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View Full Version : Something else is kinda funny too.. :( -nt



XyZspineZyX
08-20-2003, 05:25 PM
If I set 6 combatpoints, it does not count them in the game setup? Shouldn't you get them straight away?



Message Edited on 08/20/0306:25PM by pme

XyZspineZyX
08-20-2003, 05:25 PM
If I set 6 combatpoints, it does not count them in the game setup? Shouldn't you get them straight away?



Message Edited on 08/20/0306:25PM by pme

XyZspineZyX
08-21-2003, 03:47 PM
They do, but are assigned right away, you can't do that, atleast for first mission, after that (campaing) you can (I think).

I've made single missions, with 8 combatpoints, normally soldiers will have 1 or to 2 for skills, now they'll have 3 or 4.

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XyZspineZyX
08-22-2003, 08:44 AM
Are we talking Quick Mission here?

When you choose your mission with extra combat points assigned to it, check one thing: there's a check box on the screen where you set the mission type (mission, firefight, recon, etc) and the difficulty that says something like "Auto-Assign Stat Points". If this is selected, combat points are automatically assigned by the computer to your soldiers however it sees fit. If you want to assign the CPs yourself, just un-check that box.

If you look, you should see that Sigma Claw has 5 stat points to assign... /i/smilies/16x16_smiley-wink.gif

XyZspineZyX
08-23-2003, 03:09 PM
That was it Gav....what would we ever do without you.... /i/smilies/16x16_smiley-happy.gif


The mission is coming along just fine! Got all kinds of stuff going on, so it should be even fun to see without even participating!

For testing purposes I've set the commands Invincibility and Invisibilty...I can follow all Plans from close-up... /i/smilies/16x16_smiley-happy.gif

Would be nice to have a plane by now...Or a 'good' chopper...There are some good sounds I could implement, but there are no vehicles to go with them... /i/smilies/16x16_smiley-sad.gif



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