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View Full Version : New Ideas for PT. (Read this please, Ubi-Soft)



XyZspineZyX
11-07-2003, 03:50 AM
Ok a few things in the original game i didn't like:

-No multiple paths: In SC, you didn't have much of a chance to be creative with the mission. Like in the oil rig, things blow up conviently so you can get across the pipeline. In almost every level, there was really only 1 way to go anywhere. In mission #1 (Tiblisi), you couldn't go on the street much and most doors were locked and unpickable, except the ones on your path. If you still don't know what I'm talking about, play Deus Ex (PC game, with sequel for all platforms soon)

-You couldn't close doors: This may seem minor, but doors that close on their own are spooky and detract from the realism. Also, there wern't enough light switches. I hope PT is more realistic overall.

If multiplayer is coming, i suggest game modes where one team is about 4 people, and the other 16. The small team is 3rd Echelon agents trying to do a mission. The other team is guards found in the single-player levels, but real people in the game. Team one trys to steal intel, kill or rescue someone, etc. Team 2 gets only AK-47s and trys to kill the other team.

XyZspineZyX
11-07-2003, 03:50 AM
Ok a few things in the original game i didn't like:

-No multiple paths: In SC, you didn't have much of a chance to be creative with the mission. Like in the oil rig, things blow up conviently so you can get across the pipeline. In almost every level, there was really only 1 way to go anywhere. In mission #1 (Tiblisi), you couldn't go on the street much and most doors were locked and unpickable, except the ones on your path. If you still don't know what I'm talking about, play Deus Ex (PC game, with sequel for all platforms soon)

-You couldn't close doors: This may seem minor, but doors that close on their own are spooky and detract from the realism. Also, there wern't enough light switches. I hope PT is more realistic overall.

If multiplayer is coming, i suggest game modes where one team is about 4 people, and the other 16. The small team is 3rd Echelon agents trying to do a mission. The other team is guards found in the single-player levels, but real people in the game. Team one trys to steal intel, kill or rescue someone, etc. Team 2 gets only AK-47s and trys to kill the other team.

XyZspineZyX
11-07-2003, 08:59 AM
I agree, there should be multible routs but then again we there should be a better maps for the levels in SC1 i didn't use a single map at all. I wouldn't mind if they changed the thing with the doors be i really didn't notice it that much. I like the gaming mode idea, in my case i won't miss CTF or KOTH if it isn't designed.

XyZspineZyX
11-07-2003, 04:52 PM
Ubi Soft-employees NEVER visit these forums ... by never I mean : NEVER !!! There was 1 exception: Martin Caya, person who created every pixel of Sam Fisher, visited the forums once under the name: THE_Sam_Fisher /i/smilies/16x16_smiley-wink.gif

There you go! /i/smilies/16x16_smiley-very-happy.gif

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XyZspineZyX
11-07-2003, 05:26 PM
Alien_Slayer wrote:
- Ubi Soft-employees NEVER visit these forums ... by
- never I mean : NEVER !!! There was 1 exception:
- Martin Caya, person who created every pixel of Sam
- Fisher, visited the forums once under the name:
- THE_Sam_Fisher

once? Martin used to be a regular in the GD forum....now that he's back in his monkey cage working on SC 2 he hasn't been around much....



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XyZspineZyX
11-07-2003, 05:37 PM
NSAagent wrote:
-
- Alien_Slayer wrote:
-- Ubi Soft-employees NEVER visit these forums ... by
-- never I mean : NEVER !!! There was 1 exception:
-- Martin Caya, person who created every pixel of Sam
-- Fisher, visited the forums once under the name:
-- THE_Sam_Fisher
-
- once? Martin used to be a regular in the GD
- forum....now that he's back in his monkey cage
- working on SC 2 he hasn't been around much....

I know, but ... I mean ... It's probably the only Ubi-employee /i/smilies/16x16_smiley-indifferent.gif

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XyZspineZyX
11-07-2003, 09:17 PM
Alien_Slayer wrote:
-
- NSAagent wrote:
--
-- Alien_Slayer wrote:
--- Ubi Soft-employees NEVER visit these forums ... by
--- never I mean : NEVER !!! There was 1 exception:
--- Martin Caya, person who created every pixel of Sam
--- Fisher, visited the forums once under the name:
--- THE_Sam_Fisher
--
-- once? Martin used to be a regular in the GD
-- forum....now that he's back in his monkey cage
-- working on SC 2 he hasn't been around much....
-
- I know, but ... I mean ... It's probably the only
- Ubi-employee /i/smilies/16x16_smiley-sad.gif

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XyZspineZyX
11-09-2003, 09:05 AM
how can we have multiplayer?? i dont understand..because if you think bout it... if 3rd echilon is 1 team and then 1 person is sf...and the rest are soldeirs..that wouldnt b right..i dont think it is possible 2 have multiplayer...but when i do buy it and there is mp then i will b shocked.

TANGO DOWN!!!

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XyZspineZyX
11-09-2003, 09:47 AM
How about two Shadow Net teams playing against each other? Or, if it was Shadow Net vs. Terrorists, how about giving the terrorists the advantage of more powerful weapons, like they did in SOCOM. I'm betting the multiplayer deathmatch will be Shadow Net against Shadow Net. And you should be shocked at this moment Tupatelli or whatever your name is, because multiplayer is confirmed.



Message Edited on 11/09/0309:49AM by s1111b