View Full Version : PTS - Suggestions & Feedback

  1. Forum Rules
  2. Agent Brief - April 21st
  3. Feedback old characters on pts
  4. Feedback Inventory / DZ from a quick playthrough.
  5. Question Downloaded update yesterday and have to again today...
  6. Suggestion Suggestions for making TD a tactical cover based game again
  7. Suggestion 2. Seeker mines: Increase cooldown, make them stronger
  8. Suggestion Let us choose which key can be bind to " Save Loadout" instead "Tab"
  9. Suggestion 3. Medkits just heal, status effect removment only on consumbles and specific skills
  10. Question Where's the PvE DZ option?
  11. Feedback 4. Give "taking Cover" bonuses without talents
  12. Suggestion 5. "conceal pulse" makes non targetble by seekers
  13. Suggestion 6. Bleed and shooting legs makes you prevent sprinting and shoot arms loose Accuracy
  14. Suggestion 7. Add a maximum extra % plus to all weapons
  15. Suggestion 8. Make gear,weapon mods, gear mods improvble, lower loot overall
  16. Suggestion 1. Suggestion for making TD a cover based game again: Add Stagger
  17. Feedback Loadout Naming
  18. Feedback Seeker mines. Not what you think
  19. Suggestion Loadout Naming
  20. Feedback Fire Button can Still Be bound To Scrollwheel
  21. Suggestion Load outs and DZ Landmark rewards feedback
  22. Feedback Loadout exploit warned about and predicted but implemented regardless
  23. Feedback DX12 stutter appears to have gone - FINALLY
  24. Feedback LAG is incredible
  25. Suggestion Last stand - tactical boosts
  26. Feedback HVT at Stuyvesant Park
  27. Feedback High five to whoever fixed hipfire sensitivity.
  28. Suggestion Free calibrations & caches for the PTS
  29. Feedback DeadEye has to be looked into...
  30. Feedback Ammo loss and cooldown trigger on loadout swap
  31. Feedback Nimble
  32. Suggestion The Division Loadout System Initial Impressions & Suggestions
  33. Suggestion Single Player survival???? PROBLEMS WITH PVE SURVIVAL...
  34. Feedback as they are right now, loadouts are not worth it
  35. Suggestion What if Tear Gas/Gas Charge Disorient locked out ADS on guns?
  36. Question Critical Search and Destroy markers vanishing.
  37. Suggestion QOL make selected loadout active in the loadout sheet
  38. Feedback reward for clearing DZ landmarks
  39. Feedback In-Depth PTS Feedback (Day 1 & 2)
  40. Suggestion Hip fire accuracy and stability should be decreased
  41. Suggestion PTS suggestions for testing and possible game additions
  42. Suggestion Survival Map Change
  43. Question Can we at least discuss NPC grenade spam?
  44. Suggestion PTS suggestions
  45. Suggestion A fix to the neutral rogue cheese
  46. Question Why is Balistic Shield untouched?
  47. Feedback Big Stagger problem still exists
  48. Feedback Stuttering Issue seems like diminished, good job Devs
  49. Feedback Last Stand player quantity...
  50. Suggestion Few suggestions
  51. Feedback Unable to Activate Signature Skills | Nimble
  52. Question Are you listening?
  53. Suggestion Group number - must be in the game and what you need
  54. Feedback PTS 1.6.1 - Week 1 first impressions
  55. Feedback Talents working? (30% chance in 10m)
  56. Feedback get the life back to hilder & eir by maybe fixing a bug ?
  57. Suggestion If We Can change character and craft a blueprint and transfer it to the other char
  58. Feedback Let's talk about loadouts
  59. Feedback Map design flaws in Last Stand
  60. Feedback PC - DX12 Performance Drop in comparison to 1.6, and again random crash ....
  61. Suggestion QOL min-max visible stats for all gears, to understand on-fly the quality of loot.
  62. Feedback Revert the changes to Nimble
  63. Feedback Airburst seeker
  64. Suggestion DZ Proficiency Caches - PTS
  65. Feedback My opinion
  66. Question How often are Toons updates?
  67. Suggestion An addition to loadouts...???
  68. Feedback Stash/Inventory linking
  69. Feedback How the pts feels to me.
  70. Feedback I Think the seeker could have used a different nerf.
  71. Feedback Shield+Turret bug. Live game and PTS
  72. Suggestion Idea for balancing game play mechanic change.
  73. Suggestion PVE need better threat modifiers fast
  74. Suggestion Please tone down NPC accuracy