View Full Version : Inverse kinematics for the occupants of vehicles
XyZspineZyX
12-18-2003, 07:03 PM
as smantanosu wrote
'oh and i REALLY want body physics when inside vehicles, like in halo... in the last movie, jack seems to be kinda stiff when he crushes the car into those barrels http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif'
Inverse kinematics for the occupants of vehicles is really cool, and maybe it can be made to affect the aim of people trying to shoot from inside vehicles http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
Message Edited on 12/18/0307:04PM by Smokey669
XyZspineZyX
12-18-2003, 07:03 PM
as smantanosu wrote
'oh and i REALLY want body physics when inside vehicles, like in halo... in the last movie, jack seems to be kinda stiff when he crushes the car into those barrels http://ubbxforums.ubi.com/infopop/emoticons/icon_frown.gif'
Inverse kinematics for the occupants of vehicles is really cool, and maybe it can be made to affect the aim of people trying to shoot from inside vehicles http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
Message Edited on 12/18/0307:04PM by Smokey669
XyZspineZyX
12-18-2003, 08:27 PM
i agree it would be sweet and would add to the inmerssion of the game.
XyZspineZyX
12-18-2003, 08:45 PM
Well let's see when the beta comes out.. /i/smilies/16x16_smiley-very-happy.gif
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XyZspineZyX
12-18-2003, 09:12 PM
i thought the same thing, he did look very stiff. inverse kin....blahs blahs would be cool
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XyZspineZyX
12-18-2003, 09:13 PM
yeh also when he is flying the hanglider he looks so silly not moving and all http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
XyZspineZyX
12-18-2003, 10:35 PM
i noticed that, when he drops the grenade, the camera conveniently swongs out of the way, but when it swings back you can tell he didnt move at all to drop the nade, it just kinda fell
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XyZspineZyX
12-18-2003, 11:47 PM
Man he dropped that NADE by accident. It fell out of his pocket.. And doing some physics must eb easy when the Vicles itself have thos nice physics... Maybe it's just a matter of time, The movie itself can be released as "NEW" but we dont know when it was made
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XyZspineZyX
12-18-2003, 11:50 PM
For those of you that have no idea what inverse kinematics are I suggest giving this a read: http://freespace.virgin.net/hugo.elias/models/m_ik.htm
It's very interesting.
XyZspineZyX
12-19-2003, 10:59 AM
Yeah that DOS demo's awesome! I'd like to see those effects in Far Cry!
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XyZspineZyX
12-19-2003, 11:15 AM
Lol, inverse kinematics!!
heavnt heard this phrase since i finished my projact about 3 DOF PLANAR TRIPOD...oh my god i need to puke...