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View Full Version : how do i get a glider to fly once its in my map.



GEAZY
04-26-2004, 05:42 PM
i'm creating a mission for a buddy. i want to start with a glider. so i put one up on a high cliff and started the player next to it. when i'm in the editor i switch to in game and i can't test it. i does nothing it won't even give the command in text for what to hit to activate it.

GEAZY
04-26-2004, 05:42 PM
i'm creating a mission for a buddy. i want to start with a glider. so i put one up on a high cliff and started the player next to it. when i'm in the editor i switch to in game and i can't test it. i does nothing it won't even give the command in text for what to hit to activate it.

craftsman550
04-26-2004, 05:55 PM
if you use the hang glider from Entity/Vehicles it works perfect

GEAZY
04-26-2004, 06:01 PM
i can't get it to work

stinghad
04-26-2004, 06:22 PM
Make sure you are using an Entity an NOT a brush. Also, make sure it is up on a peak somewhere high, not just on the flat ground. That is it, you don't even need to change it's settings or anything. (oh and make sure you patched to 1.1.

Sting

stinghad
04-26-2004, 06:24 PM
Also make sure that no part of it is underground.. (like the handle you grab on to.)

farmerTom
04-26-2004, 09:17 PM
It'll fall through the ground if part of it is sub-terrainian, and there is a simple enity that wont fly......look at the Pier map.