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XyZspineZyX
01-30-2004, 02:40 AM
bubbles and vegetation in the water, and the birds flying?
I was only running at 1024 x 768 on High quality too.

I can even run the game at 1600 x 1200 with no lag. But fps average in the 60s.

I am really impressed with this game engine!

Vinders XP, P4 3.06HT, Abit Ic7-Max3, 1 Gig Corsair XMS DDR3200LLPRO, Radeon 9800 Pro 128 (cat 3.10), Audigy Gamer,
Cambridge Surround, Viewsonic G90f 19", DirectX 9.0b.

XyZspineZyX
01-30-2004, 02:40 AM
bubbles and vegetation in the water, and the birds flying?
I was only running at 1024 x 768 on High quality too.

I can even run the game at 1600 x 1200 with no lag. But fps average in the 60s.

I am really impressed with this game engine!

Vinders XP, P4 3.06HT, Abit Ic7-Max3, 1 Gig Corsair XMS DDR3200LLPRO, Radeon 9800 Pro 128 (cat 3.10), Audigy Gamer,
Cambridge Surround, Viewsonic G90f 19", DirectX 9.0b.

XyZspineZyX
01-30-2004, 03:11 AM
I would like to see bullets trail bubbles (or at least a distortion in the water) when they enter the ocean. That would make escaping from a fire fight under water more exciting.

XyZspineZyX
01-30-2004, 10:44 AM
i would love to see the wake behind a boat

XyZspineZyX
01-30-2004, 06:01 PM
There is a wake behind the boats. (or is it just you for graphics wise?)

P4 3.0Ghz 800 FSB
1Gig RAM
9800 Cat4.1http://animbel.free.fr/image/cowboy-bebop1.jpg

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We Salute You!...

XyZspineZyX
01-30-2004, 06:12 PM
monkeys, get some damn monkeys in there.

also tempreture change would be cool so if its really humid you could say have an increased level of insects for the birds to eat so they would flock in diferent places, you would fatigue quicker etc. Proper up / down drafts for the glider (this might already be present in the finished game?)

oh did i mention monkeys?