View Full Version : Question about MEINIT.xml editing
ShadowHawk__
04-09-2004, 06:07 PM
Alright, I've been doing more poking around in the MEINIT file, I'm curious if anyone knows how to add aircraft for different countries, ie: making F-15 flyable for Canada. Thanks in advance.
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Death From Above
http://www.geocities.com/tk_shadow_hawk/shadowhawk_sig2.txt
ShadowHawk__
04-09-2004, 06:07 PM
Alright, I've been doing more poking around in the MEINIT file, I'm curious if anyone knows how to add aircraft for different countries, ie: making F-15 flyable for Canada. Thanks in advance.
__________________________________________________ ________
Death From Above
http://www.geocities.com/tk_shadow_hawk/shadowhawk_sig2.txt
ShadowHawk__
04-09-2004, 06:48 PM
Hmm, never mind I figured out myself.
__________________________________________________ ________
Death From Above
http://www.geocities.com/tk_shadow_hawk/shadowhawk_sig2.txt
Maj_Solo
04-09-2004, 08:29 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by ShadowHawk__:
Hmm, never mind I figured out myself.
__________________________________________________ ________
Death From Above
http://www.geocities.com/tk_shadow_hawk/shadowhawk_sig2.txt <HR></BLOCKQUOTE>
Describe it then ....
ShadowHawk__
04-09-2004, 09:16 PM
Alright then, you have to find the code that contains all the plane info (paint schemes, pylons, loadouts, etc..), copy it then find the country in which you want to place it then paste it in there. It can get confusing in there so be careful and back things up before you do anything. Keep in mind you probably won't get markings on the skin when you do this, they seem to have to be put on the skin manually, though this may just be for the smaller countries, I'm not sure.
__________________________________________________ ________
Death From Above
http://www.geocities.com/tk_shadow_hawk/shadowhawk_sig2.txt