PDA

View Full Version : YOUR WISHLIST!!!!!!!!!!



XyZspineZyX
05-30-2002, 10:27 PM
I figured instead of having 1,235,543 threads with different wishes for this game it would be a good idea to simply start ONE thread and post ALL of our hopes and dreams for LOMAC.

It can be anything! I don't care if your dream is, "I want you to model the Northern European Swallow in its migratory patterns in game"....post it!!!

These are mine:

1. Flyable Tornado
2. Real time weather
3. Seasons

Ok, there ya go!

What are yours??



JG27_Arklight

"Rangers Lead The Way"

XyZspineZyX
05-30-2002, 10:27 PM
I figured instead of having 1,235,543 threads with different wishes for this game it would be a good idea to simply start ONE thread and post ALL of our hopes and dreams for LOMAC.

It can be anything! I don't care if your dream is, "I want you to model the Northern European Swallow in its migratory patterns in game"....post it!!!

These are mine:

1. Flyable Tornado
2. Real time weather
3. Seasons

Ok, there ya go!

What are yours??



JG27_Arklight

"Rangers Lead The Way"

XyZspineZyX
05-30-2002, 11:02 PM
There are a few aircraft that are so blatantly obvious in my opinion, which should be SERIOUSLY considered. For starters, I really don't think we need like 2 differant models of the SU27 and Fulcrum. They really aren't fantastic aircraft, and certainly ONE model of each is enough.

my listlist includes:


- Flyable F-117 Nighthawk

- F-35C (previously F-22) Navy version, has VTOL characteristics.

- Flyable B-1 or Flying wing

- B61 tactical nuclear weapon load-outs (Sorry if that offends people, but I love massive game damage http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

- precision guided munitions (eg; BGU24, etc)

- Easy customization options (eg; easy editing for the MOD community) adds replayability when you can create your own aircraft and textures for the game. Perhaps a Gmax gamepack included? Just a thought http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Thats basically all I can think of right now. Can't wait.

- Joshua Stubbles
2D/3D Artist
Magic Lantern Playware

XyZspineZyX
05-31-2002, 12:37 AM
josh_mlp wrote:
- F-35C (previously F-22) Navy version, has VTOL characteristics.

I don't even know where to begin telling you what's wrong with that sentence /i/smilies/16x16_smiley-very-happy.gif

XyZspineZyX
05-31-2002, 06:31 AM
josh_mlp wrote:
- I really don't think we
- need like 2 differant models of the SU27 and
- Fulcrum. They really aren't fantastic aircraft, and
- certainly ONE model of each is enough.

They are absolutely fantastic aircraft!! Sorry but I'm sure a large part of the community disagrees with you here /i/smilies/16x16_smiley-happy.gif



-- Flyable F-117 Nighthawk

...for the most boring missions in the world...



-- F-35C (previously F-22) Navy version, has VTOL characteristics.

huh? F-35 = F-22? Are you serious??



-- Flyable B-1 or Flying wing

B-1 would be cool, though not really worth the effort to model it. Too limited mission profile to be much fun after the novelty wears off... 'Flying wing' (I suppose you mean the B-2): see F-117...



-- B61 tactical nuclear weapon load-outs (Sorry if that offends people, but I love massive game damage /i/smilies/16x16_smiley-wink.gif

Again, might be fun once or twice, but not very challenging, gameplay-wise.


-- precision guided munitions (eg; BGU24, etc)

Booooring... /i/smilies/16x16_smiley-happy.gif No really I'd rather take it up close and personal in my A-10 or Su-25 than to drop my bombs somewhere near the target and fly home again... where's the fun in that?


- Caretaker

XyZspineZyX
05-31-2002, 10:44 AM
My wishes:

-realistic damage-modeling
-realistic ejection-sequence
-realitic and intelligent AI!!
-good sense for speed (IMHO one of the more important of these points)


And if there is ever going to be an Add-On:

A classic central-European theather. Good playground for hogs, I guess! /i/smilies/16x16_smiley-happy.gif

(depending on how the landscape in the Caucasus in the game looks, forget my last wish! /i/smilies/16x16_smiley-wink.gif )

XyZspineZyX
05-31-2002, 11:02 AM
On my wishlist stands:

-European Theatre with nearly all military and civil airfields

-Flyable Panavia Tornado

-Maybe a little campaign to practise your skills. Where you fly in your own country to do stuff like normal Pilots do nearly every day without being shoot at ( can you follow me? /i/smilies/16x16_smiley-very-happy.gif )

Maybe in the feature? We will see.... /i/smilies/16x16_smiley-wink.gif


"Hals und Beinbruch" sowie stets "Many happy landings"

Dondy

XyZspineZyX
05-31-2002, 01:16 PM
Allright , ya wannr hear ma wishes

-Flyable Tornado

-Tight graphics

-Bombin phat sound (like,my neighberhoods knock on my Door and say "Oh my god,a war's goin on" means a lot of voices,burnin power engines,weapons and explosion sound like bombin on Bagdad") Yeah , create some sirens that you hear over some citys!!!!!

-good flight realistic

-nice Airbases with a lot of "lifin" on tha Base

-no cut scenes (don't need that ShXX,I want a tight simulation not a tight movie)

-a free flight camera that I can place everywhere I want wit a trackin and follow mode on every objekt I want)

-I got a lot of more wishes but I'M too layzie to post them here today

Eternal

bigvette
05-31-2002, 04:52 PM
A really cool thing similar to Falcon 4 was the front view of the Viper when going to the loadout screen. You put the ordinance you want on the aircraft and see it right away. Or even perhpas something like EF2000 where you can actually see the ordinance on the aircraft. I think this was a major flaw with Flanker.

Also, upgrade the non-flyable aircraft list to the modern century, for starters:

- US Marine air wings accurately depicting the deployable MEU's: CH-46E/MV-22, CH-53E, UH-1N(Z), AH-1W(Z), and AV-8B

- I believe Turkey is no longer even using thier F-5's - update the current status of active aircraft in Air Forces

- F14D's and their much improved characteristics over the previously deployed F14A's

- Then, depending how far in the future you want to go, add in the Su-35's, F-22's, F-18E/F's, JSF, Rafale, EF2000

As well as the next campaigns: The invasion of Iraq/Iran! /i/smilies/16x16_smiley-happy.gif Stupid terrorists gotta die!

A hypothetical campaign simulating a conflict between Pakistan and India would be cool, hypothesizing the US backing up Pakistan and sending the F-15C's and A-10's to Pakistan to fight against India with perhaps China stepping in to make it really interesting?! /i/smilies/16x16_smiley-happy.gif

Remember - It's just a sim - not real life. Better to fight it on paper or over the internet than in real life! Screw politically correct - we're not supposed to even teach here in Texas "Remember the Alamo" anymore because it offends some Mexican/Americans! /i/smilies/16x16_smiley-sad.gif how sad it has become. I wonder what John Wayne would say? /i/smilies/16x16_smiley-happy.gif


Message Edited on 05/31/0205:12PM by bigvette

XyZspineZyX
05-31-2002, 09:01 PM
I am a simple person. I just want the game to come out, then soon after that add-ons can come, I just want to play right now!!!! Maybe in the add-ons someone can put in a flyable F-14D.

XyZspineZyX
05-31-2002, 11:08 PM
state of the art avionics for the su-27 and mig-29

state of the art missile modelisation

very stable multiplayer game, even with 5 S-300 sam system, 20 Ai aircrafts, 10 AI ships, 30 armored vehicules, ...and ten real players

real crimea an caucasus maps (with city and airport names) whith altitude indication.

The ability to display known sam and radar coverage in the mission editor

the ability to display important industrial site (to protect or destroy) with their name and activity on the map editor

AI clever enought to not splash into my plane in spread formation (may be a more realistic distance beetween aircraft should fix the problem)

AI clever enought to not splash into my plane when i'm parked on the kuz

A real 5-6 o'clock view (at least 150-160â?) : a pilot can turn his head, and his eyes !

A softest perspective correction of the cockpit when i move my head : the shape of my hud should not change when i look up and down (or right-left)...The effect in Flanker2 is to much and unrealistic

A real hard sun blinding

multiple non uniform clouds layers : overcast at 500m above south crimea and 10000m cyrus clouds above north for exemple

An optional start/stop engine procedure

an optional realistic ground refueling : you must go to a specific place of the base to refuel (and a refueling truck comes near you)

ability to add 3rd party AI 3D models (EA-6b, mirages, harrier, mig-21, civilian airliners, new ships.... could be created by the community


that's all /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
06-01-2002, 03:08 AM
LOMAC already has pretty much every feature I've ever wanted in a Sim, except for 1 thing:

Dual seat multiplayer

Ive always thought it would be cool to fly a sim on the internet with a real WSO/RIO. It would make for really cool combat (like in Top Gun /i/smilies/16x16_smiley-very-happy.gif ) and also be good for online training missions.

You would also have to add some planes to take advantage of the feature, id say the F-15E and Su-30, F-14D and Su-30, or Tornado and Su-34.

XyZspineZyX
06-01-2002, 02:38 PM
I wish above all for a flexible mission builder & AI combo. Something to make co-ops, online or otherwise, worthwhile.

The only flyable that I would really miss is the F/A-18, but even here I respect the designers' reasoning.

----------------------------------------
Before you criticize someone, you should walk a mile in their shoes. That way, when you criticize them, you're a mile away and have their shoes!

XyZspineZyX
06-01-2002, 06:24 PM
I have no idea what kind of multiplay dog fighting they are planning,
but it would nice to see a feature currently in IL2:

When creating a dog fighting mission, it's possible to limit planes that people can fly.
Then you could have, say Russian planes only, or pick from example one of these:
A-10, SU-25 or SU-39.

To make this even better it would be cool if weapons that are usable could be also restricted.
Either select weapon categories (like cannons only) or individual weapons of each plane,
not so many flyable planes, so maybe this could be possible as well?

XyZspineZyX
06-01-2002, 07:37 PM
All people want the ultimate sim, it's nearly impossible to made this... the list with features and ideas would be to long for that post and I would need hours to describe all this. So I see what's given and only say what I exspect or like to see:

- the campaign should be really dynamic as it's planned
- a storyline would be fine
- the mission editor in Flanker was very good but in some areas to difficult to use, that should change if possible
- the aircrafts should be simulated as realistic as possible
- not really a which for me but: scaleable realism for newbies (as it's planned)
- realistic AI (real pilots don't only in briefing designated targets attack and also make mistakes)
- limited weapons, fuel, chaff/flares
- one idea I had is to simulate the situational awerness of a pilot (I know it's only limited possible) one example to simulate that is: changing the reaction time in some areas (for example radar lock) in some by the same AI-skill.
- Logbook, with protocolled numbers of AA-/AG-Kills, Missions, flight hours (in training and combat), medals, carrer (higher rankings...)
- communication like in F4 or F/A-18
- realistic FM, radar performance and perhaps a basic avionic simulation... for AI aircrafts
- buddy-buddy refueling with the Su-33
- easier Multiplayer connection than in Flanker 2.x, in a way like in F4
- realistic sounds

I have much more revolutionary ideas for that genre, which would make a sim like LOMAC to the benchmark. But I know it's difficult now to realize all that...

For further questions about that idea, I will be available ;-)

greets Viking

XyZspineZyX
06-01-2002, 07:54 PM
Just 1 point - an additional "touch & go" waypoint when building up AI flights so we can build up a training mission like Flanker 2.XX and have some active airfield circuits. Placing the "touch & go" waypoint over a runway would make the AI machine land as normal, then as the nose gear touches down the airplane throttles up and takes off again to the next designated turn or waypoint.

And she's buying a step ladder for her Sue...

XyZspineZyX
06-02-2002, 01:10 PM
Kovy wrote:
- state of the art avionics for the su-27 and mig-29
-
- state of the art missile modelisation
-
- very stable multiplayer game, even with 5 S-300 sam
- system, 20 Ai aircrafts, 10 AI ships, 30 armored
- vehicules, ...and ten real players
-
- real crimea an caucasus maps (with city and airport
- names) whith altitude indication.
-
- The ability to display known sam and radar coverage
- in the mission editor
-
- A real hard sun blinding
-
- An optional start/stop engine procedure

Right on /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
06-02-2002, 04:30 PM
Well, Im loooking forward to LOMAC and i cant wait...Im fixing to find a darkcorner, sit down, and hug my knees and shudder untill tis released http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Heres what id liek to see:

-In MP an option forfree flights (no missles) just goofing around
-Landable Airxraft carriers
-the ability to actually dodge missiles when your lagging a bit (i spike..comcrap sucks)
-skinnable aircraft like in IL2
-the ability for ppl to see your skin without them downloading it...IL2
-crashes like in IL2 (wings break apart due to a SAM blowing up from chaff or hitting the ground (not going 700 mph in a nose dive tho)or back end of plane comes off and only you and yer nose are in the air and u can eject
-being able to EJECT and run around with 9mm (just eject http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif)
-debris form a missile hitting u/others

XyZspineZyX
06-03-2002, 11:18 PM
The Su-27 is good, but not great. It can outfly the F15 and F14, but it can't keep up with the older, more manuverable F-16..

The F117 isn't a boring aircraft. It's a precision munitions delivery system. It's what gave us the advantage in Desert Storm, and kept our soldiers safe.

The F22 is dead. The F22 costed $99.7 million dollars each, and the government wasn't willing to pay the hefty fee, considering that they wanted about 3000 of them. Lockheed has found a way to cut costs, and increase some of the aircraft's abilities, and was renamed from F-22 to F-35 (the strike fighter). There are 3 kinds of F35:

- F35A (regular F35 strike craft, for Air Force)
- F35B (VTOL ability built-in for the Marines)
- F35C (for the Navy. Same as F35A, with addition of larger wings and control surfaces so it's easier to control at lower speeds)

So I WAS wrong - I meant to say F35B, not F35C.

Aircraft are not difficult to model, so saying that about the B1 is just an excuse http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif Aircraft are actually very easy to model in comparison to other things.

The B61 doesn't need to be used in every mission, either. It's not an "end of the world" weapon. It's a tactical nuke, ranging around 1/10 of a kiloton (thats equal to about 100 tons of TNT). It would be enjoyable to drop that on a few places now and again http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif





- Joshua Stubbles
2D/3D Artist
Magic Lantern Playware

XyZspineZyX
06-04-2002, 12:08 AM
Wtf are you talking about?

The F-22 and F-35 are TOTALLY different planes.

The F-22 is an F-15 replacement. The USAF is buying about 200-300 of them. They never wanted 3000 F-22s... I think thats more fighters than the USAF has in their inventory right now!

The F-35 is more of an F-16 replacement, small lightweight fighter formerly known as the JSF (Joint Strike Fighter). Will replace the F-16 and A-10 in the Air Force, the F/A-18C in the Navy, and the AV-8B in the Marines. It is also ordered by the Netherlands and the UK.

An F-117 sim wouldn't be boring, at least not in my opinion. The F-117 isn't a wonder weapon, it would still take a lot of skill and flying ability to avoid radars and keep your RCS as small as possible.

And a Su-27 would most likely mash an F-16 http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif.


Message Edited on 06/03/02â 08:09PM by WhistlerCYOW

Message Edited on 06/03/0208:11PM by WhistlerCYOW

XyZspineZyX
06-04-2002, 05:05 AM
josh_mlp wrote:
- Aircraft are not difficult to model, so saying that
- about the B1 is just an excuse /i/smilies/16x16_smiley-wink.gif Aircraft are
- actually very easy to model in comparison to other
- things.

LOL /i/smilies/16x16_smiley-very-happy.gif Let's just say you know very little about some things.

XyZspineZyX
06-04-2002, 07:55 AM
josh_mlp wrote:

- The Su-27 is good, but not great. It can outfly the
- F15 and F14, but it can't keep up with the older,
- more manuverable F-16..

'outflying' is a somewhat blurry term... a much older Sopwith Camel might 'outfly' an F-16 as well, but that doesn't tell that much about relative plane quality... /i/smilies/16x16_smiley-happy.gif

Besides it's not only about performance... the Su-27 looks so incredibly sexy with its sleek lines... makes the F-15 look like a Lego model in comparison /i/smilies/16x16_smiley-very-happy.gif So in this way it is an absolutely great plane!!! IMHO of course /i/smilies/16x16_smiley-happy.gif


- The F117 isn't a boring aircraft. It's a precision
- munitions delivery system. It's what gave us the
- advantage in Desert Storm, and kept our soldiers
- safe.

Well I didn't say it's a boring aircraft, I said it would have boring missions /i/smilies/16x16_smiley-happy.gif What's the standard armament again, 2 GBUs? And how many different mission profiles does it cover? The amount of research and work to model the plane right would not be justified IMHO.

BTW the F-15s, A-10s, Apaches, M1s etc. also helped to give you the advantage in Desert Storm to some degree... /i/smilies/16x16_smiley-happy.gif


- Aircraft are not difficult to model, so saying that
- about the B1 is just an excuse /i/smilies/16x16_smiley-wink.gif Aircraft are
- actually very easy to model in comparison to other
- things.

I see you're a 3D artist yourself, so you probably know that it's not really the type of object that determines how much work it is to model it, but rather the level of detail you plan to achieve. The way the LOMAC cockpits look it's reasonable to assume they are a lot of work. But the 3D model is only a small part in creating a flyable aircraft. Modelling the various systems and getting the flight model right is the greater task. Don't expect them to sling in some skins and have a new plane ready.

- Caretaker

XyZspineZyX
06-04-2002, 12:47 PM
- The F22 is dead. The F22 costed $99.7 million
- dollars each, and the government wasn't willing to
- pay the hefty fee, considering that they wanted
- about 3000 of them. Lockheed has found a way to cut
- costs, and increase some of the aircraft's
- abilities, and was renamed from F-22 to F-35 (the
- strike fighter).

The F22 is a front line, air superiority fighter designed to replace the F15 (It is designed to win control of the air on the first day of the war). The F22 is not and never has been the same aircaft as the F35. The F35 is a multirole fighter more in line with the F16 (and will not be quite as survivable with out back up as the F22). The F35 was originally known as the JSF (Joint Strike Fighter) and is still commonly refered to by this term. The JSF was renamed the F35 after Lockheed Martin Aeronautics was awarded the contract to build it in October 2001 (the Lockhead consortium had been competing with Boeing Aerospace who also built their own prototype version of the JSF).

The pentagon gave permission for the go ahead for initial low rate production of the F22 in August 2001 (There are currently 8 F22 aircraft already flying). The pentagon currently plan to build 295 F22 aircraft down from an earlier planned 339 aircraft (In 1981 the plan had been for 648 aircraft but it has certainly never been as high as 3000 planned aircraft - on the other hand there is or at least was once a plan to build 3000 JSF aircraft - though I think that includes over seas sales). Although there has been a budget blow out in the cost of the F22 and hence a reduction in numbers it is still very much alive and well.


-
- So I WAS wrong - I meant to say F35B, not F35C.
-

You were a bit more wrong than that

- Aircraft are not difficult to model, so saying that
- about the B1 is just an excuse http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif Aircraft are
- actually very easy to model in comparison to other
- things.

Presumably your talking about the exterior shape and texture of the aircraft here. There is a lot more to modeling the aircraft than just the exterior looks - at least that will we hope be the case in LOMAC.

XyZspineZyX
06-12-2003, 01:31 AM
The game should definatly add some other aircraft, as well as munitions...

the F-14 is one of my favorites (yes, i know its old, and really really big, but its still a great plane)

Also JDAM smart bombs should be added...
(and the tac. nukes lol)

The graphics look fine, but the sound is iffy...
I agree with a posting that nabors should be coming over asking about World War Three by the time im done...

basicly, pump up the sound bits, and add some classic aircraft...

XyZspineZyX
06-12-2003, 04:13 AM
Mine...

US and French carrier ops with F-14, F/A-18, and appropriate French planes.

Flyable Panavia Tornado and Su-30

Addition, flyable or no, of certain obviously missing aircraft, i.e. F-15E et all.

Complex break models that include survivable catasrauphic damage, i.e. losing half a wing and being able to close off the hydraulic lines in the damaged part so that you might be able to take her home. Another obvious one is damage that can slowly get worse. Leaky hydrolic fluid, leaking fuel, spreading fires, etc.


And most of everyone else's

XyZspineZyX
06-12-2003, 06:43 AM
"The F22 is dead. The F22 costed $99.7 million dollars each, and the government wasn't willing to pay the hefty fee, considering that they wanted about 3000 of them. Lockheed has found a way to cut costs, and increase some of the aircraft's abilities, and was renamed from F-22 to F-35 (the strike fighter). There are 3 kinds of F35"

1. The F-35 is not and never will be the F-22

2. The F-22 is not dead, the are constantly testing them out of nellis and thier sonic booms are funky.

http://www.f22-raptor.com/index2.html

XyZspineZyX
06-12-2003, 06:51 AM
Oh, and my wish list:

I think it is criminal not to have a flyable F-16 or F-14 in this game. But it is obscene to have both not flyable.

I doubt the A-10 (although I love this plane) will hold up very well in an online deathmatch.

XyZspineZyX
06-12-2003, 06:24 PM
rockhound_NH wrote:
Oh, and my wish list:

I think it is criminal not to have a flyable F-16 or F-14 in this game. But it is obscene to have both not flyable.

I doubt the A-10 (although I love this plane) will hold up very well in an online deathmatch.

These are wishes?

Any way, rumour has it that legislative bodies in several countries are working on laws that make it illegal not to have a flyable F-14 or F-16 in a game.

So you actually may be right about not having a flyable F-14 or F-16 being criminal.

<hr>
A wise man gives careful thought about between whose ivory guillotines he puts his head.

XyZspineZyX
06-12-2003, 08:15 PM
My wish list:

-Have my own Harrier
-Get 1 billion dollars
-Get 100 girlfriends (top models)

Wait!!...you mean wish list for LOMAC!!! /i/smilies/16x16_smiley-tongue.gif

Well there ya go

- Flyable Harrier
- Very realistic AI (modeling realistic human behavior & limitations)
- Natural head movement view combined with padlock view & others

Thats all for the moment

XyZspineZyX
06-12-2003, 08:19 PM
kreuzhenker wrote:
- My wish list:
-
--Have my own Harrier
--Get 1 billion dollars
--Get 100 girlfriends (top models)
-

With 100 top models as girlfriends, you won't have enough of that $1billion left to buy fuel for the Harrier!

Probably not enough left to order a pizza with, for that matter. /i/smilies/16x16_smiley-wink.gif

XyZspineZyX
06-13-2003, 04:28 AM
MY WISHLIST ARE :
make all the planes in te game flyable



The Sun is Gone
But I Have a Light

XyZspineZyX
06-13-2003, 05:07 AM
Cool!! another thread where everyone try's to find something wrong in everyone elses post. Isn't it kinda boring?



Now ill wait for someone to say something mean about this post. /i/smilies/16x16_smiley-happy.gif

XyZspineZyX
06-13-2003, 06:15 AM
Tomcatking wrote:
Now ill wait for someone to say something mean about this post. /i/smilies/16x16_smiley-happy.gif

That's the attitude that ruins a thread.
Waiting for someone to say something mean about your post is a sure way to derail a topic.
/i/smilies/16x16_robot-tongue.gif

<hr>
A wise man gives careful thought about between whose ivory guillotines he puts his head.

XyZspineZyX
06-14-2003, 07:19 PM
my ultimate LOMAC wishlist:

- flyable F/A-18 (A,C) Hornet,

to be able to roar through the skies with a CF-18 /i/smilies/16x16_smiley-very-happy.gif


- Central European Scenery including the former famous Canadian Forces Base Baden-Soellingen!

to go flying in the Black Forest and southern Bavaria


- Dynamic weather

for realistic flying conditions


that's all! /i/smilies/16x16_smiley-happy.gif

RhineHornet

http://www.sci.fi/~fta/cf-18-1s.jpg

XyZspineZyX
06-14-2003, 07:58 PM
I just want a flyable EuroFighter and alot of AIs that arent easy to shoot down

XyZspineZyX
06-15-2003, 02:02 AM
Hmm.. Just release LOMAC first! /i/smilies/16x16_smiley-happy.gif

moe777
06-16-2003, 10:18 PM
My wishlist,

A. For people to stop: 1.) asking for planes, and then say, it doesnt take long to model a aircraft 2.) saying such and such flight sim had more flyable AC.

B. For the game to do really well in commercial sales, so it commercially viable for add-ons to be released with more aircraft.

D. To learn my ABC's again!

* You know the world is messed up when:
* The best golfer is a black guy,
* The best rapper is a white guy,
* The French are accusing the US of being arrogant,
* And Germany doesnt want to go to war.

XyZspineZyX
06-18-2003, 08:32 PM
I think this game will be cool, but how bout ground units? They MUST include one of the best mid range air defences in the world. NASAMS.. System developed by Norway (Kongsberg defence & aerospace)..

From www.kongsberg.com (http://www.kongsberg.com)

"NASAMS is capable of engaging up to 54 different targets by firing 54 individually-targeted missiles within a matter of seconds. A capability unmatched by any comparable system".

XyZspineZyX
06-21-2003, 10:19 PM
Hmmm, Flyable F-16's and RNoAF skins. Penguin antiship missiles for it.



"Blackburn finally got to make a plane the way they wanted to, they got a solid block of aluminium and drilled holes in it".
Comment on the Blackburn Buccaneer.