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View Full Version : a new move for single player.



dojomann
04-17-2004, 08:57 PM
the ability to screw out lightbulbs. Many a time in the game, even if no one is around, i'll still shoot the light just in case. I wish that for these types of situations, there would be an option to come right up to the light source and screw the bulb out. Kinda like in NOLF2 (No One Lives Forever 2)

dojomann
04-17-2004, 08:57 PM
the ability to screw out lightbulbs. Many a time in the game, even if no one is around, i'll still shoot the light just in case. I wish that for these types of situations, there would be an option to come right up to the light source and screw the bulb out. Kinda like in NOLF2 (No One Lives Forever 2)

WoostaChris
04-18-2004, 01:06 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by dojomann:
I wish that for these types of situations, there would be an option to come right up to the light source and screw the bulb out.<HR></BLOCKQUOTE>
Would you have to carry a step-ladder under the light, "deploy" the step-ladder, and unscrew the bulb? http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif

Being able to unscrew a bulb while in a split-jump would rox0r.

I don't know how useful a feature this would be -- nothing earth-shattering about it -- but kind of funny for a spy to twist out a lightbulb.

Iryxian
04-18-2004, 02:22 AM
...Why? Just shoot it like you said..no difference... http://ubbxforums.ubi.com/images/smiley/crazy.gif

-------------
...Damn Spies

GT:Iryxian

ShinaldiIshair
04-18-2004, 03:30 AM
Because it wastes ammo.

ChinaRock
04-18-2004, 04:15 AM
There is no need to damage all lightbulbs in games

jaysacount
04-18-2004, 01:12 PM
there is an esier solution m8, wherever theres a lightbulb in a room... USE THE SWITCH! DURR!

Sgt_IC
04-18-2004, 01:27 PM
Lights on desks should be able to be screwed out but not the ones on the ceiling.

It does waste ammo, i agree.

And he said he would switch the light off but the guards turn the lights back on and he wants to knock them out permanently.

jamesperson007
04-18-2004, 01:31 PM
If you can find a bottle lying around, you can throw the bottle at the light and it will explode, or whatever they do. This only works however it the light is exposed (no little thing surrounding it.

Neothermic
04-18-2004, 01:41 PM
i think ring airfoils will knock out a bulb and you'll still be able to pick it up. i'll test this sometime.

http://www.neothermic.co.uk/Neo%20orange%20letters%20blue%20fire%2078.gif

Pseudo_Catalyst
04-18-2004, 01:46 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ChinaRock:
There is no need to damage all lightbulbs in games<HR></BLOCKQUOTE>

I would like to see a special feature unlocked if you shoot out every light possible during the game! They could call it the Pitch Black Award!

If you think I'm in that dark corner down the hallway, I'm in the dark corner you just walked by.

Di__head
04-18-2004, 02:48 PM
I only shot 1 light in the game,
SPOILER
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in the level where you have to follo dahila tal or whatever her name is i shot the light left to the 2 jewish peapol... thats all id even only shot 1 camer at least i think... noramly you can evade light or at least the sight of the enemys but i havent figured out how in jerusalem :|

Pseudo_Catalyst
04-18-2004, 02:54 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Di__head:
I only shot 1 light in the game,
SPOILER
*
*
*
*
*
*
*
in the level where you have to follo dahila tal or whatever her name is i shot the light left to the 2 jewish peapol... thats all id even only shot 1 camer at least i think... noramly you can evade light or at least the sight of the enemys but i havent figured out how in jerusalem :|<HR></BLOCKQUOTE>

HOW DO YOU KNOW THEIR JEWISH??? PROFILING?!?!? Maybe they make up the .00000001% of people in Jerusalem that aren't jewish! http://ubbxforums.ubi.com/images/smiley/51.gif People like you make me sick. http://ubbxforums.ubi.com/images/smiley/59.gif

If you think I'm in that dark corner down the hallway, I'm in the dark corner you just walked by.

dojomann
04-18-2004, 06:42 PM
so... any news on ring airfoil?? im to lazy.

Pseudo_Catalyst
04-18-2004, 06:44 PM
Who cares, and if you did, why should u be able to pick em back up? you cant pick em up when you shoot a person

If you think I'm in that dark corner down the hallway, I'm in the dark corner you just walked by.

N00DLE_B0Y
04-18-2004, 10:21 PM
yeah that would be cool if you could unscrew lightbulbs, I remember it from the "No One Lives Forever" series as well. Thought it was pretty damned cool myself... seemed more spy-ish...

In-Game Name = N00DLE_B0Y

hqd22
04-19-2004, 10:18 AM
screwing in a lightbulb will burn sam's fingers. and with burned fingers, he won't be able to shoot as accurately as before. so he'll end up having to resort to shooting all of the lightbulbs instead of unscrewing them. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif

Terrax213
04-19-2004, 10:52 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by hqd22:
screwing in a lightbulb will burn sam's fingers. and with burned fingers, he won't be able to shoot as accurately as before. so he'll end up having to resort to shooting all of the lightbulbs instead of unscrewing them. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gif<HR></BLOCKQUOTE>

Sam does wear gloves, and I'm pretty sure they'd keep his fingers from getting burned... and anyway, if it's a light that you would have time to remove from the socket, what's the point of removing it to make the area dark? Just keep on moving. The only time I shoot out lights is to draw attention from nearby guards and make them walk into a now dark area and then get rid of them.

http://www.angelfire.com/tx6/terrax213/splinterimg.jpg

Son_of_SamF
04-19-2004, 11:15 AM
Next Splinter Cell Games I would like to see the enemy AI improved, like them trying some tactics on you if they suspect there's a spy in the room. Like falling back behind furniture, throwing flares, etc.. some of the most tense areas in SC1 came against enemies that had lights/night vision. Also maybe the enemy AI can see that a light bulb was shot, then they go up and screw a new one in!!

&lt;****&gt; Spy for hire, like a mercenary, but a spy.. w3rd &lt;****&gt;

MESSsC
04-19-2004, 11:23 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Pseudo_Catalyst:
[QUOTE]Originally posted by Di__head:
I only shot 1 light in the game,
SPOILER
*
*
*
*
*
*
*
in the level where you have to follo dahila tal or whatever her name is i shot the light left to the 2 jewish peapol... thats all id even only shot 1 camer at least i think... noramly you can evade light or at least the sight of the enemys but i havent figured out how in jerusalem :|<HR></BLOCKQUOTE>

HOW DO YOU KNOW THEIR JEWISH??? PROFILING?!?!? Maybe they make up the .00000001% of people in Jerusalem that aren't jewish! http://ubbxforums.ubi.com/images/smiley/51.gif People like you make me sick. http://ubbxforums.ubi.com/images/smiley/59.gif

QUOTE]

Actually, they were wearing traditional garmments for orthodox jews. http://ubbxforums.ubi.com/images/smiley/mockface.gif


But anyways, you should be able to punch out lightbulbs with sams fists of fury, http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

DJReRun
04-19-2004, 01:13 PM
Let's think for a second how usefull this would actually be. When taking out a light, you're usually in the dark and plan to move to that area to not be seen. To remove the bulb means that you are going to be lit up like a Christmas tree for X amount of seconds while you remove the bulb (kinda defeating the purpose of removing it in the first place). Rarely do I shoot out a light that is already lighting me up.

Terrax213
04-19-2004, 01:23 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by DJReRun:
Let's think for a second how usefull this would actually be. When taking out a light, you're usually in the dark and plan to move to that area to not be seen. To remove the bulb means that you are going to be lit up like a Christmas tree for _X_ amount of seconds while you remove the bulb (kinda defeating the purpose of removing it in the first place). Rarely do I shoot out a light that is already lighting me up.<HR></BLOCKQUOTE>

My thoughts exactly ... and if you're safe in bright light for the time it takes to remove the bulb, obviously no one's around, so there's no need to make it dark anyway .. as far as conserving ammo ... gimme a break lol ... the game gives you more than enough ammo to shoot whatever lights and/or enemies in each level necessary. If you're running out of ammo in any mission, you're not playing SC the way it's meant to be played.

http://www.angelfire.com/tx6/terrax213/splinterimg.jpg

rikakiah
04-19-2004, 06:52 PM
There would be a massive advantage, realistically, to unscrew the bulb, given a few other areas of realism were enhanced. First, many places such as areas in view of patrol paths, need to be dark, but you have certain periods where you are safe while it's lit (giving the time to unscrew it). A bulb that's barely unscrewed gives the illusion of simply being burned out, a shot out bulb looks, well, shot out. A bottle isn't a bad option since the average vandal could've done it. However, while we're stepping up the realism, broken bulbs and especially broken bottles should leave noisy glass on the ground--this alone would be the pivotal reason that would make this a very smart idea. So, IF broken glass and especially bullet holes raised the alertness and suspicion of guards, a way to more discretely take out lights by leaving less evidence would be critical. However, if it comes down to improved AI, or small realism intricacies, I'll take improved AI...

rob444_
04-19-2004, 07:12 PM
I surely miss that you cant shoot out the lights in multiplayer, that would ROCK.

http://home.insightbb.com/~jbullock/signature_ice_.png
Over and Out.

/Rob

DaRizat
04-19-2004, 08:45 PM
You can shoot out lights in multi.

Sector 2 of Warehouse I know you can, a chaff darkens the whole room. I think any place where there are uncovered lights you can shoot them out.

Ruzhyo666
04-19-2004, 08:54 PM
They come back on in a few seconds though, i think.