View Full Version : First Person Weapon
07-06-2003, 10:52 PM
How many in here use show first person weapon (u cant see the gun, just the crosshair) and who doesnt?
07-06-2003, 10:52 PM
How many in here use show first person weapon (u cant see the gun, just the crosshair) and who doesnt?
07-06-2003, 10:56 PM
07-06-2003, 11:02 PM
i show the weapon all the time, doesn't feel right anymore if I can't see it.
I always force it if I serve aswell.
On the Eighth Day, God created Paratroopers and the Devil stood to attention.
07-07-2003, 02:17 AM
I like seeing my gun, without it its just like dull old Rogue Spear.
<font color = "red"><font size = "1">Pentium 4 - 2.4 | 512mb PC2100 DDR Memory | 80GB Western Digital 7200RPM HD | GeForce3 Ti500 64mb AGP vid card | Sound Blaster Audigy | Windows 2000 | DirectX 9.0</font>
<a href="http://tcfmgc.com/">http://tcfmgc.com/signatures/kramtake 6.jpg
<a href="http://tcfmgc.com/"><font size = "2" color = "red">http://tcfmgc.com</font>
<a href="http://mpgamerz.com/"><font size = "2" color = "red">http://mpgamerz.com</font>
07-07-2003, 05:18 AM
- i show the weapon all the time, doesn't feel right
- anymore if I can't see it.
- I always force it if I serve aswell.
I don't use it. And people like the above are part of the reason I usually only play on the UBI servers.
07-07-2003, 05:20 AM
being forced to play with it is rediculous, i cant believe they even put the option in the game to force it.
"Him? That can't be William Wallace. I'm prettier than this man."
07-07-2003, 05:22 AM
I always play with the gun in sight. It just doesn't feel right when it's not there.
Come visit us at:
#farcry on GamesNET.
07-07-2003, 05:30 AM
I play it with the gun in sight, except when playing multiplayer, then I take it off (assuming the server allows it of course)
07-07-2003, 06:55 AM
I play with the weapon model, but can easily play without as I am a veteran GR and SWAT3 player as well /i/smilies/16x16_smiley-wink.gif
Right now, however, a fellow forum member and myself are experimenting with Iron Sights and have gotten them to work without having to use the SDK (which isn't out yet obviously) so if you guys think playing with it on now is frustrating, wait until this is added to the Mod /i/smilies/16x16_smiley-wink.gif
But no. Seriously...
I understand the fact that you do get a wider field of view without a first person weapon and that was the way R6 has always been played and the fact that it is just the way some people prefer to play and I respect that.
However, with this new Mod -- which I know would never be officially adopted by any leauge or ladder -- I think you might change your mind as we've come up with a way to where it really is iron sights in every sense of the word to where the weapon moves to infront of you and you can line up the reticle with the actual sights (front and rear) of the model (this part is taking most of our time because the weapon models in RvS are actually skewed slightly and not a straight 90 like you think).
07-08-2003, 02:24 PM
yeah but u cant have iron sights and a scope can u?
I think special ops would prefer a scope tbh, but keep up the good work!
07-08-2003, 03:12 PM
i like playing without seeing the weapon, and i hate servers that force you to see it.
07-08-2003, 04:21 PM
I suppose that forcing the option is BS, however i find it pathetic to not see your feet or your body when you look down... because it's a so-amiga-game like effect that makes me puke.
With the weapon model its somewhat more acceptable, because your are not death delivering ghost but supposedly a 3d model.
W weapon model and W iron sights.
07-08-2003, 04:39 PM
- i like playing without seeing the weapon, and i hate
- servers that force you to see it.
http://www.rvsrecon.co.uk/forums.php Raven Shield discussion forums.
<font size="1">Pentium 4 1.6Ghz
GeForce4 Ti 4200 64mb DDR
512mb's of SD RAM
5.1 Sound System
SBLive! 5.1 Sound Card
Max Raven Shield FPS - 35</font></center>
07-08-2003, 04:53 PM
I NEVER use it. I too am a Rogue Spear and SWAT 3 veteran. For me, it just doesn't feel right with it on. I was FURIOUS when this game got released with a server option to FORCE me to use it. I only ever play in servers with Force First Weapon View DISABLED. Fortunately, quality respectable servers like ThePlatoon, Dunz, Atlanta T1, and a few others I can think of don't have the option enabled. If I'm playing Raven Shield with friends and they insist on playing in a server that happens to force it on me, I cannot play unless I use a gun with a suppressor to hide the muzzle flash - that muzzle flash all over the screen is EXTREMELY distracting and feels like I'm shooting blindly.
Here's why the First Person Weapon View just doesn't make sense realistically:
Anyone who's ever operated any kind of firearm that's even remotely similar to the real world weapons such as the ones in Raven Shield, knows that when using it, you're not LOOKING at the gun. Your eyes are ALWAYS focused down range. In fact, with enough experience, even when you go to reload you don't even look at the gun because your hands have memorized the motions.
The only time a player should see his own weapon from a video game view is if using iron sights , a la Operation Flashpoint. That game has it PERFECT - most of your view is of the target, and the iron sight is blurred because your eyes aren't focused on it. Perfect system.
<table border="0" cellpadding="0" cellspacing="0" style="border-collapse: collapse" bordercolor="#111111" id="AutoNumber1">
<font size="1" color="gray">300 W Antec power supply || Asus A7N8X Deluxe motherboard 1003
2*256 MB PC2700 Crucial DDRAM ( 7 3 3 3 ) || MSI GeForce4 Ti4200 128 MB AGP 4x 43.45
AMD Athlon Thunderbird 1333 MHz ( 133 * 10.0 ) || SLK-600 heat sink + Sunon 60 mm fan
Primary IDE: Master - Maxtor DiamondMax Plus 60 GB 7200 RPM HD, Slave - empty
Secondary IDE: Master - Toshiba 40x DVD-ROM, Slave - Plextor 16/10/40A CD-RW
Windows XP Professional SP1a || KDS Visual Sensations VS-195e 19" monitor
Logitech Z-560 400 W 4.1 speakers || ATX Mid Tower case</font></td>
See My World Ladder Retail Version Rank (http://ladder.ubi.com/index.asp?gamename=RAVENSHIELD&ladderid=0&modeid=0&lan=en&FILTERCHANGE=1&SELECT_ALIAS=EXACT&INPUT_ALIAS=Armed_and_DWI&SELECT_COUNTRY=&SELECT_RATING=EQUAL&INPUT_RATING=&SELECT_KILL=EQUAL&INPUT_KILL=&SELECT_DEATH=EQUAL&INPUT_DEATH=&SELECT_COMBAT=EQUAL&INPUT_COMBAT=&x=25&y=5)
Message Edited on 07/08/03â 12:57PM by Armed_and_DWI
Message Edited on 07/08/0308:41PM by Armed_and_DWI
07-08-2003, 04:58 PM
That is the Funniest picture that I have seen in here!
Thanks for the laugh !
07-08-2003, 05:52 PM
I have used guns on many occasions in the real world, and I was trained to look at the sights, not the target. You are supposed to focus on your sights and then place them on the target you are shooting at. Try it while playing RVS, stare at your reticule, and let your peripheral vision tell you where to aim. You won't get over thirty or forty percent shooting percentage like the hackers, but you will shoot a lot more accurately.
07-08-2003, 09:13 PM
Whatever the 'hardcores' opinions about not seeing the gun, I still believe that actually not seeing even PORTION of the weapon when its carried at the TORSO, as you see the 3rd person model is WRONG. MUCH of the LOWER visual SHOULD be indeed covered by the arms and weapon if one should follow the external view rappresentation of the operatives.
I sincerely believe that we are accustomed to a 3d rappresentation of the models in first person that's extremely inadequate, since you: cannot shoot your feet or your bollocs, dont see where youre stepping and simply float in the air... and for "reality's" sake, is simply pathetic.
Whatever you say about training and peripheral vision may be right on the actual aiming, but you will NEVER stop seeing your arms, hands, weapons, and AIMING EQUIPMENT, properly as in OP: FLASHPOINT, which is a true jewel in realism (apart from the feckin bugs, of course).
07-08-2003, 09:55 PM
i use display first person weapon atm, i dunno whats the best way to go, coz i play really good with it, but the question is will i play even better with out?
i have tried without and im not very good and OFCOURSE it takes awhile to get used to it, im not sure im willing to change, i wonder how many out there who doesnt use display first person weapon...?
07-08-2003, 10:02 PM
Message Edited on 07/08/0310:04PM by MP5professional
07-08-2003, 10:03 PM
- I NEVER use it. I too am a Rogue Spear and SWAT 3
- veteran. For me, it just doesn't feel right with it
- on. I was FURIOUS when this game got released with
- a server option to FORCE me to use it. I only ever
- play in servers with Force First Weapon View
- DISABLED. Fortunately, quality respectable servers
- like ThePlatoon, Dunz, Atlanta T1, and a few others
- I can think of don't have the option enabled. If
- I'm playing Raven Shield with friends and they
- insist on playing in a server that happens to force
- it on me, I cannot play unless I use a gun with a
- suppressor to hide the muzzle flash - that muzzle
- flash all over the screen is EXTREMELY distracting
- and feels like I'm shooting blindly.
- Here's why the First Person Weapon View just doesn't
- make sense realistically:
- Anyone who's ever operated any kind of firearm
- that's even remotely similar to the real world
- weapons such as the ones in Raven Shield, knows that
- when using it, you're not LOOKING at the gun. Your
- eyes are ALWAYS focused down range. In fact, with
- enough experience, even when you go to reload you
- don't even look at the gun because your eyes have
- memorized the motions.
- The only time a player should see his own weapon
- from a video game view is if using iron sights , a
- la Operation Flashpoint. That game has it PERFECT
- - most of your view is of the target, and the iron
- sight is blurred because your eyes aren't focused on
- it. Perfect system.
- <table border="0" cellpadding="0" cellspacing="0"
- style="border-collapse: collapse"
- bordercolor="#111111" id="AutoNumber1">
- jpg" width="320" height="256"></td>
- <font size="1" color="gray">300 W Antec power supply
- || Asus A7N8X Deluxe motherboard 1003
- 2*256 MB PC2700 Crucial DDRAM ( 7 3 3 3 ) || MSI
- GeForce4 Ti4200 128 MB AGP 4x 43.45
- AMD Athlon Thunderbird 1333 MHz ( 133 * 10.0 ) ||
- SLK-600 heat sink + Sunon 60 mm fan
- Primary IDE: Master - Maxtor DiamondMax Plus 60 GB
- 7200 RPM HD, Slave - empty
- Secondary IDE: Master - Toshiba 40x DVD-ROM, Slave -
- Plextor 16/10/40A CD-RW
- Windows XP Professional SP1a || KDS Visual
- Sensations VS-195e 19" monitor
- Logitech Z-560 400 W 4.1 speakers || ATX Mid Tower
- ">See My World Ladder Retail Version Rank</a>
- Message Edited on 07/08/03â 12:57PM by
yea right..like there is a damn red crosshair showing in real life...
Best sights iv seen so far is in Americas army.
Hey Kung fu...let us see a preview soon m8..im dying for it!! will one be able to use it on any server or will there be some kind of a bug??
Also..are you guys working on some kind of ACOG/Aim point sight like in the Xbox version?..if so that would be hardcore man! /i/smilies/16x16_smiley-happy.gif
07-08-2003, 10:50 PM
I play without it
The muzzle flash blinds me and I end up just spraying to get a kill.
I will not play on a server that forces it.
07-08-2003, 11:15 PM
- I play without it
- The muzzle flash blinds me and I end up just
- spraying to get a kill.
same here. It only gets worste if your playing one of the night time maps and your forced to wear the NVGs.
<marquee loop="infinite" width=400>"Hmm. My antenna moved. It doesn't seem to get good reception here. Maybe I should wiggle it a little....." </marquee>
07-09-2003, 09:18 AM
hmm looks like there are more ppl who dont use display first person weapon...
myslef play with it, dunno why mayb cuz i have played with it since the demo, (if u now had the opportunity to do so)
ive tested without and yeah it takes time to get used to it.
07-09-2003, 09:52 AM
Much is said in this game about realism, well I believe that properly realism SHOULD justify why the weapon model was finally introduced: you are SUPPOSED to get visual obstruction from muzzle flash and weapon swinging, since we dont have an 'AIM' button like in VIETCONG, OP:FLASHPOINT, ecc. Ok that humans have stereoscopic vision and a MUCH wider FOV than the pathetic 70 degrees we are used to in FPSs, but that is something that can't simply be solved in PC games.
The weapon is ALWAYS prepped, and as you can see from the 3rd person animations, the operatives simply pivot them in shooting position.
Sincerely, even if I was EXPECTING an 'AIM BUTTON' (obviously missing), I believe weapon models are one of the 'innovative' and interesting aspects of the game... togheter with ragdolls, which are simply too cool.
07-09-2003, 02:29 PM
I just saw yogsothoth's post and wanted to say WAZZZUP MAN
its been a long time come play on the rad server sometime
ON TOPIC i play w/wep model just because it is more realistic than the simple reticle although it isnt as realistic as a real gun but........its a game right
PS props to KungFu keep it up man hope to see a universial mod that ppl will want to install on their servers
07-09-2003, 03:37 PM
You guys have given me more feedback and something I am going to include in 1.2 along with Iron Sights:
SMALLER MUZZLE FLASHES.
This is the easiest "mod" to do and will take me a few minutes. I'm not going to replace the Muzzle sprite, I'm simply going to tell the engine to SCALE it down.
See... Read the boards, gather intel, adjust the game accordingly.
How  HARD is that UBI??????!!!!
If I can do it... /i/smilies/16x16_smiley-wink.gif
come on, you know the rules.
Message Edited on 07/13/0302:33PM by DayGlow
07-12-2003, 10:05 PM
yay for kungfu
07-12-2003, 11:26 PM
*gives Kungfu a hug*
Good Job. Seriously, you are like, the supreme mod maker. /i/smilies/16x16_smiley-happy.gif
<FONT COLOR="#B8860B"><font size="1">Don't Make The Gopher Furious</font>
07-13-2003, 08:00 PM
- *gives Kungfu a hug*
*takes a picture and sells it to the tabliods*
07-13-2003, 08:08 PM
I play without because it takes up half the screen... I simply don't play on servers that force it. Any good clan server doesn't have it forced.
"It only gets worste if your playing one of the night time maps and your forced to wear the NVGs."
No map requires nvg, just type in gamma 1.2 or 1.3 in the console.
Team Carpe!Diem | CpD
Message Edited on 07/13/0303:19PM by CpD_NataS
07-13-2003, 08:48 PM
- No map requires nvg, just type in gamma 1.2 or 1.3
- in the console.
I tried that during the demo. In a server that restricted frags.
My eyes were sore from all the flashbangs tossed.
07-13-2003, 09:11 PM
I play without the FP weapon cause I got used to it in RS. I've tried it on and couldn't stand it taking up so much of my screen. Realism or not I just want play as good as I can and see no reason for limiting my vision with a pretty, but useless, FPW model.
Just a funny side note: My friend likes the weapon model turned on and I asked him why. He said it gives him more confidense seeing the gun fire, flash and studder with recoil... LOL! Whatever makes ppl better players(excluding cheating of course) is fine by mehttp://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif
07-14-2003, 02:29 AM
HEy i know how to do that too (this is Uzi4U from the platoon forum)
07-14-2003, 04:40 PM
At first I played with it enabled. Now I have it disabled. It's just easier to use. There's no muzzle flash or smoke from your gun to deal with.