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XyZspineZyX
08-17-2003, 12:29 AM
I installed the new 1.4 Patch from 1.31, and Now I am getting the error you see below. Almost all of us at our lan party cant get our game to work.

Thers about 20 of us that upgraded tonight, and when we did all of our games crapped out.

I hope thers a fix for this very soon, because allot of people arnt able to run their game now.

-Rare


OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1986 MHz with 511MB RAM
Video: NVIDIA GeForce4 Ti 4600 (4403)

General protection fault!

History: CreateDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine

XyZspineZyX
08-17-2003, 12:29 AM
I installed the new 1.4 Patch from 1.31, and Now I am getting the error you see below. Almost all of us at our lan party cant get our game to work.

Thers about 20 of us that upgraded tonight, and when we did all of our games crapped out.

I hope thers a fix for this very soon, because allot of people arnt able to run their game now.

-Rare


OS: Windows XP 5.1 (Build: 2600)
CPU: AuthenticAMD PentiumPro-class processor @ 1986 MHz with 511MB RAM
Video: NVIDIA GeForce4 Ti 4600 (4403)

General protection fault!

History: CreateDevice <- UD3DRenderDevice::SetRes <- UWindowsViewport::TryRenderDevice <- UWindowsViewport::OpenWindow <- UGameEngine::Init <- InitEngine

XyZspineZyX
08-17-2003, 09:27 PM
Interesting..

XyZspineZyX
08-18-2003, 07:39 PM
Rare_TAW wrote:
- I installed the new 1.4 Patch from 1.31, and Now I
- am getting the error you see below. Almost all of us
- at our lan party cant get our game to work.
-
- Thers about 20 of us that upgraded tonight, and when
- we did all of our games crapped out.
-
- I hope thers a fix for this very soon, because allot
- of people arnt able to run their game now.
-
--Rare
-
-
- OS: Windows XP 5.1 (Build: 2600)
- CPU: AuthenticAMD PentiumPro-class processor @ 1986
- MHz with 511MB RAM
- Video: NVIDIA GeForce4 Ti 4600 (4403)
-
- General protection fault!
-
- History: CreateDevice <- UD3DRenderDevice::SetRes <-
- UWindowsViewport::TryRenderDevice <-
- UWindowsViewport::OpenWindow <- UGameEngine::Init <-
- InitEngine
-
-
-
-
-Darn, I get that steady myself...