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View Full Version : Heavy Machine gun/minigun and flora



XyZspineZyX
02-01-2004, 04:55 AM
I do not know if this was discussed before (to lazy to check), but I think it would be very cool to finally see in a game the true effect of heavy machine gun fire on vegetation.

When you fire the minigun or the Humvee mounted machine gun into the rainforest, the trees stubbornly refuse to take any damage.

Instead, they should be mowed down in a spary of debris. Especially the smaller trees/plants.

Now, THAT would be a way to flush out the hiding mercenaries... (shame about the insane polygon/particle count that is required to truly accomplish this)

V.

XyZspineZyX
02-01-2004, 04:55 AM
I do not know if this was discussed before (to lazy to check), but I think it would be very cool to finally see in a game the true effect of heavy machine gun fire on vegetation.

When you fire the minigun or the Humvee mounted machine gun into the rainforest, the trees stubbornly refuse to take any damage.

Instead, they should be mowed down in a spary of debris. Especially the smaller trees/plants.

Now, THAT would be a way to flush out the hiding mercenaries... (shame about the insane polygon/particle count that is required to truly accomplish this)

V.

XyZspineZyX
02-01-2004, 05:34 AM
Probably won't happen in this game but games to come with DirectX Next will employ dynamic geometry/topology modification.

"...you fondle my trigger then you blame my gun." - Fiona Apple