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View Full Version : While we're wishing for game features...



XyZspineZyX
11-02-2003, 03:15 AM
Would be nice if there were varying levels of admin access. Haven't seen this in a game yet (admittedly don't play many online fps), but it would be nice to give someone the ability to kick, change map, restart round, maybe a couple other things, but not change the server password or other things like that.

Back in UO they introduced innocent bystanders (not just hostages) into some of the missions. I kind of miss that. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Granted, many of the missions are "sealed off" when the player arrives, but a few of them aren't.

<TABLE ALIGN=LEFT BORDER=0 CELLPADDING=5 CELLSPACING=5 RULES=NONE COLS=2 WIDTH=80%>
<TR><TD>http://mywebpages.comcast.net/jakal30/nightsig.gif </TD>
<TD><font color=white size=-2>"...the Goddess could not spend all Her time persuading the
Kings and Queens of the world of the idiocy of war. Therefore
She invented tacticians..." - Diane Duane</font></TD></TR>
</TABLE>

XyZspineZyX
11-02-2003, 03:15 AM
Would be nice if there were varying levels of admin access. Haven't seen this in a game yet (admittedly don't play many online fps), but it would be nice to give someone the ability to kick, change map, restart round, maybe a couple other things, but not change the server password or other things like that.

Back in UO they introduced innocent bystanders (not just hostages) into some of the missions. I kind of miss that. http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif Granted, many of the missions are "sealed off" when the player arrives, but a few of them aren't.

<TABLE ALIGN=LEFT BORDER=0 CELLPADDING=5 CELLSPACING=5 RULES=NONE COLS=2 WIDTH=80%>
<TR><TD>http://mywebpages.comcast.net/jakal30/nightsig.gif </TD>
<TD><font color=white size=-2>"...the Goddess could not spend all Her time persuading the
Kings and Queens of the world of the idiocy of war. Therefore
She invented tacticians..." - Diane Duane</font></TD></TR>
</TABLE>