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View Full Version : Help us create a brand new card!



  1. Introduction
  2. Step 1: Vote for a card type
  3. Step 2: Vote for a creature faction
  4. Step 3: Submit powers and abilities!
  5. Step 4: Vote for an ability
  6. Step 5: Vote for creature statistics
  7. Step 6: Vote for a concept art!
  8. Deep Mountain Turtle Speed Painting
  9. problems might magic 6
  10. Will there not be a similar thing for the may expansion??
  11. event: magic damage is increased by +1
  12. Multi turn spell concept
  13. when * deals damage to enemy hero, ...
  14. Nutlamb have great card ideas
  15. Mercenary Hero
  16. New card creation ! Step 1: Choose a card type!
  17. New card creation: step 2! - Choose an artwork
  18. New Card Creation Step 3: Submit abilities!
  19. New Card Creation Step 4: vote for your favorite ability!
  20. New Card Creation Step 5: Choose Statistics!
  21. Speed Painting - Sahaar Skirmisher!
  22. Tombstone Bearer
  23. Devourer cards
  24. Necropolis Creatures and Spells
  25. Vampire Elder
  26. Fortress Homm3 Homage
  27. New Idea :)
  28. Please make Academy her Fire/Primal(/Dark)
  29. Necropolis creature Mechanic-Idea
  30. A idea of possible Sylvan creatures
  31. Necropolis idea
  32. Little Sally's Magic Trinket...
  33. Not a Card but an Achievement!
  34. Necropolis needs more creative creature cost 1// My suggestion = "Dark wanderer"
  35. dispel fortune
  36. Provoke * creature skill *
  37. The tax collector
  38. Elfstones Spell?
  39. Idea for new event cards.
  40. Crab Grass & Thorn Bush
  41. Shoote or flyer with range redirect?
  42. New Cycle of Heroes
  43. A few ideas
  44. Fortune Guard & Fortune Curse & More Fortune Ward & Fortune Crunch
  45. War machines!
  46. I'm just saying...
  47. new ability : hatred of [FACTION]
  48. Ability idea: pierce
  49. New Card: Quantum Chaos
  50. New Hero Card: Siren (Neutral Class)
  51. New Ability Idea
  52. Choose what card will get an alternate artwork!
  53. Halfling card
  54. Ideas: New dungeon faction
  55. Dungeon Faction
  56. stackable creatures
  57. Dark Elf Blood Maiden
  58. new card idea: until end of turn ban game devs for failing economic policy
  59. Several Ideas for Sanctuary Creatures
  60. New Game Mode : Tear of Asha
  61. 95 new cards forDuel of Champions: Which one do you like most?
  62. Some ideas picked from HMM maps' objects
  63. Building themed new card ideas
  64. New creature ability: Switch
  65. Gobins!!!! mooooore Goblins
  66. New card to make Pao Warchief more viable
  67. New Haven creature for a retaliation-based deck
  68. New Haven units ideas
  69. Possibility to destroy a field
  70. A card that has charity abbility
  71. Mercenary deck + haven retal.
  72. NEW MERCENARY EFFECTs : REVOLT,Stolen Secret
  73. Need new cards to remove Ongoing cards
  74. mini-decay spitter
  75. Healing Wave
  76. First Aid
  77. Life Flow
  78. Gypsy Doctor
  79. Valourous Aura
  80. elemental ongoing spell/auras
  81. A spell that requires two or three spell schools?
  82. Activated Abilities
  83. View of the RFG Pile
  84. New Haven Fortune Idea
  85. Alternate victory conditions
  86. [Haven] Draconic Knight and Blessed Lancer
  87. A little idea for a Cyclops racial ability - Trample
  88. Emergency Deployment (Fortune)
  89. Baloq's card concepts
  90. Curse and Mass Curse
  91. breathing life back into creature enchants
  92. Minute Djinn
  93. Neutral Hero
  94. Fortune of Doom (placeholder name)
  95. Void Assassin
  96. Strengthening Towers-Tower creature and others
  97. New cards - proposition - new Vampires
  98. New magic and destinity cards
  99. New units/creatures
  100. New building
  101. New Haven cards Part 1
  102. Forum Rules