done with Prince facing the symbol on the cube,
with the symbol representing North. From the symbol, head SouthEast and go back to the huge, main mirror
located in the entrance to the library. Turn it so that it faces North. Head right and break down the cracked
wall nearby, making a path for the light to go through. Follow the ray of light; it should be reflected by a
mirrot into the bookshelf on the right. Push the mirror backwards to reveal a crack, and move the light.

Keep moving the mirror South until the ray of light hits the mirror on the East. Walk over to the East
mirror nearby and push it West, so that the light is reflected onto another mirror located SouthEast. Move
the mirror located at the SouthEast corner of the hall West and North again so that it catches the light
and shines towards the mirror on the West, behind the (now broken; break it if you haven't done so) wall.
Adjust the wall mirror so that it shines directly on the symbol on the cube. This activates a high platform
that rises up to the top of the tower.

From where you are, run up the cube with the symbol imprinted onto it (North), and climb onto the next ledge.
From there, jump over to the ledge on the West (if you don't know how to do this by now, shame on you!) walk
over the narrow passage and jump towards the ledge on the West. Climb up and run along the wall to the left,
arriving at a small platform and from there, walk along the ledge and jump over to the pole. Do not attempt
to run along the wall and jump; you will overshoot it and end up dead. From the pole, swing to another pole
that eventually leads to a bookself. Farah activates a lever, and a symbol appears. That's right; shine the
light onto that symbol to move on. Unfortunately, the mirror that you see has no light supply -
Run up the wall and step on the symbol; a wall appears from the bookshelf on the left. Use this to multi-
jump all the way to the top. Once there, run along the wall to the right to a small platform, and run again
and jump to the ladder on the right. Climb up and grab the Sand Field on your right. Run up the wall where
the smasher is located and jump towards the wooden planks above. Climb up and make your way to then other
wooden planks by jumping over. Note that some bats will attack you at this point; swipe your sword at them
to kill them all. Climb down once you reach the other planks, and run along the wall past the 4 saws. Don't
fall! You see a light pylon nearby, and a crack in the wall. Kill the crack, and end up taking a sip of that
LEF Anyway, the pylon supplies the light to the mirror
directly below; run back theough the saws and to the platform in the middle. There's a plank leading to a
main mirror; parts of it will fall while you're crossing it so jump across when it gives way. Twist the mirror
clockwise once, and walk across the planks where then light faces. Whoops - bad idea; the whole plank collapses.
No matter; walk across the planks facing the right of the beam of light, walk onto the right horizontal plank
and jump across to the platform (the left one will collapse.) Jump up the pole, Chameleon Stall on the wall
and jump to the pole above you, and swing over to the planks. Jump from plank to plank until you reach the
platform with the mirrors. Again, here come some bats; make quick work of them with your sword. Move the mirror
closest to the ray of light so that it catches the light and beams it across to the other mirror. Now, move
the other mirror so that the light hits the pylon. The pylon now supplies light to the mirror below. Run along
the left wall and grab onto some barely noticable ledges under a pillar. Climb down the ledges, move to the
right, jump over to the small platform and run across to the floor that the pylon shines onto. Swing the mirror
forwards until it hits the symbol and some platforms will appear.

Use the platforms to get to the other side. What" You don't know how to get to the platforms? Oh, boy.
Hang on to the barricades of the floor and just jump over. Just keep running and jumping to the other
side, where you see a lever. It's already been pressed; no use pressing it again. Move left and climb down
onto a cupboard, where you see a Sand Field. Retrieve it and climb down. You may want to save again; all
your hard work will go to waste if you die. Get back to where Farah is and go to the THIRD platform.
Look left - you should see a rope, hanging
from a blue and yellow plank. Jump onto it and jump over to the other rope, and jump over to the ledge.
Wait! The ledge falls, and you plunge to your doom! Relax - there's another ledge below, so you can climb
back up. Ledges fall; just make your way to the ladder on the right, and jump over. Climb to the top and
break the wall there - you should see a mirror - and another wall! Break it open and activate the lever
you see there, and platforms should appear. Wait; there's yet another wall. Break anothe wall down again,

and you see the pylon. Go to the newly-formed platforms and take the mirror at the other end. Ignore the
first mirror; that's only to confuse you - the mirror at the other end is the only mirror angled to shine
the light towards the right (in other words, exchange the first mirror with the one at the end.) The light
should now be shining beside the broken wall. Things are dead simple now - bring the mirror out the wall
and shine the light onto the pylon.

A beam of light splits down from above, splitting the clouds and shining onto the symbol - opening the
gate (ignore the clouds part.) Get back out of there, across the platforms, to where the second mirror
once was a,d run along the wall on the left to gtab onto a ledge. You should know where you are. Jump
across to the platform, run along the wall, jump back onto the poles, swing back to the ledge, run across
to the platform, climb down, jump back towards the narrow beam, jump back to the platform that rose, climb
down and enter the gate. You get a new sword - Smashing! Pull the lever and make it back past the entrance
of the Learning Hall. Keep going down the passage and meet some enemies. Destroy them all and save. This will
be a tough fight; be prepared.

i hope it helps http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif
www.games-workshop.com/lotr (http://www.games-workshop.com/lotr)

AstaraV
03-24-2004, 01:06 AM
I think Simonee is talking about the reservoir area, where you have to swing to the chain in the middle of the room and climb out into the daylight. Is that the place?


~Astara~

http://members.aol.com/astaraw/astarasig.jpg
Friends and family may be found aplenty, but none compare to those few we call shipmates.

[This message was edited by AstaraV on Wed March 24 2004 at 01:21 AM.]

simonee14
03-24-2004, 11:53 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by AstaraV:
I think Simonee is talking about the reservoir area, where you have to swing to the chain in the middle of the room and climb out into the daylight. Is that the place?


~Astara~<HR></BLOCKQUOTE>
Yeh it is ... i thought that, the last post was a bit wrong http://ubbxforums.ubi.com/images/smiley/16x16_smiley-sad.gif

Persiasgirl03
03-24-2004, 05:33 PM
Here, this is for the Underground resevoir!

Go over to your left when you enter here and climb up the rocks. Jump out to the rope and swing into the save game. WATCH THE VISION.

make your way to the broken pillar in the middle of the room. Get up onto the platform. Jump to the rope and swing over to the gate thing. Walk around to the next rope and swing to the next one. TAKE YOUR TIME SWINGING. No hurry here. Turn to your right on the rope and swing into the open door way. TRAPS...EASY. Go over and get the sand cloud. After that run towards the wall and grab the ledge. Shimmey and pull up into the room that is higher up. Pull the trigger which will release some bats. Carefully drop down through the whirly blades to the bottom. Push the box out and kill some more pesky bats.

Drop out and push box over to the sand cloud. Climb up and around to the middle plank to get to the rope. Swing to the next rope. Turn to your right and swing into the next room. There are a bunch of bars over head. Use them to get the cloud and to et up and swing to the ledge. Break the wall and enter zen....6..

Come out and jump to rope. Climb out of well. Pull out your sword....there are about 20 guys to kill here. Get the sand cloud, refill health and save game


PG
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http://princeofpersia.proboards20.com/index.cgi

ericyung88
05-27-2004, 11:10 AM
make your way to the broken pillar in the middle of the room. Get up onto the platform. Jump to the rope and swing over to the gate thing. Walk around to the next rope and swing to the next one. TAKE YOUR TIME SWINGING. No hurry here.

Hi ! I got a problem here : I can only 'Walk around to the next rope' But I just cannot swing to the next one no matter how long I swing -- when I jump off the rope after swinging, I can never reach the next rope but will fall on the ground and die. Can you give me some hints? (e.g. push which key together with the space key to jump higher?)

Best regards,

SMSL
05-27-2004, 06:32 PM
There's no key to make you jump higher. Either you're not jumping from the bottom of the rope, or you're on the wrong rope.

O que é um alentejano no meio de um campo de cereais com uma metralhadora na mão?... Ó° um cereal killer!

sisia
06-09-2004, 07:51 AM
this is in reply to "simonee14:i think ur on about the hall of learning, if so and ur on about how to get back down after finishing the tasks, u hav to go to the glowing 'bulb',(that opens the door to the sword) and climb down the front of that wal-hope that helps http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

sisia
06-09-2004, 07:59 AM
ok, my last reply was obviously wrong,i didnt read the whole page . . .so!u dont hav to be right at the bottom of the rope to catch the next 1 . .u hav to wait until ur RIGHT at the end of ur swing note it may look like you've stopped altogether.have fun!