XyZspineZyX
10-19-2003, 10:17 PM
General protection fault!
History: AR6TerroristAI::execCallVisibleTerrorist <- AActor::ProcessState <- Object R6TerroristAI Death_Towers2.R6TerroristAI232, Old State State R6Engine.R6TerroristAI.Attack, New State State R6Engine.R6TerroristAI.Attack <- AController::Tick <- TickAllActors <- ULevel::Tick <- [NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop
History: AR6TerroristAI::execCallVisibleTerrorist <- AActor::ProcessState <- Object R6TerroristAI Death_Towers2.R6TerroristAI232, Old State State R6Engine.R6TerroristAI.Attack, New State State R6Engine.R6TerroristAI.Attack <- AController::Tick <- TickAllActors <- ULevel::Tick <- [NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop